rockbox/apps/plugins/video.c
Andrew Mahone 23d9812273 loader-initialized global plugin API:
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api

the loader uses this pointer to initialize rb before calling entry_point

entry_point is no longer passed a pointer to the plugin API

all plugins, and pluginlib functions, are modified to refer to the
global rb

pluginlib functions which only served to copy the API pointer are
removed

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
2009-01-16 10:34:40 +00:00

1030 lines
34 KiB
C
Raw Blame History

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Plugin for video playback
* Reads raw image data + audio data from a file
* !!!!!!!!!! Code Police free zone !!!!!!!!!!
*
* Copyright (C) 2003-2004 J<>g Hohensohn aka [IDC]Dragon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/****************** imports ******************/
#include "plugin.h"
#include "sh7034.h"
#include "system.h"
#include "lib/helper.h"
#ifndef SIMULATOR /* not for simulator by now */
#ifdef HAVE_LCD_BITMAP /* and definitely not for the Player, haha */
PLUGIN_HEADER
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define VIDEO_STOP_SEEK BUTTON_PLAY
#define VIDEO_RESUME BUTTON_PLAY
#define VIDEO_DEBUG BUTTON_F1
#define VIDEO_CONTRAST_DOWN BUTTON_F2
#define VIDEO_CONTRAST_UP BUTTON_F3
#elif CONFIG_KEYPAD == ONDIO_PAD
#define VIDEO_STOP_SEEK_PRE BUTTON_MENU
#define VIDEO_STOP_SEEK (BUTTON_MENU | BUTTON_REL)
#define VIDEO_RESUME BUTTON_RIGHT
#define VIDEO_CONTRAST_DOWN (BUTTON_MENU | BUTTON_DOWN)
#define VIDEO_CONTRAST_UP (BUTTON_MENU | BUTTON_UP)
#endif
/****************** constants ******************/
#define SCREENSIZE (LCD_WIDTH*LCD_HEIGHT/8) /* in bytes */
#define FPS 68 /* default fps for headerless (old video-only) file */
#define MAX_ACC 20 /* maximum FF/FR speedup */
#define FF_TICKS 3000; /* experimentally found nice */
/* trigger levels, we need about 80 kB/sec */
#define SPINUP_INIT 5000 /* from what level on to refill, in milliseconds */
#define SPINUP_SAFETY 700 /* how much on top of the measured spinup time */
#define CHUNK (1024*32) /* read size */
/****************** prototypes ******************/
void timer4_isr(void); /* IMIA4 ISR */
int check_button(void); /* determine next relative frame */
/****************** data types ******************/
/* plugins don't introduce headers, so structs are repeated from rvf_format.h */
#define HEADER_MAGIC 0x52564668 /* "RVFh" at file start */
#define AUDIO_MAGIC 0x41756446 /* "AudF" for each audio block */
#define FILEVERSION 100 /* 1.00 */
/* format type definitions */
#define VIDEOFORMAT_NO_VIDEO 0
#define VIDEOFORMAT_RAW 1
#define AUDIOFORMAT_NO_AUDIO 0
#define AUDIOFORMAT_MP3 1
#define AUDIOFORMAT_MP3_BITSWAPPED 2
/* bit flags */
#define FLAG_LOOP 0x00000001 /* loop the playback, e.g. for stills */
typedef struct /* contains whatever might be useful to the player */
{
/* general info (16 entries = 64 byte) */
unsigned long magic; /* HEADER_MAGIC */
unsigned long version; /* file version */
unsigned long flags; /* combination of FLAG_xx */
unsigned long blocksize; /* how many bytes per block (=video frame) */
unsigned long bps_average; /* bits per second of the whole stream */
unsigned long bps_peak; /* max. of above (audio may be VBR) */
