881746789a
This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804
28 lines
1.2 KiB
Text
28 lines
1.2 KiB
Text
This is the readme for the Rockbox port of Simon Tatham's Portable
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Puzzle Collection.
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Upstream version used is 7cae89fb4b22c305b3fd98b4e1be065ad527a9f7 from
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December 2016. It should be relatively trivial to update it to a newer
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version, and should probably be done periodically as changes are made.
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Most of the upstream files are essentially untouched, apart from some
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minor adjustments to make it compile happily on Rockbox. Some games
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still don't work due to issues with their cursor-only control scheme
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(untangle being the big culprit here) but the ones that don't are
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commented out in SOURCES.games. I'll get around to fixing them
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eventually.
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Building is done rather hackily, with a rule for every puzzle to be
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built... almost 40 at the time of writing. Mr. Someone ought to figure
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out how to do that with a wildcard or something.
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Kudos to Simon (duh), and Frank, for telling me about it.
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Franklin Wei (__builtin)
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April 2017: Changes made to move upstream sources to a separate
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subdirectory, where they are completely unmodified from the
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original. Updating the upstream version is now as simple as copying a
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fresh set of sources to src/. Several hacks were used to accomplish
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this: a global include specified on the command line, and a directory
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of dummy header files.
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