a0a59ab610
Enabling locked actions for all softlock targets accidentally broke keylock on touchscreens because the generic touchscreen keymap was missed. Trying to lookup CONTEXT_WPS|CONTEXT_LOCKED returned the mapping for CONTEXT_STD because the locked version wasn't explicitly handled. But on almost all cases, a context's keymap does not change when the screen is locked. It makes more sense to mask out the locked flag and only check for it where needed. Change-Id: I65cda2de82950d272d4394fd772286699e7c3779
201 lines
11 KiB
C
201 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2011 Marcin Bukat
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* Button Code Definitions for rk27xx reference design target */
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#include "config.h"
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#include "action.h"
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#include "button.h"
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/*
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* The format of the list is as follows
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* { Action Code, Button code, Prereq button code }
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* if there's no need to check the previous button's value, use BUTTON_NONE
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* Insert LAST_ITEM_IN_LIST at the end of each mapping
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*/
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static const struct button_mapping button_context_standard[] = {
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{ ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE },
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{ ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE },
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{ ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_STD_CANCEL, BUTTON_VOL, BUTTON_NONE },
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{ ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_STD_MENU, BUTTON_M, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_standard */
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static const struct button_mapping button_context_wps[] = {
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{ ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
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{ ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
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{ ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
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{ ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT },
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{ ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_WPS_VOLDOWN, BUTTON_REW|BUTTON_VOL, BUTTON_NONE },
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{ ACTION_WPS_VOLDOWN, BUTTON_REW|BUTTON_VOL|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_FF|BUTTON_VOL, BUTTON_NONE },
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{ ACTION_WPS_VOLUP, BUTTON_FF|BUTTON_VOL|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_WPS_BROWSE, BUTTON_VOL|BUTTON_REL, BUTTON_VOL },
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{ ACTION_WPS_MENU, BUTTON_M|BUTTON_REL, BUTTON_M },
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{ ACTION_WPS_CONTEXT, BUTTON_M|BUTTON_REPEAT, BUTTON_M },
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{ ACTION_STD_KEYLOCK, BUTTON_M|BUTTON_VOL, BUTTON_NONE },
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LAST_ITEM_IN_LIST
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}; /* button_context_wps */
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#ifdef CONFIG_TUNER
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static const struct button_mapping button_context_radio[] = {
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{ ACTION_FM_MENU, BUTTON_M|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_INC, BUTTON_VOL|BUTTON_FF, BUTTON_NONE },
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{ ACTION_SETTINGS_INCREPEAT, BUTTON_VOL|BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_SETTINGS_DEC, BUTTON_VOL|BUTTON_REW, BUTTON_NONE },
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{ ACTION_SETTINGS_DECREPEAT, BUTTON_VOL|BUTTON_REW|BUTTON_REPEAT,BUTTON_NONE },
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{ ACTION_FM_EXIT, BUTTON_M|BUTTON_REL, BUTTON_M },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
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}; /* button_context_radio */
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#endif
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#ifdef USB_ENABLE_HID
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static const struct button_mapping button_context_usb_hid[] = {
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{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_M|BUTTON_FF|BUTTON_REL, BUTTON_M|BUTTON_FF },
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{ ACTION_USB_HID_MODE_SWITCH_NEXT, BUTTON_M|BUTTON_FF|BUTTON_REPEAT, BUTTON_M|BUTTON_FF },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_M|BUTTON_REW|BUTTON_REL, BUTTON_M|BUTTON_REW },
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{ ACTION_USB_HID_MODE_SWITCH_PREV, BUTTON_M|BUTTON_REW|BUTTON_REPEAT, BUTTON_M|BUTTON_REW },
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LAST_ITEM_IN_LIST
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}; /* button_context_usb_hid */
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static const struct button_mapping button_context_usb_hid_mode_multimedia[] = {
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_DOWN, BUTTON_VOL|BUTTON_REW|BUTTON_REL, BUTTON_VOL|BUTTON_REW },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_UP, BUTTON_VOL|BUTTON_FF|BUTTON_REL, BUTTON_VOL|BUTTON_FF },
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{ ACTION_USB_HID_MULTIMEDIA_VOLUME_MUTE, BUTTON_VOL|BUTTON_REPEAT, BUTTON_VOL },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_PLAY_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_PREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
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{ ACTION_USB_HID_MULTIMEDIA_PLAYBACK_TRACK_NEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_multimedia */
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static const struct button_mapping button_context_usb_hid_mode_presentation[] = {
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{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_START, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_USB_HID_PRESENTATION_SLIDESHOW_LEAVE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_PREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_NEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_FIRST, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
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{ ACTION_USB_HID_PRESENTATION_SLIDE_LAST, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF },
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{ ACTION_USB_HID_PRESENTATION_SCREEN_BLACK, BUTTON_M|BUTTON_REL, BUTTON_M },
