f373c97c90
Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the macro it's simpler to have config.h define LCD_STRIDEFORMAT to the default of horizontal stride when the target leaves it unspecified. Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411 |
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.. | ||
app | ||
button-sdl.c | ||
button-sdl.h | ||
buttonmap.h | ||
filesystem-sdl.c | ||
filesystem-sdl.h | ||
kernel-sdl.c | ||
key_to_touch-sdl.c | ||
lcd-bitmap.c | ||
lcd-bitmap.h | ||
lcd-remote-bitmap.c | ||
lcd-remote-bitmap.h | ||
lcd-sdl.c | ||
lcd-sdl.h | ||
load_code-sdl.c | ||
pcm-sdl.c | ||
sim-ui-defines.h | ||
system-sdl.c | ||
system-sdl.h | ||
system-sim.h | ||
system-target.h | ||
thread-sdl.c | ||
thread-sdl.h | ||
timer-sdl.c |