rockbox/apps/language.h
Daniel Stenberg 8ebbe99328 FS#8482 take two. Make the language files built first, so that the largest
size can be used as buffer size for languages. Work to this also contributed 
by Jonas Haggqvist.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16343 a1c6a512-1295-4272-9138-f99709370657
2008-02-18 12:17:34 +00:00

37 lines
1.4 KiB
C

#ifndef __LANGUAGE_H
#define __LANGUAGE_H
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002, 2008 Daniel Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* The following header is generated by the build system and only defines
MAX_LANGUAGE_SIZE to be the size of the largest currently available
language! */
#include "max_language_size.h"
/* both these must match the two initial bytes in the binary lang file */
#define LANGUAGE_COOKIE 0x1a
#define LANGUAGE_VERSION 0x04
/* Initialize language array with the builtin strings */
void lang_init(void);
/* load a given language file */
int lang_load(const char *filename);
#endif