5b5a626bb6
in button mode the touchpad is split into a 3x3 grid for 9 seperate buttons which can be used by the action system like real buttons. Unify the keymap file for the touchpads in button mode. the target keymap file only needs to worry about real buttons. (As these ports mature each screen will need to be fixed seperatly to be able to use stylus mode (the lists can already but don't change mode just yet.) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17114 a1c6a512-1295-4272-9138-f99709370657
1021 lines
24 KiB
C
1021 lines
24 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Felix Arends
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "uisdl.h"
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#include "lcd-charcells.h"
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#include "lcd-remote.h"
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#include "config.h"
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#include "button.h"
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#include "kernel.h"
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#include "backlight.h"
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#include "misc.h"
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#include "debug.h"
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static intptr_t button_data; /* data value from last message dequeued */
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#ifdef HAVE_TOUCHPAD
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static int mouse_coords = 0;
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static enum touchpad_mode touchpad_mode = TOUCHPAD_POINT;
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void touchpad_set_mode(enum touchpad_mode mode)
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{
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touchpad_mode = mode;
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}
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enum touchpad_mode touchpad_get_mode(void)
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{
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return touchpad_mode;
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}
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#endif
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/* how long until repeat kicks in */
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#define REPEAT_START 6
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/* the speed repeat starts at */
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#define REPEAT_INTERVAL_START 4
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/* speed repeat finishes at */
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#define REPEAT_INTERVAL_FINISH 2
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#if defined(IRIVER_H100_SERIES) || defined (IRIVER_H300_SERIES)
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int _remote_type=REMOTETYPE_H100_LCD;
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int remote_type(void)
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{
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return _remote_type;
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}
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#endif
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struct event_queue button_queue;
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static int btn = 0; /* Hopefully keeps track of currently pressed keys... */
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#ifdef HAVE_BACKLIGHT
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static bool filter_first_keypress;
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void set_backlight_filter_keypress(bool value)
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{
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filter_first_keypress = value;
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}
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#ifdef HAVE_REMOTE_LCD
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static bool remote_filter_first_keypress;
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void set_remote_backlight_filter_keypress(bool value)
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{
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remote_filter_first_keypress = value;
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}
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#endif
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#endif
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#ifdef HAS_BUTTON_HOLD
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bool hold_button_state = false;
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bool button_hold(void) {
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return hold_button_state;
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}
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#endif
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#ifdef HAS_REMOTE_BUTTON_HOLD
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bool remote_hold_button_state = false;
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bool remote_button_hold(void) {
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return remote_hold_button_state;
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}
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#endif
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static int lastbtn;
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void button_event(int key, bool pressed)
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{
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int new_btn = 0;
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int diff = 0;
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int data = 0;
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static int count = 0;
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static int repeat_speed = REPEAT_INTERVAL_START;
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static int repeat_count = 0;
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static bool repeat = false;
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static bool post = false;
