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adc.h
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Iriver: Properly working remote type detection regardless of hold switch positions.
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2006-03-17 18:45:06 +00:00 |
ata.h
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Removed unused ata_standby(), changed return type of ata_sleep() to void, removed misleading comment from ata.h
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2005-11-07 23:19:06 +00:00 |
ata_mmc.h
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audio.h
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Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up.
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2006-05-14 23:34:24 +00:00 |
backlight.h
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Patch #4934 by Ralf Herz: Fixes
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2006-04-01 12:20:23 +00:00 |
bidi.h
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waiting is over: initial unicode commit
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2005-12-06 13:27:15 +00:00 |
bitswap.h
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buffer.h
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button.h
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Switched PLAY and REC for proper X5 operation.
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2006-03-26 22:20:27 +00:00 |
config-fmrecorder.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-gigabeat.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-gmini120.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-gminisp.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-h100.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-h120.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-h300.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-iaudiox5.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ifp7xx.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipod3g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipod4g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodcolor.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodmini.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodmini2g.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodnano.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ipodvideo.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-ondiofm.h
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Also add a config-specific 'Default' value, this should fix the sim builds.
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2006-04-15 13:07:21 +00:00 |
config-ondiosp.h
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Also add a config-specific 'Default' value, this should fix the sim builds.
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2006-04-15 13:07:21 +00:00 |
config-player.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-recorder.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config-recorderv2.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
config.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
cpu.h
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first gigabeat commit
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2006-02-24 15:42:52 +00:00 |
debug.h
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Added GDB API - a way to call stub procedures from a DEBUG build.
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2006-02-04 00:04:02 +00:00 |
disk.h
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fat.h
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fmradio.h
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fmradio_i2c.h
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font.h
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waiting is over: initial unicode commit
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2005-12-06 13:27:15 +00:00 |
gdb_api.h
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Mapped iFP DRAM to 0xc00000 and enabled caching in this area.
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2006-02-12 23:16:05 +00:00 |
generic_i2c.h
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Generic bitbang I2C driver
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2006-02-22 14:50:57 +00:00 |
hangul.h
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Add support for loadable vkeyboard layouts
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2006-03-29 16:21:42 +00:00 |
hwcompat.h
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i2c-coldfire.h
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iAudio, iRiver: As both platforms use the same i2c interface i have renamed i2c-h100.c/h to i2c-coldfire.c/h. Also i have changed some stuff in config.h and config-xx.h. Hope everybody agrees with this patch, else we can unroll and improve it.
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2005-07-31 17:31:33 +00:00 |
i2c-pp5002.h
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Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting
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2006-03-09 19:47:12 +00:00 |
i2c-pp5020.h
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Improve ipod i2c driver somewhat by at least taking advantage of the in-device addressing in the pcf50605, also switch to a 10bit resistive divider for the ipod battery reading, this is easily configurable if it needs changing, or even to become a user/runtime setting
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2006-03-09 19:47:12 +00:00 |
i2c.h
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id3.h
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Add copy and adjust helper for mp3entry struct as it is 1) not copy safe and 2) nonobvious that its not copy safe
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2006-04-17 20:32:25 +00:00 |
kernel.h
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Fix other yellow builds
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2006-03-05 18:40:51 +00:00 |
lcd-player-charset.h
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lcd-remote.h
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Remote type autodetection on iriver, remote_type() returns REMOTETYPE_H100_LCD, REMOTETYPE_H300_LCD or REMOTETYPE_H300_NONLCD
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2006-02-17 22:38:38 +00:00 |
lcd.h
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LCD extension library: Implemented scrolling for LCD depths below 8 bit. * Oscilloscope: Use new scrolling function, some minor optimisations.
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2006-03-08 01:14:46 +00:00 |
led.h
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removed old statusbar and buttonbar code
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2005-11-20 01:02:14 +00:00 |
logf.h
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decrease to 30
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2005-06-30 15:33:43 +00:00 |
mas.h
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Renamed CONFIG_HWCODEC and MASNONE to the more appropriate CONFIG_CODEC and SWCODEC, respectively.
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2005-08-29 21:15:27 +00:00 |
mcf5249.h
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Fixup of the MCF5249 memory mapped register definitions.
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2005-11-05 03:28:20 +00:00 |
mcf5250.h
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Some corrections for MCF5250
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2006-02-22 20:48:27 +00:00 |
mp3_playback.h
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Renamed CONFIG_HWCODEC and MASNONE to the more appropriate CONFIG_CODEC and SWCODEC, respectively.
