rockbox/apps/plugins/bitmaps/mono/SOURCES

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#ifdef HAVE_LCD_BITMAP
/* Bubbles */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
bubbles_bubble.112x64x1.bmp
#elif ((LCD_WIDTH == 160) && (LCD_HEIGHT == 128)) || \
((LCD_WIDTH == 128) && (LCD_HEIGHT == 128))
bubbles_bubble.160x128x1.bmp
#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132)
bubbles_bubble.160x128x1.bmp
#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
bubbles_bubble.138x110x1.bmp
#elif ((LCD_WIDTH == 220) && (LCD_HEIGHT == 176)) || \
((LCD_WIDTH == 240) && (LCD_HEIGHT == 320))
bubbles_bubble.220x176x1.bmp
#elif (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
bubbles_bubble.320x240x1.bmp
#endif
/* BrickMania */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
brickmania_menu_items.112x64x1.bmp
brickmania_bricks.112x64x1.bmp
brickmania_ball.112x64x1.bmp
brickmania_pads.112x64x1.bmp
brickmania_powerups.112x64x1.bmp
#endif
/* Rockblox */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
rockblox_background.112x64x1.bmp
#endif
/* Flip it */
#ifndef HAVE_LCD_COLOR
#if LCD_WIDTH >= 125 && LCD_HEIGHT >= 110
flipit_cursor.25x25x1.bmp
#elif LCD_WIDTH >= 80 && LCD_HEIGHT >= 62
flipit_cursor.16x13x1.bmp
#endif
#endif
#endif /* HAVE_LCD_BITMAP */