rockbox/firmware/target/coldfire
2007-03-11 05:04:48 +00:00
..
iaudio Coldfire targets: Shuffle IRQ levels around to have all interaction between low level audio function calls and DMA be atomic. Make recording and playback independently startable and stoppable so one can be running and not interfere with the other. All tests I can do at the moment check out ok (play, record, play+record, FM radio on iRivers, S/PDIF on H120 (w/running optical on/off), and on-the-fly samplerate changes). Recording tested for well over an hour run and no problems. 2007-03-07 06:23:02 +00:00
iriver Coldfire targets: Shuffle IRQ levels around to have all interaction between low level audio function calls and DMA be atomic. Make recording and playback independently startable and stoppable so one can be running and not interfere with the other. All tests I can do at the moment check out ok (play, record, play+record, FM radio on iRivers, S/PDIF on H120 (w/running optical on/off), and on-the-fly samplerate changes). Recording tested for well over an hour run and no problems. 2007-03-07 06:23:02 +00:00
ata-as-coldfire.S Removed executable flag 2007-01-09 23:29:07 +00:00
ata-target.h Removed executable flag 2007-01-09 23:29:07 +00:00
crt0.S CONFIG_USBOTG fixes 2007-02-18 01:17:06 +00:00
i2c-coldfire.c Bring up the M5 port to a working stage: Extended numerous explicit checks for IAUDIO_X5 to also check for IAUDIO_M5, moved code around the target tree, added preliminary background for the sim. 2007-03-05 00:04:00 +00:00
memcpy-coldfire.S Removed executable flag 2007-01-09 23:29:07 +00:00
memmove-coldfire.S Removed executable flag 2007-01-09 23:29:07 +00:00
memset-coldfire.S Removed executable flag 2007-01-09 23:29:07 +00:00
memset16-coldfire.S Removed executable flag 2007-01-09 23:29:07 +00:00
pcf50606-coldfire.c Added new iAudio M5 target, including some adjustments to make the bootloader compile (with a small change against the committed tools/tonfigure, and it won't actually work yet). 2007-03-04 14:09:21 +00:00
pcm-coldfire.c Reenable aynchronous audio init stage. Really just single stage with aynchronous enabling of outputs. Keeps audio_init last so prior init steps can use the audiobuffer in any desired way. Audio will be fully initialized by the time the UI is entered. Playback of voice or audio will be delayed properly until audio hardware is ready. 2007-03-11 05:04:48 +00:00
system-coldfire.c Coldfire targets: Shuffle IRQ levels around to have all interaction between low level audio function calls and DMA be atomic. Make recording and playback independently startable and stoppable so one can be running and not interfere with the other. All tests I can do at the moment check out ok (play, record, play+record, FM radio on iRivers, S/PDIF on H120 (w/running optical on/off), and on-the-fly samplerate changes). Recording tested for well over an hour run and no problems. 2007-03-07 06:23:02 +00:00
system-target.h Coldfire targets: Shuffle IRQ levels around to have all interaction between low level audio function calls and DMA be atomic. Make recording and playback independently startable and stoppable so one can be running and not interfere with the other. All tests I can do at the moment check out ok (play, record, play+record, FM radio on iRivers, S/PDIF on H120 (w/running optical on/off), and on-the-fly samplerate changes). Recording tested for well over an hour run and no problems. 2007-03-07 06:23:02 +00:00