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#ifdef HAVE_BACKLIGHT
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static bool skip_release = false;
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#ifdef HAVE_REMOTE_LCD
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static bool skip_remote_release = false;
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#endif
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#endif
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static bool usb_connected = false;
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if (usb_connected && key != SDLK_u)
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return;
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switch (key)
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{
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#ifdef HAVE_TOUCHPAD
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case BUTTON_TOUCHPAD:
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data = mouse_coords;
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switch (touchpad_mode)
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{
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case TOUCHPAD_POINT:
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new_btn = BUTTON_TOUCHPAD;
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break;
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case TOUCHPAD_BUTTON:
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{
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static int touchpad_buttons[3][3] = {
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{BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
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{BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
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{BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
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};
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int px_x = ((data&0xffff0000)>>16), px_y = ((data&0x0000ffff));
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new_btn = touchpad_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
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break;
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}
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}
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break;
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case SDLK_KP7:
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new_btn = BUTTON_TOPLEFT;
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break;
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case SDLK_KP8:
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new_btn = BUTTON_TOPMIDDLE;
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break;
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case SDLK_KP9:
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new_btn = BUTTON_TOPRIGHT;
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break;
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case SDLK_KP4:
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new_btn = BUTTON_MIDLEFT;
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break;
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case SDLK_KP5:
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new_btn = BUTTON_CENTER;
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break;
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case SDLK_KP6:
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new_btn = BUTTON_MIDRIGHT;
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break;
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case SDLK_KP1:
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new_btn = BUTTON_BOTTOMLEFT;
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break;
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case SDLK_KP2:
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new_btn = BUTTON_BOTTOMMIDDLE;
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break;
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case SDLK_KP3:
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new_btn = BUTTON_BOTTOMRIGHT;
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break;
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#endif
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case SDLK_u:
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if (!pressed)
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{
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usb_connected = !usb_connected;
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if (usb_connected)
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queue_post(&button_queue, SYS_USB_CONNECTED, 0);
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else
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queue_post(&button_queue, SYS_USB_DISCONNECTED, 0);
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}
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return;
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#ifdef HAS_BUTTON_HOLD
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case SDLK_h:
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if(pressed)
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{
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hold_button_state = !hold_button_state;
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DEBUGF("Hold button is %s\n", hold_button_state?"ON":"OFF");
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}
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return;
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#endif
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#ifdef HAS_REMOTE_BUTTON_HOLD
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case SDLK_j:
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if(pressed)
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{
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remote_hold_button_state = !remote_hold_button_state;
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DEBUGF("Remote hold button is %s\n",
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remote_hold_button_state?"ON":"OFF");
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}
