rockbox/apps/plugins/puzzles
Franklin Wei 271c30f206 puzzles: remember the previous preset when selecting
Change-Id: I22c84257a3aa9b19bf5e94f9de51204bbade08c5
2017-05-04 20:37:04 -04:00
..
dummy add fake stdio.h 2017-04-30 19:13:13 -04:00
src puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00
keymaps.h Fix puzzles... again 2017-04-30 13:57:13 -04:00
puzzles.make puzzles: fix optimization flags 2017-05-04 20:10:58 -04:00
rbassert.h
rbcompat.h puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00
rbmalloc.c puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00
rbwrappers.c puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00
README.rockbox puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00
rockbox.c puzzles: remember the previous preset when selecting 2017-05-04 20:37:04 -04:00
SOURCES puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00
SOURCES.games puzzles: refactor and resync with upstream 2017-04-29 18:24:42 -04:00

This is the readme for the Rockbox port of Simon Tatham's Portable
Puzzle Collection.

Upstream version used is 7cae89fb4b22c305b3fd98b4e1be065ad527a9f7 from
December 2016. It should be relatively trivial to update it to a newer
version, and should probably be done periodically as changes are made.

Most of the upstream files are essentially untouched, apart from some
minor adjustments to make it compile happily on Rockbox. Some games
still don't work due to issues with their cursor-only control scheme
(untangle being the big culprit here) but the ones that don't are
commented out in SOURCES.games. I'll get around to fixing them
eventually.

Building is done rather hackily, with a rule for every puzzle to be
built... almost 40 at the time of writing. Mr. Someone ought to figure
out how to do that with a wildcard or something.

Kudos to Simon (duh), and Frank, for telling me about it.

Franklin Wei (__builtin)

April 2017: Changes made to move upstream sources to a separate
subdirectory, where they are completely unmodified from the
original. Updating the upstream version is now as simple as copying a
fresh set of sources to src/. Several hacks were used to accomplish
this: a global include specified on the command line, and a directory
of dummy header files.