unsigned long resume_pos; /* file position to resume to */
unsigned long reserved[9]; /* reserved, should be zero */
/* video info (16 entries = 64 byte) */
unsigned long video_format; /* one of VIDEOFORMAT_xxx */
unsigned long video_1st_frame; /* byte position of first video frame */
unsigned long video_duration; /* total length of video part, in ms */
unsigned long video_payload_size; /* total amount of video data, in bytes */
unsigned long video_bitrate; /* derived from resolution and frame time, in bps */
unsigned long video_frametime; /* frame interval in 11.0592 MHz clocks */
long video_preroll; /* video is how much ahead, in 11.0592 MHz clocks */
unsigned long video_width; /* in pixels */
unsigned long video_height; /* in pixels */
unsigned long video_reserved[7]; /* reserved, should be zero */
/* audio info (16 entries = 64 byte) */
unsigned long audio_format; /* one of AUDIOFORMAT_xxx */
unsigned long audio_1st_frame; /* byte position of first video frame */
unsigned long audio_duration; /* total length of audio part, in ms */
unsigned long audio_payload_size; /* total amount of audio data, in bytes */
unsigned long audio_avg_bitrate; /* average audio bitrate, in bits per second */
unsigned long audio_peak_bitrate; /* maximum bitrate */
unsigned long audio_headersize; /* offset to payload in audio frames */
long audio_min_associated; /* minimum offset to video frame, in bytes */
long audio_max_associated; /* maximum offset to video frame, in bytes */
unsigned long audio_reserved[7]; /* reserved, should be zero */
/* more to come... ? */
/* Note: padding up to 'blocksize' with zero following this header */
} tFileHeader;
typedef struct /* the little header for all audio blocks */
{
unsigned long magic; /* AUDIO_MAGIC indicates an audio block */
unsigned char previous_block; /* previous how many blocks backwards */
unsigned char next_block; /* next how many blocks forward */
short associated_video; /* offset to block with corresponding video */
unsigned short frame_start; /* offset to first frame starting in this block */
unsigned short frame_end; /* offset to behind last frame ending in this block */
} tAudioFrameHeader;
/****************** globals ******************/
static char gPrint[32]; /* a global printf buffer, saves stack */
/* playstate */
static struct
{
enum
{
paused,
playing,
} state;
bool bAudioUnderrun;
bool bVideoUnderrun;
bool bHasAudio;
bool bHasVideo;
int nTimeOSD; /* OSD should stay for this many frames */
bool bDirtyOSD; /* OSD needs redraw */
bool bRefilling; /* set if refilling buffer */
bool bSeeking;
int nSeekAcc; /* accelleration value for seek */
int nSeekPos; /* current file position for seek */
bool bDiskSleep; /* disk is suspended */
#if FREQ == 12000000 /* Ondio speed kludge */
int nFrameTimeAdjusted;
#endif
} gPlay;
/* buffer information */
static struct
{
ssize_t bufsize;
int granularity; /* common multiple of block and sector size */
unsigned char* pBufStart; /* start of ring buffer */
unsigned char* pBufEnd; /* end of ring buffer */
int osd_ypos;
int osd_height;
int vidcount; /* how many video blocks are known in a row */
unsigned char* pBufFill; /* write pointer for disk, owned by main task */
unsigned char* pReadVideo; /* video readout, maintained by timer ISR */
