eaee5e7339
This caused LCD problems on the ErosQ, where the screen would go white until being put through a sleep/wake cycle. The exact reason for this isn't obvious, but the problem didn't exist prior to the AXP driver rewrite. The two dependent changes,42999913ba
- x1000: Increase USB current limit to 500 mA at all times90dd2f84a9
- x1000: Correctly limit USB charging current ended up bringing the USB charging situation back to where it was prior to the rewrite, so the cleanest option is to revert the whole lot. This reverts commit42999913ba
. This reverts commit90dd2f84a9
. This reverts commit2d89143962
. Change-Id: I1cff2bfdd1b189df14bcf8cce42db725caa470d7
258 lines
7.6 KiB
C
258 lines
7.6 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2021 Aidan MacDonald
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* Copyright (C) 2021 Dana Conrad
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "button.h"
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#include "touchscreen.h"
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#include "ft6x06.h"
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#include "axp-pmu.h"
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#include "kernel.h"
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#include "backlight.h"
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#include "powermgmt.h"
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#include "gpio-x1000.h"
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#include "irq-x1000.h"
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#include "i2c-x1000.h"
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#include <stdbool.h>
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#ifndef BOOTLOADER
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# include "lcd.h"
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# include "font.h"
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#endif
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/* Volume wheel rotation */
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static volatile int wheel_pos = 0;
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/* Value of headphone detect register */
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static uint8_t hp_detect_reg = 0x00;
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/* Interval to poll the register */
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#define HPD_POLL_TIME (HZ/2)
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static int hp_detect_tmo_cb(struct timeout* tmo)
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{
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i2c_descriptor* d = (i2c_descriptor*)tmo->data;
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i2c_async_queue(AXP_PMU_BUS, TIMEOUT_NOBLOCK, I2C_Q_ADD, 0, d);
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return HPD_POLL_TIME;
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}
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static void hp_detect_init(void)
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{
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/* TODO: replace this copy paste cruft with an API in axp-pmu */
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static struct timeout tmo;
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static const uint8_t gpio_reg = AXP192_REG_GPIOSTATE1;
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static i2c_descriptor desc = {
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.slave_addr = AXP_PMU_ADDR,
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.bus_cond = I2C_START | I2C_STOP,
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.tran_mode = I2C_READ,
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.buffer[0] = (void*)&gpio_reg,
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.count[0] = 1,
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.buffer[1] = &hp_detect_reg,
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.count[1] = 1,
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.callback = NULL,
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.arg = 0,
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.next = NULL,
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};
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/* Headphone detect is wired to AXP192 GPIO: set it to input state */
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i2c_reg_write1(AXP_PMU_BUS, AXP_PMU_ADDR, AXP192_REG_GPIO1FUNCTION, 0x01);
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/* Get an initial reading before startup */
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int r = i2c_reg_read1(AXP_PMU_BUS, AXP_PMU_ADDR, gpio_reg);
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if(r >= 0)
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hp_detect_reg = r;
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/* Poll the register every second */
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timeout_register(&tmo, &hp_detect_tmo_cb, HPD_POLL_TIME, (intptr_t)&desc);
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}
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void button_init_device(void)
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{
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/* Setup interrupts for the volume wheel */
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gpio_set_function(GPIO_WHEEL1, GPIOF_IRQ_EDGE(0));
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gpio_set_function(GPIO_WHEEL2, GPIOF_IRQ_EDGE(0));
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gpio_flip_edge_irq(GPIO_WHEEL1);
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gpio_flip_edge_irq(GPIO_WHEEL2);
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gpio_enable_irq(GPIO_WHEEL1);
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gpio_enable_irq(GPIO_WHEEL2);
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/* Init touchscreen driver */
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i2c_x1000_set_freq(FT6x06_BUS, I2C_FREQ_400K);
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ft6x06_init();
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/* Reset touch controller */
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gpio_set_level(GPIO_FT6x06_POWER, 1);
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gpio_set_level(GPIO_FT6x06_RESET, 0);
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mdelay(5);
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gpio_set_level(GPIO_FT6x06_RESET, 1);
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/* Enable ft6x06 interrupt */
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system_set_irq_handler(GPIO_TO_IRQ(GPIO_FT6x06_INTERRUPT), ft6x06_irq_handler);
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gpio_set_function(GPIO_FT6x06_INTERRUPT, GPIOF_IRQ_EDGE(0));
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gpio_enable_irq(GPIO_FT6x06_INTERRUPT);
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/* Headphone detection */
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hp_detect_init();
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}
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int button_read_device(int* data)
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{
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const struct ft6x06_point* point;
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int r = 0;
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/* Read GPIO buttons, these are all active low */
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uint32_t b = REG_GPIO_PIN(GPIO_B);
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if((b & (1 << 21)) == 0) r |= BUTTON_PREV;
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if((b & (1 << 22)) == 0) r |= BUTTON_NEXT;
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if((b & (1 << 28)) == 0) r |= BUTTON_PLAY;
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if((b & (1 << 31)) == 0) r |= BUTTON_POWER;
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/* Check the wheel */
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int wheel_btn = 0;
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int whpos = wheel_pos;
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if(whpos > 3)
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wheel_btn = BUTTON_VOL_DOWN;
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else if(whpos < -3)
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wheel_btn = BUTTON_VOL_UP;
