rockbox/apps/plugins
2005-07-30 12:42:11 +00:00
..
databox First runtime database support, self repairing, only playcount works for now, 2005-07-01 17:29:44 +00:00
lib Grayscale lib: Moved the shift count doubling for unbuffered up/down scrolling out of the asm block itself (cosmetic). 2005-07-28 14:08:58 +00:00
midi The synthVoice() function declaration was wrong (caused a warning). And because of that GCC didn't notice the error on line 390: synthVoice(currentVoice). 2005-06-14 16:17:11 +00:00
rockboy 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
searchengine entry *entryarray is static in the C source so it can't be extern here 2005-07-07 08:07:05 +00:00
alpine_cdc.c Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api. 2005-07-26 20:01:11 +00:00
battery_test.c Hristo Kovachev's keypad fixes for the H300 build 2005-06-29 12:47:24 +00:00
bounce.c More preparations and conversions for colour LCD support. 2005-07-19 10:33:41 +00:00
calculator.c Hristo Kovachev's keypad fixes for the H300 build 2005-06-29 12:47:24 +00:00
calendar.c First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display. 2005-06-24 22:33:21 +00:00
chessclock.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
chip8.c Chip8 works again on grayscale devices 2005-07-07 09:48:30 +00:00
clock.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
cube.c More preparations and conversions for colour LCD support. 2005-07-19 10:33:41 +00:00
dict.c (1) Replaced endian code, this is a little more readable. 2005-06-05 14:21:51 +00:00
elfdep.pl first shot at a perl script that generates the dependencies for the .elf files 2005-03-06 00:05:33 +00:00
euroconverter.c Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr. 2005-01-26 22:48:25 +00:00
favorites.c More audio code restructuring, mostly renaming functions so far 2005-04-04 12:06:29 +00:00
firmware_flash.c Allow flashing for players with alternative boot ROM. 2005-01-08 01:06:15 +00:00
flipit.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
grayscale.c Adjusted grayscale demo plugin to H1x0: (1) Button assignment. (2) Variable screen resolution. 2005-07-28 09:15:00 +00:00
helloworld.c The splash() function's second argument (keymask) is now removed, as it 2004-01-08 09:58:58 +00:00
iriverify.c Patch by Alexandre Bourget, fixes the hanging iriverify plugin issue when converting already converted files 2005-05-27 06:54:16 +00:00
jackpot.c Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr. 2005-01-26 22:48:25 +00:00
jpeg.c Adjusted JPEG viewer to H1x0: (1) Button assignments. (2) Workaround for the m68k-elf-gcc requiring memcpy internally, by using rb->memcpy explicitly. (3) Variable LCD resolution. 2005-07-27 20:06:26 +00:00
logo.c Adapted remote LCD driver and player graphics library to the new bitmap function naming scheme. 2005-07-07 00:05:29 +00:00
Makefile Enabled sectioned compilation for the plugin library, and linking with garbage collection for the plugins. The effect is that functions and data objects from one object file in the plugin library are included in the .elf individually, not as a whole. It makes maintaining larger plugin library packages easier, as it is no longer necessary to split the source files by function to avoid dead code to get included in the plugins. 2005-06-29 21:04:22 +00:00
mandelbrot.c Heavily improved mandelbrot plugin: (1) Calculation now uses 64bit fixed point arithmetics to allow zooming in way further before the precision barrier will hit. Added asm-optimised 64bit multiplication routine for SH1; more than twice as fast as what gcc produces. (2) Precision is dynamically selected based on the zoom level, low zoom factors still use 32bit for speed. (3) Maximum number of iterations is adapted to the zoom level. You can still increase / decrease it while staying at a zoom level. (4) Panning only recalculates the scrolled-in part of the screen -> way faster panning. 2005-07-30 12:42:11 +00:00
metronome.c Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api. 2005-07-26 20:01:11 +00:00
minesweeper.c Ooops. 2005-07-19 16:23:51 +00:00
mosaique.c Player graphics library extended and converted to new api. Please note that the player gfx bitmap format chas changed. 2005-06-30 21:07:00 +00:00
nim.c Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr. 2005-01-26 22:48:25 +00:00
oscillograph.c First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display. 2005-06-24 22:33:21 +00:00
oscilloscope.c Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api. 2005-07-26 20:01:11 +00:00
plugin.lds Added CPU_COLDFIRE define - one step closer to iAudio-port 2005-07-18 12:40:29 +00:00
pong.c Hristo Kovachev's keypad fixes for the H300 build 2005-06-29 12:47:24 +00:00
rockblox.c First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display. 2005-06-24 22:33:21 +00:00
rockbox_flash.c allow smaller .ucl, to test bootbox 2005-06-22 05:54:47 +00:00
rockboy.c mp3buf renamed to audiobuf 2005-04-05 11:33:58 +00:00
search.c I totally wrecked the search functionality when i replaced strpcasecmp() with strcasecmp() 2004-07-26 23:28:37 +00:00
sliding_puzzle.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
snake.c Hristo Kovachev's keypad fixes for the H300 build 2005-06-29 12:47:24 +00:00
snake2.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
snake2.levels Snake2: Changed the level file format, game B always starts from maze 1, plus some cosmetic changes 2004-07-16 08:22:32 +00:00
snow.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
sokoban.c Sokoban: Use greyscale for walls, proper scaling of the player graphic, show button assignments on iriver. 2005-07-19 16:48:02 +00:00
sokoban.levels this is the levels file for sokoban 2004-05-21 17:15:10 +00:00
solitaire.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
sort.c mp3buf renamed to audiobuf 2005-04-05 11:33:58 +00:00
SOURCES Created new viewer application to test WavPack encoding. Accepts .wav file 2005-07-04 07:07:43 +00:00
splitedit.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
star.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
stopwatch.c Hristo Kovachev's keypad fixes for the H300 build 2005-06-29 12:47:24 +00:00
vbrfix.c vbrfix boosts the cpu frequency 2005-06-30 10:45:53 +00:00
video.c Moved implementation of user timer to the firmware layer, implemented it for iriver, and made it shareable based on priorities. On iriver, the user timer is shared between the backlight fading and other use, so if a plugin registers the timer, the backlight will resort to simple on/off switching until the plugin releases the timer again. Sorted and bumped the plugin api. 2005-07-26 20:01:11 +00:00
viewer.c adjusted for the h300 to make it do similar as the h100 2005-06-29 13:25:45 +00:00
viewers.config Created new viewer application to test WavPack encoding. Accepts .wav file 2005-07-04 07:07:43 +00:00
vu_meter.c 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only. 2005-07-06 22:58:02 +00:00
wav2wv.c Reorganized encoder to allow compressing blocks in smaller chunks and 2005-07-09 23:14:41 +00:00
wormlet.c First part of graphics api rework. Special functions, parameter handling, pixel functions, lines and filled primitives done for black & white core, main display. 2005-06-24 22:33:21 +00:00