unsigned char* pReadAudio; /* audio readout, maintained by demand ISR */
bool bEOF; /* flag for end of file */
int low_water; /* reload threshold */
int high_water; /* end of reload threshold */
int spinup_safety; /* safety margin when recalculating low_water */
int nReadChunk; /* how much data for normal buffer fill */
int nSeekChunk; /* how much data while seeking */
} gBuf;
/* statistics */
static struct
{
int minAudioAvail;
int minVideoAvail;
int nAudioUnderruns;
int nVideoUnderruns;
long minSpinup;
long maxSpinup;
} gStats;
tFileHeader gFileHdr; /* file header */
/****************** implementation ******************/
/* tool function: return how much playable audio/video is left */
int Available(unsigned char* pSnapshot)
{
if (pSnapshot <= gBuf.pBufFill)
return gBuf.pBufFill - pSnapshot;
else
return gBuf.bufsize - (pSnapshot - gBuf.pBufFill);
}
/* debug function to draw buffer indicators */
void DrawBuf(void)
{
int ypos, fill, video, audio;
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
rb->lcd_fillrect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
rb->lcd_set_drawmode(DRMODE_SOLID);
ypos = gBuf.osd_ypos + gBuf.osd_height/2 - 3; /* center vertically */
rb->lcd_hline(1, LCD_WIDTH-2, ypos + 3);
rb->lcd_vline(0, ypos, ypos + 6);
rb->lcd_vline(LCD_WIDTH-1, ypos, ypos + 6);
/* calculate new tick positions */
fill = 1 + ((gBuf.pBufFill - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
video = 1 + ((gBuf.pReadVideo - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
audio = 1 + ((gBuf.pReadAudio - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
rb->lcd_drawpixel(fill, ypos + 4);
rb->lcd_drawpixel(video, ypos + 2);
rb->lcd_drawpixel(audio, ypos + 1);
if (gPlay.state == paused) /* we have to draw ourselves */
rb->lcd_update_rect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
else
gPlay.bDirtyOSD = true; /* redraw it with next timer IRQ */
}
/* helper function to draw a position indicator */
void DrawPosition(int pos, int total)
{
int w, h;
int sec; /* estimated seconds */
int ypos;
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
rb->lcd_fillrect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
rb->lcd_set_drawmode(DRMODE_SOLID);
/* print the estimated position */
sec = pos / (gFileHdr.bps_average/8);
if (sec < 100*60) /* fits into mm:ss format */
rb->snprintf(gPrint, sizeof(gPrint), "%02d:%02dm", sec/60, sec%60);
else /* a very long clip, hh:mm format */
rb->snprintf(gPrint, sizeof(gPrint), "%02d:%02dh", sec/3600, (sec/60)%60);
rb->lcd_getstringsize(gPrint, &w, &h);
w++;
ypos = gBuf.osd_ypos + (gBuf.osd_height - h) / 2;
rb->lcd_putsxy(0, ypos, gPrint);
/* draw a slider over the rest of the line */
rb->gui_scrollbar_draw(rb->screens[SCREEN_MAIN], w, ypos, LCD_WIDTH-w,
h, total, 0, pos, HORIZONTAL);
if (gPlay.state == paused) /* we have to draw ourselves */
rb->lcd_update_rect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
else /* let the display time do it */
{
gPlay.nTimeOSD = FPS;
gPlay.bDirtyOSD = true; /* redraw it with next timer IRQ */
}
}
/* Put text on OSD and activate it for 1 second */
void osd_show_text(void)
{
int h, ypos;
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
rb->lcd_fillrect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
rb->lcd_set_drawmode(DRMODE_SOLID);
