rockbox/manual/plugins/flipit.tex
Alexander Levin 97365803d3 Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
2010-05-20 17:38:38 +00:00

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3.6 KiB
TeX

% $Id$ %
\subsection{Flipit}
\screenshot{plugins/images/ss-flipit}{Flipit}{img:flipit}
Flipping the colour of the token under the cursor also flips the tokens
above, below, left and right of the cursor. The aim is to end up with
a screen containing tokens of only one colour.
\begin{btnmap}
\opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD,PBELL_VIBE500_PAD}
{\ButtonUp{} / \ButtonDown{} / \ButtonLeft{} / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown{} / \ButtonLeft{} / \ButtonRight}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{COWON_D2_PAD}{\TouchTopMiddle{} / \TouchBottomMiddle{} / \TouchMidLeft{} / \TouchMidRight}
& Move the cursor \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
,MROBE100_PAD}
{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{COWON_D2_PAD}{\TouchCenter}
\opt{PBELL_VIBE500_PAD}{\ButtonOK}
\opt{HAVEREMOTEKEYMAP}{& }
& Flip \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonLeft}
\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonLeft}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{COWON_D2_PAD}{\TouchTopRight}
\opt{PBELL_VIBE500_PAD}{\ButtonPlay}
\opt{HAVEREMOTEKEYMAP}{& }
& Shuffle \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonRight}
\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
\opt{MROBE100_PAD}{\ButtonPlay}
\opt{COWON_D2_PAD}{\TouchBottomLeft}
\opt{PBELL_VIBE500_PAD}{\ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
& Solve \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
\opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec+\ButtonSelect}
\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonRight}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
\opt{COWON_D2_PAD}{\TouchBottomRight}
\opt{PBELL_VIBE500_PAD}{\ButtonCancel}
\opt{HAVEREMOTEKEYMAP}{& }
& Solve step by step \\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD%
,SANSA_C200_PAD,COWON_D2_PAD}{\ButtonPower}
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{PBELL_VIBE500_PAD}{\ButtonRec}
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit the game \\
\end{btnmap}