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2005-08-29 21:15:27 +00:00 |
mp3data.h
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Archos recording/playback: (1) Xing header creation: * Now estimates the framecount from the recording time if the MAS frame counter saturates, so it always writes a valid Xing header. * Reverted my brainless short-xing-header change. This was only valid for layer 3. (2) Xing/VBRI header evaluation: Fixed possible overflow in bitrate calculation. (3) MPEG thread: Avoid double chunk size limiting for the rare case of 8 MB modded Ondios.
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2005-09-15 05:29:26 +00:00 |
mpeg.h
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iRiver: Initial support for wav-recording in recording menu. Supports mic/line-in (and radio), monitor mode, time-splitting (and byte-splitting), pause/resume etc. Things todo: Prerecording, peakmeter (should be simple), frequency other than 44.1 kHz, etc..
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2005-11-12 04:00:56 +00:00 |
panic.h
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pcf50605.h
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ipods - First implementation of pcf50605_init() function. This enables the power-out in the Dock connector, which may help getting some accessories working - if they don't need to talk to the ipod via the Apple Accessory Protocol. Thanks to julius in IRC for testing.
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2006-05-02 08:08:10 +00:00 |
pcf50606.h
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H300: Optimised PCF50606 driver, significantly reduces CPU power drain from the button tick (with both main & remote buttons: 50%->13% at 11MHz, 12%->6% at 45MHz): * Delay is adapted to the current CPU clock, aiming at constant 400kHz i2c clock. * Reduced number of port accesses (accessing GPIO is very slow, especially with the atomic boolean instructions) by implementing an open-collector-like behaviour. * Time-critical functions implemented in assembler.
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2006-04-16 23:16:32 +00:00 |
pcm_playback.h
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Rework PCM buffer
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2006-02-07 20:38:55 +00:00 |
pcm_record.h
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iRiver recording changes:
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2005-12-02 01:04:03 +00:00 |
pnx0101.h
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Work-in-progress iriver iFP-7xx port by Tomasz Malesinski
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2006-01-12 00:35:50 +00:00 |
power.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
powermgmt.h
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
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2006-06-06 22:23:52 +00:00 |
pp5002.h
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Some extra PP defines, and make some PP5002 defines consistens with
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2006-03-17 00:06:11 +00:00 |
pp5020.h
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Patch FS#4841 from Ralf Herz, debug more io ports on the PP5020 based ipods
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2006-03-18 09:13:55 +00:00 |
profile.h
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Profiling support, tools and documentation.
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2006-01-18 20:54:13 +00:00 |
replaygain.h
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Added pre-amp setting for files with ReplayGain information.
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2005-08-11 18:56:20 +00:00 |
rolo.h
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rtc.h
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Real Time Clock support in the WPS
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2006-03-18 22:42:02 +00:00 |
s3c2440.h
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gigabeat related changes
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2006-03-02 13:28:24 +00:00 |
serial.h
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sh7034.h
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SH1: Changed UIE() to use the same reset method as on coldfire, using the watchdog timer. Should be more reliable this way. Disabled LED handling and added reboot-with-on for Ondio. * All: #ifdef cleanup in panicf(), added reboot-with-on for Ondio.
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2005-11-09 00:54:43 +00:00 |
sound.h
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Iriver: Moved the handling of the UDA1380 split gain (analog preamp + decimator gain) into the UDA driver. * All: Settings structure sorted & cleaned up.
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2006-05-14 23:34:24 +00:00 |
system.h
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Don't paste when sleepy, kids.
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2006-03-17 02:45:06 +00:00 |
tcc730.h
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thread.h
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Fix bug #5037, spotted by David Rothenberger, also increase the max threads' count by 2
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2006-04-05 08:33:20 +00:00 |
timer.h
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Simplification for user timer on coldfire. We define TIMER_FREQ separately anyway.
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2006-04-04 01:16:11 +00:00 |
tlv320.h
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Some corrections of the TLV320 register bit definitions
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2006-03-28 20:35:08 +00:00 |
tuner.h
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uda1380.h
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Some UDA1380 definition corrections by Peter D'Hoye
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2005-12-17 11:01:51 +00:00 |
usb.h
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H300 bootloader USB mode
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2005-12-06 12:12:29 +00:00 |
usb_serial.h
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Added non-blocking get/put_byte routines.
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2006-02-03 23:28:53 +00:00 |
wm8731l.h
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Move definitions to their proper place
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2006-03-30 20:48:15 +00:00 |
wm8758.h
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Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by
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2006-03-22 13:04:49 +00:00 |
wm8975.h
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Fixed line out volume for 4G, Nano and 5G Ipods. Partial patch #4814 by
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2006-03-22 13:04:49 +00:00 |