rb->lcd_getstringsize(gPrint, NULL, &h);
ypos = gBuf.osd_ypos + (gBuf.osd_height - h) / 2;
rb->lcd_putsxy(0, ypos, gPrint);
if (gPlay.state == paused) /* we have to draw ourselves */
rb->lcd_update_rect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
else /* let the display time do it */
{
gPlay.nTimeOSD = FPS; /* display it for 1 sec */
gPlay.bDirtyOSD = true; /* let the refresh copy it to LCD */
}
}
/* helper function to change the volume by a certain amount, +/- */
void ChangeVolume(int delta)
{
int minvol = rb->sound_min(SOUND_VOLUME);
int maxvol = rb->sound_max(SOUND_VOLUME);
int vol = rb->global_settings->volume + delta;
if (vol > maxvol) vol = maxvol;
else if (vol < minvol) vol = minvol;
if (vol != rb->global_settings->volume)
{
rb->sound_set(SOUND_VOLUME, vol);
rb->global_settings->volume = vol;
rb->snprintf(gPrint, sizeof(gPrint), "Vol: %d dB", vol);
osd_show_text();
}
}
/* helper function to change the LCD contrast by a certain amount, +/- */
void ChangeContrast(int delta)
{
static int mycontrast = -1; /* the "permanent" value while running */
int contrast; /* updated value */
if (mycontrast == -1)
mycontrast = rb->global_settings->contrast;
contrast = mycontrast + delta;
if (contrast > 63) contrast = 63;
else if (contrast < 5) contrast = 5;
if (contrast != mycontrast)
{
rb->lcd_set_contrast(contrast);
mycontrast = contrast;
rb->snprintf(gPrint, sizeof(gPrint), "Contrast: %d", contrast);
osd_show_text();
}
}
/* sync the video to the current audio */
void SyncVideo(void)
{
tAudioFrameHeader* pAudioBuf;
pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadAudio);
if (pAudioBuf->magic == AUDIO_MAGIC)
{
gBuf.vidcount = 0; /* nothing known */
/* sync the video position */
gBuf.pReadVideo = gBuf.pReadAudio +
(long)pAudioBuf->associated_video * (long)gFileHdr.blocksize;
/* handle possible wrap */
if (gBuf.pReadVideo >= gBuf.pBufEnd)
gBuf.pReadVideo -= gBuf.bufsize;
else if (gBuf.pReadVideo < gBuf.pBufStart)
gBuf.pReadVideo += gBuf.bufsize;
}
}
/* timer interrupt handler to display a frame */
void timer4_isr(void)
{
int available;
tAudioFrameHeader* pAudioBuf;
int height; /* height to display */
/* reduce height if we have OSD on */
height = gFileHdr.video_height;
if (gPlay.nTimeOSD > 0)
{
gPlay.nTimeOSD--;
height = MIN(gBuf.osd_ypos, height);
if (gPlay.bDirtyOSD)
{
rb->lcd_update_rect(0, gBuf.osd_ypos, LCD_WIDTH, gBuf.osd_height);
gPlay.bDirtyOSD = false;
}
}
rb->lcd_blit_mono(gBuf.pReadVideo, 0, 0,
gFileHdr.video_width, height/8, gFileHdr.video_width);
available = Available(gBuf.pReadVideo);
/* loop to skip audio frame(s) */
while(1)
{
/* just for the statistics */
if (!gBuf.bEOF && available < gStats.minVideoAvail)
gStats.minVideoAvail = available;
if (available <= (int)gFileHdr.blocksize)
{ /* no data for next frame */
if (gBuf.bEOF && (gFileHdr.flags & FLAG_LOOP))
{ /* loop now, assuming the looped clip fits in memory */
gBuf.pReadVideo = gBuf.pBufStart + gFileHdr.video_1st_frame;
/* FixMe: pReadVideo is incremented below */
}
else
{
gPlay.bVideoUnderrun = true;
rb->timer_unregister(); /* disable ourselves */
return; /* no data available */
}
}
else /* normal advance for next time */
{
gBuf.pReadVideo += gFileHdr.blocksize;
if (gBuf.pReadVideo >= gBuf.pBufEnd)
gBuf.pReadVideo -= gBuf.bufsize; /* wraparound */
available -= gFileHdr.blocksize;
