rockbox/apps
2006-10-21 14:47:55 +00:00
..
bitmaps Archos recorders, Ondios: aspect corrected rockbox logo, by Marianne Arnold. 2006-10-18 20:51:57 +00:00
codecs Forgot one file... 2006-10-11 17:12:29 +00:00
eqs
gui
keymaps Add keymap for A-B repeat on H10 and enable support for it. 2006-10-16 18:11:56 +00:00
lang Add some iriver h100/h300 specific strings to the lang. Mostly OFF changed to STOP in a few places. 2006-10-20 21:25:45 +00:00
player Code cleanup. 2005-12-07 07:15:16 +00:00
plugins Disk spindown control during jpeg slideshow: for times below 10s, keep the disk spinning, for longer times spin down the disk immediately after loading the picture. Inspired by #FS5653 (Paul Jam / Gwen Roelants) and Jens Arnold 2006-10-21 14:47:55 +00:00
recorder
tagdb Allow building simulators on systems where errno is thread-local by using the system's implementation of errno.h for simulator builds. 2006-02-28 23:56:44 +00:00
abrepeat.c
abrepeat.h
action.c
action.h
alarm_menu.c Wrong action code in the alarm menu 2006-08-15 12:49:22 +00:00
alarm_menu.h
applimits.h
bookmark.c
bookmark.h Finally, the new button action system is here, thanks to Jonathan Gordon. Some button mappings have changed and other things may break. Comments should go to the forum, http://forums.rockbox.org/index.php?topic=5829.0 or the mailing list. 2006-08-15 12:27:07 +00:00
codecs.c
codecs.h
database.c
database.h
dbtree.c Thorough .lang rework: Removed all deprecated strings, combined string which were only split because long ago we had no splash(), sorted strings into logical groups to ease the transition to langv2. Bunped binary .lng version. 2006-04-01 13:36:33 +00:00
dbtree.h
debug_menu.c
debug_menu.h
dsp.c
dsp.h
dsp_arm.S
dsp_asm.h
dsp_cf.S
eq.c
eq.h Two more bits of precision for shelving EQ filters and some comment updates. Tested quite thoroughly, but as always with audio related commits: mind your ears. 2006-10-18 22:45:39 +00:00
eq_arm.S
eq_cf.S Shorten innerloop by one instruction. 2006-02-02 22:11:10 +00:00
eq_menu.c Fix the warnings. 2006-09-05 11:59:02 +00:00
eq_menu.h
FILES
filetree.c
filetree.h
filetypes.c
filetypes.h
keyboard.h Add support for loadable vkeyboard layouts 2006-03-29 16:21:42 +00:00
language.c don't load the language file into the buffer untill we know it is not too big and of the right version (files can now be 3 bytes bigger ;-) 2005-12-06 00:44:57 +00:00
language.h
logfdisp.c
logfdisp.h
main.c
main_menu.c
main_menu.h Patch #1272052 by Henrik Backe - Move credits to a plugin 2005-09-02 05:39:09 +00:00
Makefile
menu.c
menu.h Barry Wardell's keymappings for H10 2006-08-03 20:17:25 +00:00
metadata.c
metadata.h
misc.c
misc.h
onplay.c Use INSERT_LAST when creating a new playlist. Fixes B#6028. 2006-09-19 19:30:22 +00:00
onplay.h
options.h
pcmbuf.c Removed ugly boosting solutions from playback code and let scheduler 2006-10-15 11:57:52 +00:00
pcmbuf.h
playback.c
playback.h
playlist.c
playlist.h
playlist_catalog.c
playlist_catalog.h Patch #5179 by Sebastian Henriksen and Hardeep Sidhu - Playlist catalog 2006-07-18 13:54:12 +00:00
playlist_menu.c
playlist_menu.h Currently playing playlist can now be overwritten. Save playlist screen defaults to this. 2006-02-09 09:09:32 +00:00
playlist_viewer.c Finally, the new button action system is here, thanks to Jonathan Gordon. Some button mappings have changed and other things may break. Comments should go to the forum, http://forums.rockbox.org/index.php?topic=5829.0 or the mailing list. 2006-08-15 12:27:07 +00:00
playlist_viewer.h
plugin.c
plugin.h
README
screen_access.c
screen_access.h
screens.c Fix USB screen on Player. 2006-10-21 12:02:14 +00:00
screens.h
scrobbler.c
scrobbler.h
settings.c
settings.h
settings_menu.c
settings_menu.h
sound_menu.c
sound_menu.h Basic plugin playback control menu by Jonathan Gordon (Patch #4874) 2006-03-26 22:33:25 +00:00
SOURCES
status.c
status.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
tagcache.c
tagcache.h
tagnavi.config
tagtree.c
tagtree.h (1) New syntax to support conditional formatting. 2006-10-15 11:01:18 +00:00
talk.c
talk.h
tree.c
tree.h
version.h

For general information see: docs/README
For API information see: docs/API