FS#8482 take two. Make the language files built first, so that the largest
size can be used as buffer size for languages. Work to this also contributed by Jonas Haggqvist. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16343 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
43141cbfdb
commit
8ebbe99328
8 changed files with 108 additions and 42 deletions
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@ -41,6 +41,7 @@ codecs/Tremor/*
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eqs/*.cfg
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gui/*.[ch]
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keymaps/*.[ch]
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lang/SOURCES
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lang/*.lang
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menus/*.[ch]
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metadata/*.[ch]
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@ -0,0 +1,37 @@
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# __________ __ ___.
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# Open \______ \ ____ ____ | | _\_ |__ _______ ___
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# Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id: $
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#
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# the header we generate
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HEADER = $(BUILDDIR)/max_language_size.h
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# This sets up 'SRC' based on the files mentioned in SOURCES
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include $(TOOLSDIR)/makesrc.inc
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SOURCES=$(SRC)
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# OUTP is the list of files to depend upon
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OUTP = $(patsubst %.lang,$(OBJDIR)/%.lng, $(SOURCES))
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# the generated file with features specified genlang-style
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FEATS=$(BUILDDIR)/apps/genlang-features
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ifndef V
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SILENT=@
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endif
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PRINTS=$(SILENT)$(call info,$(1))
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all: $(HEADER)
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# generic rule for creating .lng from .lang
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$(OBJDIR)/%.lng : %.lang $(FEATS)
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$(call PRINTS,GENLANG $<)
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$(SILENT)$(TOOLSDIR)/genlang -e=$(APPSDIR)/lang/english.lang -t=$(MODELNAME)`cat $(FEATS)` -i=$(TARGET_ID) -b=$@ $<
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$(HEADER): $(OUTP)
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$(call PRINTS,Make $(HEADER))
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echo "#define MAX_LANGUAGE_SIZE `du -b $(OBJDIR)/* |sort -n |tail -n 1 |cut -f 1`" > $(HEADER)
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@ -0,0 +1,35 @@
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#ifdef HAVE_LCD_BITMAP /* Not for the Player */
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*.lang
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#else
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afrikaans.lang
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bulgarian.lang
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catala.lang
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czech.lang
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dansk.lang
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deutsch.lang
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eesti.lang
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english.lang
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espanol.lang
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esperanto.lang
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finnish.lang
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francais.lang
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galego.lang
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greek.lang
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hebrew.lang
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islenska.lang
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italiano.lang
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magyar.lang
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nederlands.lang
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norsk.lang
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norsk-nynorsk.lang
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polski.lang
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portugues-brasileiro.lang
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portugues.lang
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romaneste.lang
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russian.lang
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slovenscina.lang
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svenska.lang
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tagalog.lang
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turkce.lang
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wallisertitsch.lang
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#endif /* HAVE_LCD_BITMAP */
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@ -1,3 +1,5 @@
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#ifndef __LANGUAGE_H
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#define __LANGUAGE_H
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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@ -7,7 +9,7 @@
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Daniel Stenberg
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* Copyright (C) 2002, 2008 Daniel Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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@ -17,8 +19,10 @@
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*
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****************************************************************************/
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/* size of the buffer used for loadable, translated strings */
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#define MAX_LANGUAGE_SIZE 23500
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/* The following header is generated by the build system and only defines
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MAX_LANGUAGE_SIZE to be the size of the largest currently available
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language! */
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#include "max_language_size.h"
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/* both these must match the two initial bytes in the binary lang file */
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#define LANGUAGE_COOKIE 0x1a
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@ -29,3 +33,5 @@ void lang_init(void);
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/* load a given language file */
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int lang_load(const char *filename);
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#endif
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@ -154,30 +154,6 @@ sub filesize {
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return $size;
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}
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sub buildlangs {
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my ($outputlang)=@_;
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my $dir = "$ROOT/apps/lang";
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opendir(DIR, $dir);
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my @files = grep { /\.lang$/ } readdir(DIR);
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closedir(DIR);
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# Exclude some bad languages (uncomment and adjust in case of release
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# and/or End Times)
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# @files = grep(!/(afrikaans|hindi|slovenscina|turkce)\.lang/, @files);
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# Exclude more languages on the player which won't work on charcell display
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if ($archos =~ /^"?player:/ ) {
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@files = grep(!/(chinese-simp|chinese-trad|hindi|japanese|korean|thai)\.lang/, @files);
