rockbox/apps/plugins/pacbox
Jean-Louis Biasini 3a39f77ed6 Pacbox: add fuze+ to the targets that can manage full frames
Like gigabeat s and f, Fuze+ also handles dysplaying all frames
even with sound on.

Change-Id: Ib92062e378869c1687d6a7658ec23be60e168ccf
Reviewed-on: http://gerrit.rockbox.org/186
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2012-11-21 11:26:39 +01:00
..
arcade.c pacbox: Declare several local functions and variables static. 2011-09-03 10:40:56 +00:00
arcade.h pacbox: Declare several local functions and variables static. 2011-09-03 10:40:56 +00:00
hardware.c
hardware.h
pacbox.c Revise the PCM callback system after adding multichannel audio. 2012-03-03 07:23:38 +01:00
pacbox.h Pacbox: add fuze+ to the targets that can manage full frames 2012-11-21 11:26:39 +01:00
pacbox.make
pacbox_arm.S
pacbox_cf.S
pacbox_lcd.c
pacbox_lcd.h
readme.txt
SOURCES
wsg3.c
wsg3.h
z80.c
z80.h
z80_internal.h

Pacbox is based on PIE - the Pacman Instructional Emulator written by
Alessandro Scotti.  PIE is a Pacman arcade machine emulator licensed
under the GNU GPL and is available from http://www.ascotti.org/

PIE is a Windows application written in C++ - all the Windows-specific
code was stripped out and the emulator converted to C for use in
Rockbox.

The version of PIE used as the basis of the port was v1.11


Dave Chapman
March 2006