rockbox/apps
2008-03-25 23:21:36 +00:00
..
bitmaps More M3 work: Rockbox logo, keymap, sim definitions, sim bitmap. Simulator builds and works now, but for some reason it tries to build plugins even though they're deactivated through configure... The keymap probably needs further refinement. 2008-03-14 00:17:59 +00:00
codecs Revert accidental tree commit. /me needs a smaller enter key... 2008-03-25 19:57:23 +00:00
eqs
gui Make checkwps compile again. Still more work is needed though, as checkwps is compiled to emulate an iPod Color - this needs changing to allow the LCD (and remote LCD) dimensions/depth to be specified on the commandline - the new %V tags are validated against the LCD characteristics 2008-03-25 21:09:58 +00:00
keymaps D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mueller, with some tweaks). 2008-03-22 22:03:34 +00:00
lang Some cosmetic changes to italiano. 2008-03-25 22:06:30 +00:00
menus Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
metadata Revert accidental tree commit. /me needs a smaller enter key... 2008-03-25 19:57:23 +00:00
player Revert accidental tree commit. Sorry for that. 2008-03-08 23:53:03 +00:00
plugins iAudio M3: Optimised LCD driver, with more/better assembly code. Speedup is ~80% when boosted, ~15% when unboosted. Also implemented grey phase blitting. * Adapted the greyscale library, and the plugins using it. * Fixed a bug in greyscale scroll down for vertically packed pixels. 2008-03-25 23:21:36 +00:00
recorder Commit viewports-in-WPS patch (FS#8385). This adds the %V tag - see the CustomWPS page for details (shortly...). There is still some work to do - decide how to handle font references, decide how to handle conditionals. Plus checkwps is broken - I'll fix that in a separate commit. 2008-03-21 19:38:00 +00:00
abrepeat.c
abrepeat.h
action.c Keyclick option (FS#7307). Disabled by default, go into System settings to enable it. WARNING: PortalPlayer targets reportedly have a problem with this, so don't enable it on those unless you want to risk burning your ears with horrible noise. This is probably a bug in pcmbuf_beep(), and I'm hoping that someone who has an affected target will look into it and fix it as a result of this commit. 2008-01-21 09:48:44 +00:00
action.h
alarm_menu.c
alarm_menu.h
applimits.h
audio_path.c
bookmark.c When failing to auto-load a bookmark, don't show the 'Nothing to resume' message. The selected file will (hopefully) be played instead. 2008-02-21 21:01:42 +00:00
bookmark.h Better bookmark resume handling, in particular when resuming a directory. If Load Last Bookmark is set to Yes and the last bookmarked file could not be found, play the selected file instead. When selecting a bookmark for a missing file in the bookmark list, show a message that resume isn't possible (and don't play any selected file if Load Last Bookmark is set to Ask). 2008-02-10 12:16:27 +00:00
buffering.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
buffering.h Fix FS8069, because Nico_P made it easy 2007-11-28 04:58:16 +00:00
codecs.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
codecs.h Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
cuesheet.c Fix a possible crash in the cuesheet code if the filename lacks a slash, which happens for some reason I don't quite understand yet. 2008-02-05 20:00:14 +00:00
cuesheet.h
debug_menu.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
debug_menu.h
dsp.c Turnaround time must be included in dsp yielding to throttle against other threads. Do at least one per buffer full as well (or things can stick a bit on initial input triggers). 2008-03-20 17:03:57 +00:00
dsp.h Make speex the new voice format for SWCODEC targets (non-Archos). Remove codec swapping and build speex voice decoding directly into the core binary. 2007-11-18 17:12:19 +00:00
dsp_arm.S Commit FS#8750. Add ARM assembler for the dsp-functions channels_process_sound_chan_mono(), channels_process_sound_chan_karaoke(), sample_output_mono() and sample_output_stereo(). By measurement the speed up is ~75% for the first three functions and ~40% for sample_output_stereo(). Additionally avoid calling yield() to often in dsp.c -- it is now limited to once per tick. 2008-03-19 13:55:53 +00:00
