rockbox/firmware/export
2006-06-06 22:23:52 +00:00
..
adc.h Iriver: Properly working remote type detection regardless of hold switch positions. 2006-03-17 18:45:06 +00:00
ata.h Removed unused ata_standby(), changed return type of ata_sleep() to void, removed misleading comment from ata.h 2005-11-07 23:19:06 +00:00
ata_mmc.h
audio.h Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up. 2006-05-14 23:34:24 +00:00
backlight.h Patch #4934 by Ralf Herz: Fixes 2006-04-01 12:20:23 +00:00
bidi.h waiting is over: initial unicode commit 2005-12-06 13:27:15 +00:00
bitswap.h
buffer.h
button.h Switched PLAY and REC for proper X5 operation. 2006-03-26 22:20:27 +00:00
config-fmrecorder.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-gigabeat.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-gmini120.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-gminisp.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-h100.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-h120.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-h300.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-iaudiox5.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ifp7xx.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipod3g.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipod4g.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodcolor.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodmini.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodmini2g.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodnano.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ipodvideo.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-ondiofm.h Also add a config-specific 'Default' value, this should fix the sim builds. 2006-04-15 13:07:21 +00:00
config-ondiosp.h Also add a config-specific 'Default' value, this should fix the sim builds. 2006-04-15 13:07:21 +00:00
config-player.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-recorder.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config-recorderv2.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
config.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
cpu.h first gigabeat commit 2006-02-24 15:42:52 +00:00
debug.h Added GDB API - a way to call stub procedures from a DEBUG build. 2006-02-04 00:04:02 +00:00
disk.h
fat.h
fmradio.h
fmradio_i2c.h
font.h waiting is over: initial unicode commit 2005-12-06 13:27:15 +00:00
gdb_api.h Mapped iFP DRAM to 0xc00000 and enabled caching in this area. 2006-02-12 23:16:05 +00:00
generic_i2c.h Generic bitbang I2C driver 2006-02-22 14:50:57 +00:00
hangul.h Add support for loadable vkeyboard layouts 2006-03-29 16:21:42 +00:00
hwcompat.h
i2c-coldfire.h iAudio, iRiver: As both platforms use the same i2c interface i have renamed i2c-h100.c/h to i2c-coldfire.c/h. Also i have changed some stuff in config.h and config-xx.h. Hope everybody agrees with this patch, else we can unroll and improve it. 2005-07-31 17:31:33 +00:00
i2c-pp5002.h Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting 2006-03-09 19:47:12 +00:00
i2c-pp5020.h Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting 2006-03-09 19:47:12 +00:00
i2c.h
id3.h Add copy and adjust helper for mp3entry struct as it is 1) not copy safe and 2) nonobvious that its not copy safe 2006-04-17 20:32:25 +00:00
kernel.h Fix other yellow builds 2006-03-05 18:40:51 +00:00
lcd-player-charset.h
lcd-remote.h Remote type autodetection on iriver, remote_type() returns REMOTETYPE_H100_LCD, REMOTETYPE_H300_LCD or REMOTETYPE_H300_NONLCD 2006-02-17 22:38:38 +00:00
lcd.h LCD extension library: Implemented scrolling for LCD depths below 8 bit. * Oscilloscope: Use new scrolling function, some minor optimisations. 2006-03-08 01:14:46 +00:00
led.h removed old statusbar and buttonbar code 2005-11-20 01:02:14 +00:00
logf.h decrease to 30 2005-06-30 15:33:43 +00:00
mas.h Renamed CONFIG_HWCODEC and MASNONE to the more appropriate CONFIG_CODEC and SWCODEC, respectively. 2005-08-29 21:15:27 +00:00
mcf5249.h Fixup of the MCF5249 memory mapped register definitions. 2005-11-05 03:28:20 +00:00
