rockbox/apps/plugins/lib
Jens Arnold b4d0587862 Fixed comment.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8067 a1c6a512-1295-4272-9138-f99709370657
2005-11-26 09:05:03 +00:00
..
configfile.c Build cleanup and general fixes. fprintf() is now fdprintf(), the separation 2005-02-22 12:19:12 +00:00
configfile.h
gray.h Changed the LCD_COLOR pixel value format to packed RGB (unsigned int). Now all LCDs with depth > 1 use the same datatype. Added macros for easy pixel value definition. 2005-11-16 21:09:23 +00:00
gray_core.c H1x0: Slight optimisation of the grayscale library. 2005-10-20 19:56:32 +00:00
gray_draw.c Slight optimisation of gray_mono_bitmap_part() (only affects H1x0). 2005-11-25 18:46:55 +00:00
gray_parm.c Fixed comment. 2005-11-26 09:05:03 +00:00
gray_scroll.c H1x0: Changed lcd_blit() and the grayscale library to use the same internal format as on archos (1bpp). While the slowdown of the ISR is minimal (the intermediate buffers are in IRAM), the planar grayscale buffer takes only half the space for a given depth, and gray_update[_rect]() and unbuffered drawing/scrolling are faster because less data needs to be moved. It should also make porting of video.rock somewhat easier. * Archos recorders, Ondios: Some slight optimisations of the grayscale library. 2005-09-30 20:10:27 +00:00
highscore.c A new API for saving highscores in game plugins 2005-06-08 13:47:46 +00:00
highscore.h A new API for saving highscores in game plugins 2005-06-08 13:47:46 +00:00
Makefile Support for a colon-separated path in APPEXTRA 2005-10-27 14:39:00 +00:00
playergfx.c A couple of optimisations. 2005-07-02 07:21:21 +00:00
playergfx.h Adapted remote LCD driver and player graphics library to the new bitmap function naming scheme. 2005-07-07 00:05:29 +00:00
SOURCES Grayscale library: (1) Ported to iriver H1x0. Experiments have shown that the intended 49-shade mode isn't possible due to interference between the internal greylevel generation of the LCD and external pixel flipping, so the lib allows 33 shades as on the Archos. The current implementation wastes RAM by not switching the LCD to b&w mode and simply using colours 0 and 3 only. However, this allows to show a partial greyscale overlay and normal 4-shade graphics in parallel. (2) Converted all asm blocks to use symbolic parameters. (3) Properly marked asm input parameters that are changed within the block as in-out and feed them from a temp variable where necessary. (4) Screenshot is not yet working on H1x0. 2005-07-27 19:58:49 +00:00
xlcd.c Beginnings of a library complementing the core LCD functions. First function: filled triangle drawing. 2005-07-12 23:50:37 +00:00
xlcd.h Beginnings of a library complementing the core LCD functions. First function: filled triangle drawing. 2005-07-12 23:50:37 +00:00