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return;
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#endif
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#if CONFIG_KEYPAD == GIGABEAT_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_KP_PLUS:
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case SDLK_F8:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_ESCAPE:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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case SDLK_a:
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new_btn = BUTTON_A;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_SELECT;
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break;
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MENU;
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break;
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#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_F8:
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case SDLK_ESCAPE:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_KP_PLUS:
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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new_btn = BUTTON_PLAY;
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break;
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case SDLK_KP7:
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new_btn = BUTTON_BACK;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_SELECT;
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break;
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case SDLK_KP9:
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MENU;
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break;
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#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_KP_PLUS:
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case SDLK_F8:
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new_btn = BUTTON_PLAY;
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break;
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case SDLK_ESCAPE:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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case SDLK_a:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_KP_DIVIDE:
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case SDLK_F1:
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new_btn = BUTTON_REC;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_SELECT;
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break;
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_VOL_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_VOL_DOWN;
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break;
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MODE;
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break;
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case SDLK_KP_DIVIDE:
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case SDLK_F1:
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new_btn = BUTTON_REC;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_PLAY;
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break;
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#elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_SCROLL_BACK;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_SCROLL_FWD;
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break;
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case SDLK_KP_PLUS:
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case SDLK_F8:
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new_btn = BUTTON_PLAY;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_SELECT;
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break;
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MENU;
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break;
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#elif CONFIG_KEYPAD == IRIVER_H10_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_SCROLL_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_SCROLL_DOWN;
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break;
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case SDLK_KP_PLUS:
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case SDLK_F8:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_ESCAPE:
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new_btn = BUTTON_POWER;
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break;
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case SDLK_KP_DIVIDE:
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case SDLK_F1:
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new_btn = BUTTON_REW;
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break;
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case SDLK_KP_MULTIPLY:
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case SDLK_F2:
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new_btn = BUTTON_FF;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_PLAY;
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break;
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
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case SDLK_t:
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if(pressed)
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switch(_remote_type)
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{
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case REMOTETYPE_UNPLUGGED:
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_remote_type=REMOTETYPE_H100_LCD;
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DEBUGF("Changed remote type to H100\n");
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break;
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case REMOTETYPE_H100_LCD:
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_remote_type=REMOTETYPE_H300_LCD;
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DEBUGF("Changed remote type to H300\n");
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break;
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case REMOTETYPE_H300_LCD:
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_remote_type=REMOTETYPE_H300_NONLCD;
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DEBUGF("Changed remote type to H300 NON-LCD\n");
