Fix red, moved around a bit to much.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24291 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-01-19 22:56:37 +00:00
parent 93bba47001
commit b5e1a1cc59

View file

@ -30,17 +30,28 @@ extern void lcd_awake(void);
/* in uisimulator/sdl/lcd-bitmap.c and lcd-charcell.c */
extern void sim_backlight(int value);
bool _backlight_init(void)
{
return true;
}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
static inline int normalize_backlight(int val)
{
/* normalize to xx% brightness for sdl */
return ((val - MIN_BRIGHTNESS_SETTING + 1) * 100)/MAX_BRIGHTNESS_SETTING;
}
bool _backlight_init(void)
void _backlight_set_brightness(int val)
{
return true;
sim_backlight(normalize_backlight(val));
}
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
void _backlight_on(void)
{
#if defined(HAVE_LCD_ENABLE)
@ -51,7 +62,12 @@ void _backlight_on(void)
#if (CONFIG_BACKLIGHT_FADING != BACKLIGHT_FADING_SW_SETTING)
/* if we set the brightness to the settings value, then fading up
* is glitchy */
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
sim_backlight(normalize_backlight(backlight_brightness));
#else
sim_backlight(100);
#endif
#endif
}
@ -63,12 +79,7 @@ void _backlight_off(void)
#endif
}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
void _backlight_set_brightness(int val)
{
sim_backlight(normalize_backlight(val));
}
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
#ifdef HAVE_BUTTON_LIGHT
void _buttonlight_on(void)
{