}
if (!gPlay.bHasAudio)
break; /* no need to skip any audio */
if (gBuf.vidcount)
{
/* we know the next is a video frame */
gBuf.vidcount--;
break; /* exit the loop */
}
pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadVideo);
if (pAudioBuf->magic == AUDIO_MAGIC)
{ /* we ran into audio, can happen after seek */
gBuf.vidcount = pAudioBuf->next_block;
if (gBuf.vidcount)
gBuf.vidcount--; /* minus the audio block */
}
} /* while */
}
/* ISR function to get more mp3 data */
void GetMoreMp3(unsigned char** start, size_t* size)
{
int available;
int advance;
tAudioFrameHeader* pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadAudio);
advance = pAudioBuf->next_block * gFileHdr.blocksize;
available = Available(gBuf.pReadAudio);
/* just for the statistics */
if (!gBuf.bEOF && available < gStats.minAudioAvail)
gStats.minAudioAvail = available;
if (available < advance + (int)gFileHdr.blocksize || advance == 0)
{
gPlay.bAudioUnderrun = true;
return; /* no data available */
}
gBuf.pReadAudio += advance;
if (gBuf.pReadAudio >= gBuf.pBufEnd)
gBuf.pReadAudio -= gBuf.bufsize; /* wraparound */
*start = gBuf.pReadAudio + gFileHdr.audio_headersize;
*size = gFileHdr.blocksize - gFileHdr.audio_headersize;
}
int WaitForButton(void)
{
int button;
do
{
button = rb->button_get(true);
rb->default_event_handler(button);
} while ((button & BUTTON_REL) && button != SYS_USB_CONNECTED);
return button;
}
bool WantResume(int fd)
{
int button;
rb->lcd_puts(0, 0, "Resume to this");
rb->lcd_puts(0, 1, "last position?");
rb->lcd_puts(0, 2, "PLAY = yes");
rb->lcd_puts(0, 3, "Any Other = no");
rb->lcd_puts(0, 4, " (plays from start)");
DrawPosition(gFileHdr.resume_pos, rb->filesize(fd));
rb->lcd_update();
button = WaitForButton();
return (button == VIDEO_RESUME);
}
int SeekTo(int fd, int nPos)
{
int read_now, got_now;
if (gPlay.bHasAudio)
rb->mp3_play_stop(); /* stop audio ISR */
if (gPlay.bHasVideo)
rb->timer_unregister(); /* stop the timer */
rb->lseek(fd, nPos, SEEK_SET);
gBuf.pBufFill = gBuf.pBufStart; /* all empty */
gBuf.pReadVideo = gBuf.pReadAudio = gBuf.pBufStart;
read_now = gBuf.low_water - 1; /* less than low water, so loading will continue */
read_now -= read_now % gBuf.granularity; /* round down to granularity */
got_now = rb->read(fd, gBuf.pBufFill, read_now);
gBuf.bEOF = (read_now != got_now);
gBuf.pBufFill += got_now;
if (nPos == 0)
{ /* we seeked to the start */
if (gPlay.bHasVideo)
gBuf.pReadVideo += gFileHdr.video_1st_frame;
if (gPlay.bHasAudio)
gBuf.pReadAudio += gFileHdr.audio_1st_frame;
}
else
{ /* we have to search for the positions */
if (gPlay.bHasAudio) /* prepare audio playback, if contained */
{
/* search for audio frame */
while (((tAudioFrameHeader*)(gBuf.pReadAudio))->magic != AUDIO_MAGIC)
gBuf.pReadAudio += gFileHdr.blocksize;
if (gPlay.bHasVideo)
SyncVideo(); /* pick the right video for that */
}
}
/* synchronous start */
gPlay.state = playing;
if (gPlay.bHasAudio)
{
gPlay.bAudioUnderrun = false;
rb->mp3_play_data(gBuf.pReadAudio + gFileHdr.audio_headersize,
gFileHdr.blocksize - gFileHdr.audio_headersize, GetMoreMp3);
rb->mp3_play_pause(true); /* kickoff audio */
}
if (gPlay.bHasVideo)
{
gPlay.bVideoUnderrun = false;
/* start display interrupt */
#if FREQ == 12000000 /* Ondio speed kludge */