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if(wheel_btn) {
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wheel_pos = 0;
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/* Post the event (rapid motion is more reliable this way) */
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queue_post(&button_queue, wheel_btn, 0);
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queue_post(&button_queue, wheel_btn|BUTTON_REL, 0);
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/* Poke the backlight */
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backlight_on();
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reset_poweroff_timer();
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}
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if(touchscreen_get_mode() == TOUCHSCREEN_POINT) {
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/* Pointing mode can't use multitouch since we can only pass
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* along coordinates for one touch event at a time */
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point = &ft6x06_state.points[0];
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int t = touchscreen_to_pixels(point->pos_x, point->pos_y, data);
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if(point->event == FT6x06_EVT_PRESS ||
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point->event == FT6x06_EVT_CONTACT)
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r |= t;
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} else {
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/* 3x3 mode can have simultaneous 'button' presses via multitouch */
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for(int i = 0; i < ft6x06_state.nr_points; ++i) {
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point = &ft6x06_state.points[i];
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if(point->event == FT6x06_EVT_PRESS ||
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point->event == FT6x06_EVT_CONTACT)
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r |= touchscreen_to_pixels(point->pos_x, point->pos_y, NULL);
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}
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}
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return r;
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}
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void touchscreen_enable_device(bool en)
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{
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ft6x06_enable(en);
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/* TODO: check if it's worth shutting off the power pin */
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}
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bool headphones_inserted(void)
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{
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/* TODO: Also check if the headset button is detectable via an ADC.
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* The AXP driver should probably get proper interrupt handling,
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* that would be useful for more things than just GPIO polling. */
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return hp_detect_reg & 0x20 ? true : false;
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}
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static void handle_wheel_irq(void)
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{
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/* Wheel stuff adapted from button-erosqnative.c */
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static const int delta[16] = { 0, -1, 1, 0,
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1, 0, 0, -1,
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-1, 0, 0, 1,
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0, 1, -1, 0 };
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static uint32_t state = 0;
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state <<= 2;
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state |= (REG_GPIO_PIN(GPIO_D) >> 2) & 3;
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state &= 0xf;
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wheel_pos += delta[state];
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}
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void GPIOD02(void)
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{
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handle_wheel_irq();
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gpio_flip_edge_irq(GPIO_WHEEL1);
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}
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void GPIOD03(void)
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{
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handle_wheel_irq();
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gpio_flip_edge_irq(GPIO_WHEEL2);
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}
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#ifndef BOOTLOADER
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static int getbtn(void)
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{
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int btn;
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do {
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btn = button_get_w_tmo(1);
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} while(btn & (BUTTON_REL|BUTTON_REPEAT));
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return btn;
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}
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bool dbg_shanlingq1_touchscreen(void)
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{
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/* definition of box used to represent the touchpad */
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const int pad_w = LCD_WIDTH;
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const int pad_h = LCD_HEIGHT;
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const int box_h = pad_h - SYSFONT_HEIGHT*5;
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const int box_w = pad_w * box_h / pad_h;
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const int box_x = (LCD_WIDTH - box_w) / 2;
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const int box_y = SYSFONT_HEIGHT * 9 / 2;
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bool draw_border = true;
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do {
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int line = 0;
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lcd_clear_display();
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lcd_putsf(0, line++, "nr_points: %d gesture: %d",
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ft6x06_state.nr_points, ft6x06_state.gesture);
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/* draw touchpad box borders */
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if(draw_border)
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lcd_drawrect(box_x, box_y, box_w, box_h);
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for(int i = 0; i < ft6x06_state.nr_points; ++i) {
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const struct ft6x06_point* point = &ft6x06_state.points[i];
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lcd_putsf(0, line++, "pt%d id:%d pos: %d,%d wgt: %d area:%d",
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i, point->touch_id, point->pos_x, point->pos_y,
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point->weight, point->area);
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/* draw crosshair */
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int tx = box_x + point->pos_x * box_w / pad_w;
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int ty = box_y + point->pos_y * box_h / pad_h;
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lcd_hline(tx-2, tx+2, ty);
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lcd_vline(tx, ty-2, ty+2);
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}
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lcd_update();
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} while(getbtn() != BUTTON_POWER);
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return false;
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}
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#endif
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