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{ ACTION_USB_HID_PRESENTATION_SCREEN_WHITE, BUTTON_M|BUTTON_REPEAT, BUTTON_M },
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{ ACTION_USB_HID_PRESENTATION_LINK_PREV, BUTTON_VOL|BUTTON_REW|BUTTON_REL, BUTTON_VOL|BUTTON_REW },
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{ ACTION_USB_HID_PRESENTATION_LINK_NEXT, BUTTON_VOL|BUTTON_FF|BUTTON_REL, BUTTON_VOL|BUTTON_FF },
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{ ACTION_USB_HID_PRESENTATION_MOUSE_CLICK, BUTTON_VOL|BUTTON_REL, BUTTON_VOL },
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{ ACTION_USB_HID_PRESENTATION_MOUSE_OVER, BUTTON_VOL|BUTTON_REPEAT, BUTTON_VOL },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_presentation */
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static const struct button_mapping button_context_usb_hid_mode_browser[] = {
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{ ACTION_USB_HID_BROWSER_SCROLL_UP, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW },
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{ ACTION_USB_HID_BROWSER_SCROLL_DOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF },
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{ ACTION_USB_HID_BROWSER_SCROLL_PAGE_UP, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
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{ ACTION_USB_HID_BROWSER_SCROLL_PAGE_DOWN, BUTTON_M|BUTTON_REL, BUTTON_M },
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{ ACTION_USB_HID_BROWSER_ZOOM_IN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
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{ ACTION_USB_HID_BROWSER_ZOOM_OUT, BUTTON_M|BUTTON_REPEAT, BUTTON_M },
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{ ACTION_USB_HID_BROWSER_ZOOM_RESET, BUTTON_PLAY|BUTTON_M|BUTTON_REPEAT, BUTTON_PLAY|BUTTON_M },
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{ ACTION_USB_HID_BROWSER_TAB_PREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
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{ ACTION_USB_HID_BROWSER_TAB_NEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF },
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{ ACTION_USB_HID_BROWSER_TAB_CLOSE, BUTTON_VOL|BUTTON_REPEAT, BUTTON_VOL },
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{ ACTION_USB_HID_BROWSER_HISTORY_BACK, BUTTON_VOL|BUTTON_REW|BUTTON_REL, BUTTON_VOL|BUTTON_REW },
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{ ACTION_USB_HID_BROWSER_HISTORY_FORWARD, BUTTON_VOL|BUTTON_FF|BUTTON_REL, BUTTON_VOL|BUTTON_FF },
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{ ACTION_USB_HID_BROWSER_VIEW_FULL_SCREEN, BUTTON_VOL|BUTTON_REL, BUTTON_VOL },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_browser */
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#ifdef HAVE_USB_HID_MOUSE
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static const struct button_mapping button_context_usb_hid_mode_mouse[] = {
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{ ACTION_USB_HID_MOUSE_UP, BUTTON_PLAY, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_UP_REP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_DOWN, BUTTON_M, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_DOWN_REP, BUTTON_M|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LEFT, BUTTON_REW, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_LEFT_REP, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_RIGHT, BUTTON_FF, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_RIGHT_REP, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_BUTTON_LEFT, BUTTON_VOL, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_BUTTON_LEFT_REL, BUTTON_VOL|BUTTON_REL, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_SCROLL_BACK, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_UP, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_SCROLL_FWD, BUTTON_NONE },
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{ ACTION_USB_HID_MOUSE_WHEEL_SCROLL_DOWN, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
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LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_USB_HID)
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}; /* button_context_usb_hid_mode_mouse */
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#endif
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#endif
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/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
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const struct button_mapping* get_context_mapping(int context)
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{
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switch (context & ~CONTEXT_LOCKED)
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{
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case CONTEXT_STD:
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return button_context_standard;
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case CONTEXT_WPS:
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return button_context_wps;
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#ifdef CONFIG_TUNER
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case CONTEXT_FM:
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return button_context_radio;
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#endif
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#ifdef USB_ENABLE_HID
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case CONTEXT_USB_HID:
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return button_context_usb_hid;
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case CONTEXT_USB_HID_MODE_MULTIMEDIA:
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return button_context_usb_hid_mode_multimedia;
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case CONTEXT_USB_HID_MODE_PRESENTATION:
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return button_context_usb_hid_mode_presentation;
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case CONTEXT_USB_HID_MODE_BROWSER:
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return button_context_usb_hid_mode_browser;
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#ifdef HAVE_USB_HID_MOUSE
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case CONTEXT_USB_HID_MODE_MOUSE:
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return button_context_usb_hid_mode_mouse;
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#endif
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#endif
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case CONTEXT_TREE:
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case CONTEXT_LIST:
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case CONTEXT_MAINMENU:
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case CONTEXT_SETTINGS:
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case CONTEXT_SETTINGS|CONTEXT_REMOTE:
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default:
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return button_context_standard;
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}
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return button_context_standard;
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}
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