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break;
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case REMOTETYPE_H300_NONLCD:
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_remote_type=REMOTETYPE_UNPLUGGED;
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DEBUGF("Changed remote type to none\n");
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break;
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}
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break;
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_KP_PLUS:
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case SDLK_F8:
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new_btn = BUTTON_ON;
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break;
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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case SDLK_a:
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new_btn = BUTTON_OFF;
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break;
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case SDLK_KP_DIVIDE:
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case SDLK_F1:
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new_btn = BUTTON_REC;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_SELECT;
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break;
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MODE;
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break;
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#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_KP_PLUS:
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case SDLK_F8:
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new_btn = BUTTON_PLAY;
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break;
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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case SDLK_a:
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new_btn = BUTTON_EQ;
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break;
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case SDLK_KP5:
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case SDLK_SPACE:
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new_btn = BUTTON_SELECT;
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break;
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MODE;
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break;
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#elif CONFIG_KEYPAD == ONDIO_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
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case SDLK_RIGHT:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_KP8:
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case SDLK_UP:
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new_btn = BUTTON_UP;
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break;
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case SDLK_KP2:
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case SDLK_DOWN:
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new_btn = BUTTON_DOWN;
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break;
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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case SDLK_a:
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new_btn = BUTTON_OFF;
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break;
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case SDLK_KP_PERIOD:
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case SDLK_INSERT:
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new_btn = BUTTON_MENU;
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break;
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#elif CONFIG_KEYPAD == PLAYER_PAD
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case SDLK_KP4:
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case SDLK_LEFT:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_PLAY;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_STOP;
|
|
break;
|
|
case SDLK_KP_PLUS:
|
|
case SDLK_F8:
|
|
new_btn = BUTTON_ON;
|
|
break;
|
|
case SDLK_KP_PERIOD:
|
|
case SDLK_INSERT:
|
|
new_btn = BUTTON_MENU;
|
|
break;
|
|
|
|
#elif CONFIG_KEYPAD == RECORDER_PAD
|
|
case SDLK_KP4:
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_UP;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_DOWN;
|
|
break;
|
|
case SDLK_KP_PLUS:
|
|
case SDLK_F8:
|
|
new_btn = BUTTON_ON;
|
|
break;
|
|
case SDLK_KP_ENTER:
|
|
case SDLK_RETURN:
|
|
case SDLK_a:
|
|
new_btn = BUTTON_OFF;
|
|
break;
|
|
case SDLK_KP_DIVIDE:
|
|
case SDLK_F1:
|
|
new_btn = BUTTON_F1;
|
|
break;
|
|
case SDLK_KP_MULTIPLY:
|
|
case SDLK_F2:
|
|
new_btn = BUTTON_F2;
|
|
break;
|
|
case SDLK_KP_MINUS:
|
|
case SDLK_F3:
|
|
new_btn = BUTTON_F3;
|
|
break;
|
|
case SDLK_KP5:
|
|
case SDLK_SPACE:
|
|
new_btn = BUTTON_PLAY;
|
|
break;
|
|
|
|
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
|
|
case SDLK_KP4:
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_UP;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_DOWN;
|
|
break;
|
|
case SDLK_KP_PLUS:
|
|
case SDLK_F8:
|
|
new_btn = BUTTON_ON;
|
|
break;
|
|
case SDLK_KP_ENTER:
|
|
case SDLK_RETURN:
|
|
case SDLK_a:
|
|
new_btn = BUTTON_OFF;
|
|
break;
|
|
case SDLK_KP_DIVIDE:
|
|
case SDLK_F1:
|
|
new_btn = BUTTON_F1;
|
|
break;
|
|
case SDLK_KP_MULTIPLY:
|
|
case SDLK_F2:
|
|
new_btn = BUTTON_F2;
|
|
break;
|
|
case SDLK_KP_MINUS:
|
|
case SDLK_F3:
|
|
new_btn = BUTTON_F3;
|
|
break;
|
|
case SDLK_KP5:
|
|
case SDLK_SPACE:
|
|
new_btn = BUTTON_SELECT;
|
|
break;
|
|
|
|
#elif CONFIG_KEYPAD == SANSA_E200_PAD
|
|
case SDLK_KP4:
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_SCROLL_BACK;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_SCROLL_FWD;
|
|
break;
|
|
case SDLK_KP9:
|
|
new_btn = BUTTON_UP;
|
|
break;
|
|
case SDLK_KP3:
|
|
new_btn = BUTTON_DOWN;
|
|
break;
|
|
case SDLK_KP1:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
case SDLK_KP7:
|
|
new_btn = BUTTON_REC;
|
|
break;
|
|
case SDLK_KP5:
|
|
case SDLK_SPACE:
|
|
new_btn = BUTTON_SELECT;
|
|
break;
|
|
|
|
#elif CONFIG_KEYPAD == SANSA_C200_PAD
|
|
case SDLK_KP4:
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_UP;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_DOWN;
|
|
break;
|
|