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}
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for(@files) {
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my $output = $_;
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$output =~ s/(.*)\.lang/$1.lng/;
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print "$ROOT/tools/genlang -e=$dir/english.lang -t=$archos -i=$target_id -b=$outputlang/$output $dir/$_\n" if($verbose);
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system ("$ROOT/tools/genlang -e=$dir/english.lang -t=$archos -i=$target_id -b=$outputlang/$output $dir/$_ >/dev/null 2>&1");
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}
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}
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sub buildzip {
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my ($zip, $image, $fonts)=@_;
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@ -413,15 +389,8 @@ STOP
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# and the info file
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system("cp rockbox-info.txt .rockbox/");
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# now copy the file made for reading on the unit:
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#if($notplayer) {
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# `cp $webroot/docs/Help-JBR.txt .rockbox/docs/`;
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#}
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#else {
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# `cp $webroot/docs/Help-Stu.txt .rockbox/docs/`;
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#}
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buildlangs(".rockbox/langs");
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# copy the already built lng files
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`cp apps/lang/*lng .rockbox/langs/`
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}
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16
tools/configure
vendored
16
tools/configure
vendored
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@ -1785,6 +1785,11 @@ else
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voicetoolset="voicefont wavtrim"
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fi
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if test "$apps" = "apps"; then
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# only when we build "real" apps we build the .lng files
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buildlangs="langs"
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fi
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sed > Makefile \
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-e "s,@ROOTDIR@,${rootdir},g" \
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-e "s,@DEBUG@,${debug},g" \
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@ -1842,6 +1847,7 @@ sed > Makefile \
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-e "s,@TTS_ENGINE@,${TTS_ENGINE},g" \
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-e "s,@TTS_OPTS@,${TTS_OPTS},g" \
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-e "s,@VOICETOOLSET@,${voicetoolset},g" \
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-e "s,@LANGS@,${buildlangs},g" \
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<<EOF
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## Automaticly generated. http://www.rockbox.org/
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@ -1919,14 +1925,14 @@ export ENCODER=@ENCODER@
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# Do not print "Entering directory ..."
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MAKEFLAGS += --no-print-directory
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.PHONY: all clean tags zip tools manual bin build info
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.PHONY: all clean tags zip tools manual bin build info langs
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all: info
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info: build
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\$(SILENT)\$(TOOLSDIR)/mkinfo.pl \$(BUILDDIR)/rockbox-info.txt
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build: tools
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build: tools @LANGS@
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@SIMUL1@
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@SIMUL2@
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\$(SILENT)\$(MAKE) -C \$(FIRMDIR) OBJDIR=\$(BUILDDIR)/firmware
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@ -1952,7 +1958,7 @@ clean:
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manual *.pdf *.a credits.raw @OUTPUT@ bitmaps pluginbitmaps \
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@ARCHOSROM@ @FLASHFILE@ UI256.bmp rockbox-full.zip \
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html txt rockbox-manual*.zip sysfont.h rockbox-info.txt \
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voicefontids *.wav *.mp3 *.voice
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voicefontids *.wav *.mp3 *.voice max_language_size.h
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tools:
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\$(SILENT)\$(MAKE) -C \$(TOOLSDIR) CC=\$(HOSTCC) AR=\$(HOSTAR) @TOOLSET@
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@ -1996,6 +2002,10 @@ bzip2: tar
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gzip: tar
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\$(SILENT)gzip -f9 rockbox.tar
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langs: features
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\$(SILENT)mkdir -p \$(BUILDDIR)/apps/lang
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\$(SILENT)\$(MAKE) -C \$(APPSDIR)/lang OBJDIR=\$(BUILDDIR)/apps/lang
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manual: manual-pdf
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manual-pdf:
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\$(SILENT)\$(MAKE) -C \$(MANUALDIR) OBJDIR=\$(BUILDDIR)/manual manual-pdf
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@ -24,6 +24,11 @@ $(OBJDIR)/%.o: %.S
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# play nicely into this as it then adds a dependency to the lang.h file
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# without the proper path.
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#
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# The trailing sed hack for a range of files is present because how gcc works
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# for generating dependencies when the include file doesn't exist. Then it
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# makes the dependency without any path, and that breaks how things work for
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# us. We thus add the correct path for a few generated files!
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#
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$(DEPFILE): $(SOURCES)
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$(SILENT)mkdir -p $(dir $(DEPFILE))
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$(SILENT)rm -f $(DEPFILE)
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rm $$del; \
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del=""; \
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fi \
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done | sed -e "s:[^[:space:]]*lang.h:$(OBJDIR)/lang.o:" > $(DEPFILE); \
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done | sed -e "s:[^[:space:]]*lang.h:$(OBJDIR)/lang.o:" \
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-e "s:[^[:space:]]*sysfont.h:$(BUILDDIR)/sysfont.h:" \
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-e "s:[^[:space:]]*max_language_size.h:$(BUILDDIR)/max_language_size.h:" \
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> $(DEPFILE); \
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echo "oo" > /dev/null )
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tags:
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@ -10,5 +10,5 @@
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# to make this do right when used on Mac OS X.
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SRC := $(shell cat SOURCES | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) \
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$(TARGET) $(DEFINES) $(EXTRA_DEFINES) -E -P -include "config.h" - | \
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grep -v "^\#")
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$(TARGET) $(DEFINES) $(EXTRA_DEFINES) -E -P -include "config.h" - 2>/dev/null \
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| grep -v "^\#")
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