rockbox/uisimulator/common
Rafaël Carré 5d236b2bfd Generate C file / header for svn version string
It's now easier to force rebuild of files depending on the svn revision

version.c/version.h are generated once with new tools/genversion.sh
Changes in the VCS are still not auto detected, so you'll have to remove
builddir/version.* if you want to change the string in your binaries

APPSVERSION is now called RBVERSION and is defined in the generated
header instead of being defined by the Makefiles
appsversion is now called rbversion (the plugin api number didn't change
since old modules are still binary compatible)

Change some bootloaders to use knwon-at-buildtime RBVERSION instead of
"%s" + rbversion

You'll need to run make clean to regenerate dependencies after the
removal of apps/version.h

To build binaries with a different version string, hand-edit
tools/version.sh or tools/genversion.sh (which calls the former)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26320 a1c6a512-1295-4272-9138-f99709370657
2010-05-27 09:41:46 +00:00
..
player_icons Added icons for repeat and repeat 1. 2002-10-05 23:57:07 +00:00
backlight-sim.c Fix red, moved around a bit to much. 2010-01-19 22:56:37 +00:00
backlight-sim.h Remove an #ifdef SIMULATOR in favor of using a stub 2009-05-05 08:43:32 +00:00
fmradio.c fix the last of the reds, and make RDS tags actually work (and add them to the hardcoded radio skin) 2010-05-12 11:44:09 +00:00
font-player.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
font-player.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
io.c - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. 2010-05-15 21:02:47 +00:00
lcd-common.c Convert lcd_activation callbacks to use the event system to allow for multiple parallel callbacks (for custom statusbar). 2009-10-20 21:54:59 +00:00
lcd-playersim.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
lcd-playersim.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
Makefile Generate C file / header for svn version string 2010-05-27 09:41:46 +00:00
powermgmt-sim.c - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c. 2010-05-15 21:02:47 +00:00
README initial commit of remote support for m:robe 100 courtesy of lowlight; simulator support including small fixes for the m:robe 500 2009-07-26 14:26:14 +00:00
sim_icons.c Fix the remaining reds. 2010-05-06 22:33:57 +00:00
sim_tasks.c Add a rockbox kernel thread for simulator specific tasks, and use that for calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event). 2009-02-20 17:13:08 +00:00
sim_tasks.h Add a rockbox kernel thread for simulator specific tasks, and use that for calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event). 2009-02-20 17:13:08 +00:00
sound.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
SOURCES Simulate lcd_enable and lcd_sleep in the simulator. Therefore, turn backlight-sim.h into a .c too. 2009-04-29 22:24:40 +00:00
stubs.c rtc_enable_alarm() needs no return value 2010-05-22 00:28:26 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.