dsp_asm.h Commit FS#8750. Add ARM assembler for the dsp-functions channels_process_sound_chan_mono(), channels_process_sound_chan_karaoke(), sample_output_mono() and sample_output_stereo(). By measurement the speed up is ~75% for the first three functions and ~40% for sample_output_stereo(). Additionally avoid calling yield() to often in dsp.c -- it is now limited to once per tick. 2008-03-19 13:55:53 +00:00
dsp_cf.S
enc_config.c
enc_config.h
eq.c
eq.h
eq_arm.S
eq_cf.S
features.txt spelling mistakes pointed out by Alex Wallis 2008-03-14 21:29:03 +00:00
FILES FS#8457 - convert the list drawing code to use viewports. This does not include any of the customizability which was in the patch, so unless any bugs show up users should not notice any difference. 2008-03-05 09:58:30 +00:00
filetree.c Commit viewports-in-WPS patch (FS#8385). This adds the %V tag - see the CustomWPS page for details (shortly...). There is still some work to do - decide how to handle font references, decide how to handle conditionals. Plus checkwps is broken - I'll fix that in a separate commit. 2008-03-21 19:38:00 +00:00
filetree.h
filetypes.c Revert accidental tree commit. /me needs a smaller enter key... 2008-03-25 19:57:23 +00:00
filetypes.h
keyboard.h
language.c
language.h FS#8482 take two. Make the language files built first, so that the largest 2008-02-18 12:17:34 +00:00
logfdisp.c
logfdisp.h
main.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
Makefile Split up app.lds to the respective target directories. The portalplayer devices replicate app.lds since their target tree doesn't follow a syntax typical to the newer arm targets - the portalplayers could be cleaned up further. boot.lds and plugin.lds still need to be cleaned up. 2008-03-13 03:48:23 +00:00
menu.c Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
menu.h
metadata.c Revert accidental tree commit. /me needs a smaller enter key... 2008-03-25 19:57:23 +00:00
metadata.h Fix red 2007-11-28 05:13:05 +00:00
misc.c Make checkwps compile again. Still more work is needed though, as checkwps is compiled to emulate an iPod Color - this needs changing to allow the LCD (and remote LCD) dimensions/depth to be specified on the commandline - the new %V tags are validated against the LCD characteristics 2008-03-25 21:09:58 +00:00
misc.h Add a general-purpose parse_list function to parse a string containing a delimited list of items and adapt the parse_image_load() function in the WPS parser to use it. This function will also be used to parse the upcoming WPS %V viewport tag, but I'm committing it separately as these changes are unrelated to the viewport implementation itself. 2008-03-21 13:41:35 +00:00
onplay.c fix FS#8599 - First Song in Tagcache can't be rated 2008-02-12 18:51:10 +00:00
onplay.h
pcmbuf.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
pcmbuf.h Make speex the new voice format for SWCODEC targets (non-Archos). Remove codec swapping and build speex voice decoding directly into the core binary. 2007-11-18 17:12:19 +00:00
playback.c Oops, more red. That can't be static yet. 2008-03-25 19:46:35 +00:00
playback.h CODEC_IDX_{AUDIO,VOICE} are already defined in apps/dsp.h 2008-03-20 21:44:04 +00:00
playlist.c Fix FS#5797 (Codec failure with directory skip when in file browser, with dircache enabled). Marking the tree context to be reloaded too early would cause the new playlist to contain files that don't exist (correct directory but wrong filenames), in turn causing the codec failures. The fix is to call reload_directory() after the playlist has been created. 2008-01-09 20:37:36 +00:00
playlist.h
playlist_catalog.c Move the playlist catalog config into the standard config files. 1 less disk spinup when the playlist cataloge is used the first time. 2008-01-29 06:57:54 +00:00
playlist_catalog.h
playlist_menu.h
playlist_viewer.c Patch "Remain in PLViewer when move_track is canceled", by Lee Kang Hyuk. Closes FS#8322. 2007-12-15 17:14:04 +00:00
playlist_viewer.h
plugin.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