case SDLK_KP3:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
case SDLK_KP1:
|
|
new_btn = BUTTON_REC;
|
|
break;
|
|
case SDLK_KP5:
|
|
case SDLK_KP_ENTER:
|
|
case SDLK_RETURN:
|
|
new_btn = BUTTON_SELECT;
|
|
break;
|
|
case SDLK_KP7:
|
|
new_btn = BUTTON_VOL_DOWN;
|
|
break;
|
|
case SDLK_KP9:
|
|
new_btn = BUTTON_VOL_UP;
|
|
break;
|
|
|
|
#elif CONFIG_KEYPAD == MROBE500_PAD
|
|
case SDLK_F9:
|
|
new_btn = BUTTON_RC_HEART;
|
|
break;
|
|
case SDLK_F10:
|
|
new_btn = BUTTON_RC_MODE;
|
|
break;
|
|
case SDLK_F11:
|
|
new_btn = BUTTON_RC_VOL_DOWN;
|
|
break;
|
|
case SDLK_F12:
|
|
new_btn = BUTTON_RC_VOL_UP;
|
|
break;
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_RC_PLAY;
|
|
break;
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_RC_DOWN;
|
|
break;
|
|
case SDLK_F8:
|
|
case SDLK_ESCAPE:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
#elif CONFIG_KEYPAD == MROBE100_PAD
|
|
case SDLK_KP1:
|
|
new_btn = BUTTON_DISPLAY;
|
|
break;
|
|
case SDLK_KP7:
|
|
new_btn = BUTTON_MENU;
|
|
break;
|
|
case SDLK_KP9:
|
|
new_btn = BUTTON_PLAY;
|
|
break;
|
|
case SDLK_KP4:
|
|
case SDLK_LEFT:
|
|
new_btn = BUTTON_LEFT;
|
|
break;
|
|
case SDLK_KP6:
|
|
case SDLK_RIGHT:
|
|
new_btn = BUTTON_RIGHT;
|
|
break;
|
|
case SDLK_KP8:
|
|
case SDLK_UP:
|
|
new_btn = BUTTON_UP;
|
|
break;
|
|
case SDLK_KP2:
|
|
case SDLK_DOWN:
|
|
new_btn = BUTTON_DOWN;
|
|
break;
|
|
case SDLK_KP5:
|
|
case SDLK_SPACE:
|
|
new_btn = BUTTON_SELECT;
|
|
break;
|
|
case SDLK_KP_MULTIPLY:
|
|
case SDLK_F8:
|
|
case SDLK_ESCAPE:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
|
|
#elif CONFIG_KEYPAD == COWOND2_PAD
|
|
case SDLK_ESCAPE:
|
|
new_btn = BUTTON_POWER;
|
|
break;
|
|
case SDLK_KP_PLUS:
|
|
new_btn = BUTTON_PLUS;
|
|
break;
|
|
case SDLK_KP_MINUS:
|
|
new_btn = BUTTON_MINUS;
|
|
break;
|
|
case SDLK_KP_ENTER:
|
|
new_btn = BUTTON_MENU;
|
|
break;
|
|
#else
|
|
#error No keymap defined!
|
|
#endif /* CONFIG_KEYPAD */
|
|
case SDLK_KP0:
|
|
case SDLK_F5:
|
|
if(pressed)
|
|
{
|
|
queue_broadcast(SYS_SCREENDUMP, 0);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (pressed)
|
|
btn |= new_btn;
|
|
else
|
|
btn &= ~new_btn;
|
|
|
|
/* Lots of stuff copied from real button.c. Not good, I think... */
|
|
|
|
/* Find out if a key has been released */
|
|
diff = btn ^ lastbtn;
|
|
if(diff && (btn & diff) == 0)
|
|
{
|
|
#ifdef HAVE_BACKLIGHT
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if(diff & BUTTON_REMOTE)
|
|
if(!skip_remote_release)
|
|
queue_post(&button_queue, BUTTON_REL | diff, data);
|
|
else
|
|
skip_remote_release = false;
|
|
else
|
|
#endif
|
|
if(!skip_release)
|
|
queue_post(&button_queue, BUTTON_REL | diff, data);
|
|
else
|
|
skip_release = false;
|
|
#else
|
|
queue_post(&button_queue, BUTTON_REL | diff, data);
|
|
#endif
|
|
}
|
|
|
|
else
|
|
{
|
|
if ( btn )
|
|
{
|
|
/* normal keypress */
|
|
if ( btn != lastbtn )
|
|
{
|
|
post = true;
|
|
repeat = false;
|
|
repeat_speed = REPEAT_INTERVAL_START;
|
|
|
|
}
|
|
else /* repeat? */
|
|
{
|
|
if ( repeat )
|
|
{
|
|
if (!post)
|
|
count--;
|
|
if (count == 0)
|
|
{
|
|
post = true;
|
|
/* yes we have repeat */
|
|
repeat_speed--;
|
|
if (repeat_speed < REPEAT_INTERVAL_FINISH)
|
|
repeat_speed = REPEAT_INTERVAL_FINISH;
|
|
count = repeat_speed;
|
|
|
|
repeat_count++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (count++ > REPEAT_START)
|
|
{
|
|
post = true;
|
|
repeat = true;
|
|
repeat_count = 0;
|
|
/* initial repeat */
|
|
count = REPEAT_INTERVAL_START;
|
|
}
|
|
}
|
|
}
|
|
if ( post )
|
|
{
|
|
if(repeat)
|
|
{
|
|
if (queue_empty(&button_queue))
|
|
{
|
|
queue_post(&button_queue, BUTTON_REPEAT | btn, data);
|
|
#ifdef HAVE_BACKLIGHT
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if(btn & BUTTON_REMOTE)
|
|
{
|
|
if(skip_remote_release)
|
|
skip_remote_release = false;
|
|
}
|
|
else
|
|
#endif
|
|
if(skip_release)
|
|
skip_release = false;
|
|
#endif
|
|
post = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef HAVE_BACKLIGHT
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if (btn & BUTTON_REMOTE) {
|
|
if (!remote_filter_first_keypress
|
|
|| is_remote_backlight_on(false))
|
|
queue_post(&button_queue, btn, data);
|
|
else
|
|
skip_remote_release = true;
|
|
}
|
|
else
|
|
#endif
|
|
if (!filter_first_keypress
|
|
|| is_backlight_on(false))
|
|
queue_post(&button_queue, btn, data);
|
|
else
|
|
skip_release = true;
|
|
#else /* no backlight, nothing to skip */
|
|
queue_post(&button_queue, btn, data);
|
|
#endif
|
|
post = false;
|
|
}
|
|
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if(btn & BUTTON_REMOTE)
|
|
remote_backlight_on();
|
|
else
|
|
#endif
|
|
backlight_on();
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
repeat = false;
|
|
count = 0;
|
|
}
|
|
}
|
|
lastbtn = btn & ~(BUTTON_REL | BUTTON_REPEAT);
|
|
}
|
|
|
|
/* Again copied from real button.c... */
|
|
|
|
int button_queue_count( void )
|
|
{
|
|
return queue_count(&button_queue);
|
|
}
|
|
|
|
long button_get(bool block)
|
|
{
|
|
struct queue_event ev;
|
|
|
|
if ( block || !queue_empty(&button_queue) ) {
|
|
queue_wait(&button_queue, &ev);
|
|
button_data = ev.data;
|
|
return ev.id;
|
|
}
|
|
return BUTTON_NONE;
|
|
}
|
|
|
|
long button_get_w_tmo(int ticks)
|
|
{
|
|
struct queue_event ev;
|
|
queue_wait_w_tmo(&button_queue, &ev, ticks);
|
|
if (ev.id == SYS_TIMEOUT)
|
|
ev.id = BUTTON_NONE;
|
|
else
|
|
button_data = ev.data;
|
|
|
|
return ev.id;
|
|
}
|
|
|
|
intptr_t button_get_data(void)
|
|
{
|
|
#ifdef HAVE_TOUCHPAD
|
|
return button_data;
|
|
#else
|
|
/* Needed by the accelerating wheel driver for Sansa e200 */
|
|
return 1 << 24;
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_TOUCHPAD
|
|
extern bool debug_wps;
|
|
void mouse_tick_task(void)
|
|
{
|
|
static int last_check = 0;
|
|
int x,y;
|
|
if (TIME_BEFORE(current_tick, last_check+(HZ/10)))
|
|
return;
|
|
last_check = current_tick;
|
|
if (SDL_GetMouseState(&x, &y) & SDL_BUTTON(SDL_BUTTON_LEFT))
|
|
{
|
|
mouse_coords = (x<<16)|y;
|
|
button_event(BUTTON_TOUCHPAD, true);
|
|
if (debug_wps)
|
|
printf("Mouse at: (%d, %d)\n", x, y);
|
|
}
|
|
}
|
|
#endif
|
|
void button_init(void)
|
|
{
|
|
#ifdef HAVE_TOUCHPAD
|
|
tick_add_task(mouse_tick_task);
|
|
#endif
|
|
}
|
|
|
|
int button_status(void)
|
|
{
|
|
return btn;
|
|
}
|
|
|
|
void button_clear_queue(void)
|
|
{
|
|
queue_clear(&button_queue);
|
|
}
|
|
|