rockbox/apps/gui/skin_engine/skin_engine.h
Jonathan Gordon 18a8e529b5 more wps->skin engine work..
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars.
This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!)
Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers)
Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 18:23:00 +00:00

54 lines
1.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id: wps_internals.h 22062 2009-07-27 07:21:05Z jdgordon $
*
* Copyright (C) 2007 Nicolas Pennequin
* Copyright (C) 2009 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _SKIN_ENGINE_H
#define _SKIN_ENGINE_H
#include "skin_buffer.h"
#include "wps_internals.h" /* TODO: remove this line.. shoudlnt be needed */
#ifdef HAVE_TOUCHSCREEN
int wps_get_touchaction(struct wps_data *data);
#endif
/* setup and display a WPS for the first time */
bool gui_wps_display(struct gui_wps *gwps);
/* Do a update_type update of the skinned screen */
bool skin_update(struct gui_wps *gwps, unsigned int update_type);
/*
* setup up the skin-data from a format-buffer (isfile = false)
* or from a skinfile (isfile = true)
*/
bool skin_data_load(struct wps_data *wps_data,
struct screen *display,
const char *buf,
bool isfile);
/* initial setup of wps_data */
void skin_data_init(struct wps_data *wps_data);
#endif