plugin.h Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
README
root_menu.c Fix FS#7334, make Follow Playlist work when STOP is pressed. 2008-02-09 15:20:15 +00:00
root_menu.h
screen_access.c Restore missing initialization of remote setfont() 2008-01-08 11:41:05 +00:00
screen_access.h Add the viewport functions to the screens API, including a new getfont() function to return the font used by the current viewport. A change to the screens API makes the plugin API incompatible, so we bump version and sort. Also commit the test_viewports plugin (not built by default). This is some more of FS#8385. 2008-01-08 01:22:14 +00:00
screens.c (Hopefully) Revert the quickscreen changes. Many fixes need to be made, 2008-02-05 09:09:38 +00:00
screens.h (Hopefully) Revert the quickscreen changes. Many fixes need to be made, 2008-02-05 09:09:38 +00:00
scrobbler.c It makes more sense for the callback registrar to decide if its a "oneshot" then the callback caller. 2008-03-17 05:22:53 +00:00
scrobbler.h
settings.c Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
settings.h Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
settings_list.c Change default font to R12 for the gigabeat too. 2008-03-06 18:07:49 +00:00
settings_list.h FS#8353 - add a quick way to make a .cfg from the sound settings. 2007-12-24 22:35:31 +00:00
sound_menu.h
SOURCES Revert accidental tree commit. /me needs a smaller enter key... 2008-03-25 19:57:23 +00:00
status.c
status.h
tagcache.c FS#8707 - Enable "Load to RAM" (HAS_TC_RAMCACHE) compilation without Directory Cache (HAS_DIRCACHE). 2008-03-09 20:33:19 +00:00
tagcache.h Tiny fix of spelling in comment. 2008-03-25 15:47:31 +00:00
tagnavi.config Change heading on database root for consistency. 2008-01-07 12:16:50 +00:00
tagtree.c It makes more sense for the callback registrar to decide if its a "oneshot" then the callback caller. 2008-03-17 05:22:53 +00:00
tagtree.h revise commit r15463 - we still get the immediate display of runtime data in the wps, but avoid unnecessary calls while initialising/updating the database. 2007-11-23 23:36:42 +00:00
talk.c Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
talk.h Code police raid on the settings code, consting and putting headers alongside their implementation. 2008-03-25 15:24:03 +00:00
tree.c FS#8457 - convert the list drawing code to use viewports. This does not include any of the customizability which was in the patch, so unless any bugs show up users should not notice any difference. 2008-03-05 09:58:30 +00:00
tree.h Better bookmark resume handling, in particular when resuming a directory. If Load Last Bookmark is set to Yes and the last bookmarked file could not be found, play the selected file instead. When selecting a bookmark for a missing file in the bookmark list, show a message that resume isn't possible (and don't play any selected file if Load Last Bookmark is set to Ask). 2008-02-10 12:16:27 +00:00
version.h
voice_thread.c Add a complete priority inheritance implementation to the scheduler (all mutex ownership and queue_send calls are inheritable). Priorities are differential so that dispatch depends on the runnable range of priorities. Codec priority can therefore be raised in small steps (pcmbuf updated to enable). Simplify the kernel functions to ease implementation and use the same kernel.c for both sim and target (I'm tired of maintaining two ;_). 1) Not sure if a minor audio break at first buffering issue will exist on large-sector disks (the main mutex speed issue was genuinely resolved earlier). At this point it's best dealt with at the buffering level. It seems a larger filechunk could be used again. 2) Perhaps 64-bit sims will have some minor issues (finicky) but a backroll of the code of concern there is a 5-minute job. All kernel objects become incompatible so a full rebuild and update is needed. 2008-03-25 02:34:12 +00:00
voice_thread.h Make speex the new voice format for SWCODEC targets (non-Archos). Remove codec swapping and build speex voice decoding directly into the core binary. 2007-11-18 17:12:19 +00:00

For general information see: docs/README
For API information see: docs/API