mcf5250.h Some corrections for MCF5250 2006-02-22 20:48:27 +00:00
mp3_playback.h Renamed CONFIG_HWCODEC and MASNONE to the more appropriate CONFIG_CODEC and SWCODEC, respectively. 2005-08-29 21:15:27 +00:00
mp3data.h Archos recording/playback: (1) Xing header creation: * Now estimates the framecount from the recording time if the MAS frame counter saturates, so it always writes a valid Xing header. * Reverted my brainless short-xing-header change. This was only valid for layer 3. (2) Xing/VBRI header evaluation: Fixed possible overflow in bitrate calculation. (3) MPEG thread: Avoid double chunk size limiting for the rare case of 8 MB modded Ondios. 2005-09-15 05:29:26 +00:00
mpeg.h iRiver: Initial support for wav-recording in recording menu. Supports mic/line-in (and radio), monitor mode, time-splitting (and byte-splitting), pause/resume etc. Things todo: Prerecording, peakmeter (should be simple), frequency other than 44.1 kHz, etc.. 2005-11-12 04:00:56 +00:00
panic.h
pcf50605.h ipods - First implementation of pcf50605_init() function. This enables the power-out in the Dock connector, which may help getting some accessories working - if they don't need to talk to the ipod via the Apple Accessory Protocol. Thanks to julius in IRC for testing. 2006-05-02 08:08:10 +00:00
pcf50606.h H300: Optimised PCF50606 driver, significantly reduces CPU power drain from the button tick (with both main & remote buttons: 50%->13% at 11MHz, 12%->6% at 45MHz): * Delay is adapted to the current CPU clock, aiming at constant 400kHz i2c clock. * Reduced number of port accesses (accessing GPIO is very slow, especially with the atomic boolean instructions) by implementing an open-collector-like behaviour. * Time-critical functions implemented in assembler. 2006-04-16 23:16:32 +00:00
pcm_playback.h Rework PCM buffer 2006-02-07 20:38:55 +00:00
pcm_record.h iRiver recording changes: 2005-12-02 01:04:03 +00:00
pnx0101.h Work-in-progress iriver iFP-7xx port by Tomasz Malesinski 2006-01-12 00:35:50 +00:00
power.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
powermgmt.h Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup. 2006-06-06 22:23:52 +00:00
pp5002.h Some extra PP defines, and make some PP5002 defines consistens with 2006-03-17 00:06:11 +00:00
pp5020.h Patch FS#4841 from Ralf Herz, debug more io ports on the PP5020 based ipods 2006-03-18 09:13:55 +00:00
profile.h Profiling support, tools and documentation. 2006-01-18 20:54:13 +00:00
replaygain.h Added pre-amp setting for files with ReplayGain information. 2005-08-11 18:56:20 +00:00
rolo.h
rtc.h Real Time Clock support in the WPS 2006-03-18 22:42:02 +00:00
s3c2440.h gigabeat related changes 2006-03-02 13:28:24 +00:00
serial.h
sh7034.h SH1: Changed UIE() to use the same reset method as on coldfire, using the watchdog timer. Should be more reliable this way. Disabled LED handling and added reboot-with-on for Ondio. * All: #ifdef cleanup in panicf(), added reboot-with-on for Ondio. 2005-11-09 00:54:43 +00:00
sound.h Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up. 2006-05-14 23:34:24 +00:00
system.h Don't paste when sleepy, kids. 2006-03-17 02:45:06 +00:00
tcc730.h
thread.h Fix bug #5037, spotted by David Rothenberger, also increase the max threads' count by 2 2006-04-05 08:33:20 +00:00
timer.h Simplification for user timer on coldfire. We define TIMER_FREQ separately anyway. 2006-04-04 01:16:11 +00:00
tlv320.h Some corrections of the TLV320 register bit definitions 2006-03-28 20:35:08 +00:00
tuner.h
uda1380.h Some UDA1380 definition corrections by Peter D'Hoye 2005-12-17 11:01:51 +00:00
usb.h H300 bootloader USB mode 2005-12-06 12:12:29 +00:00
usb_serial.h Added non-blocking get/put_byte routines. 2006-02-03 23:28:53 +00:00
wm8731l.h Move definitions to their proper place 2006-03-30 20:48:15 +00:00
wm8758.h Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by 2006-03-22 13:04:49 +00:00
wm8975.h Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by 2006-03-22 13:04:49 +00:00