rb->timer_register(1, NULL, gPlay.nFrameTimeAdjusted, 1,
timer4_isr IF_COP(, CPU));
#else
rb->timer_register(1, NULL, gFileHdr.video_frametime, 1,
timer4_isr IF_COP(, CPU));
#endif
}
return 0;
}
/* called from default_event_handler_ex() or at end of playback */
void Cleanup(void *fd)
{
rb->close(*(int*)fd); /* close the file */
if (gPlay.bHasVideo)
rb->timer_unregister(); /* stop video ISR, now I can use the display again */
if (gPlay.bHasAudio)
rb->mp3_play_stop(); /* stop audio ISR */
/* Turn on backlight timeout (revert to settings) */
backlight_use_settings(); /* backlight control in lib/helper.c */
/* restore normal contrast */
rb->lcd_set_contrast(rb->global_settings->contrast);
}
/* returns >0 if continue, =0 to stop, <0 to abort (USB) */
int PlayTick(int fd)
{
int button;
static int lastbutton = 0;
int avail_audio = -1, avail_video = -1;
int retval = 1;
int filepos;
/* check buffer level */
if (gPlay.bHasAudio)
avail_audio = Available(gBuf.pReadAudio);
if (gPlay.bHasVideo)
avail_video = Available(gBuf.pReadVideo);
if ((gPlay.bHasAudio && avail_audio < gBuf.low_water)
|| (gPlay.bHasVideo && avail_video < gBuf.low_water))
{
gPlay.bRefilling = true; /* go to refill mode */
}
if ((!gPlay.bHasAudio || gPlay.bAudioUnderrun)
&& (!gPlay.bHasVideo || gPlay.bVideoUnderrun)
&& gBuf.bEOF)
{
if (gFileHdr.resume_pos)
{ /* we played til the end, clear resume position */
gFileHdr.resume_pos = 0;
rb->lseek(fd, 0, SEEK_SET); /* save resume position */
rb->write(fd, &gFileHdr, sizeof(gFileHdr));
}
Cleanup(&fd);
return 0; /* all expired */
}
if (!gPlay.bRefilling || gBuf.bEOF)
{ /* nothing to do */
button = rb->button_get_w_tmo(HZ/10);
}
else
{ /* refill buffer */
int read_now, got_now;
int buf_free;
long spinup; /* measure the spinup time */
/* how much can we reload, don't fill completely, would appear empty */
buf_free = gBuf.bufsize - MAX(avail_audio, avail_video) - gBuf.high_water;
if (buf_free < 0)
buf_free = 0; /* just for safety */
buf_free -= buf_free % gBuf.granularity; /* round down to granularity */
/* in one piece max. up to buffer end (wrap after that) */
read_now = MIN(buf_free, gBuf.pBufEnd - gBuf.pBufFill);
/* load piecewise, to stay responsive */
read_now = MIN(read_now, gBuf.nReadChunk);
if (read_now == buf_free)
gPlay.bRefilling = false; /* last piece requested */
spinup = *rb->current_tick; /* in case this is interesting below */
got_now = rb->read(fd, gBuf.pBufFill, read_now);
if (got_now != read_now || read_now == 0)
{
gBuf.bEOF = true;
gPlay.bRefilling = false;
}
if (gPlay.bDiskSleep) /* statistics about the spinup time */
{
spinup = *rb->current_tick - spinup;
gPlay.bDiskSleep = false;
if (spinup > gStats.maxSpinup)
gStats.maxSpinup = spinup;
if (spinup < gStats.minSpinup)
gStats.minSpinup = spinup;
/* recalculate the low water mark from real measurements */
gBuf.low_water = (gStats.maxSpinup + gBuf.spinup_safety)
* gFileHdr.bps_peak / 8 / HZ;
}
if (!gPlay.bRefilling
#ifdef HAVE_DISK_STORAGE
&& rb->global_settings->disk_spindown < 20 /* condition for test only */
#endif
)
{
rb->storage_sleep(); /* no point in leaving the disk run til timeout */
gPlay.bDiskSleep = true;
}
gBuf.pBufFill += got_now;
if (gBuf.pBufFill >= gBuf.pBufEnd)
gBuf.pBufFill = gBuf.pBufStart; /* wrap */
rb->yield(); /* have mercy with the other threads */
button = rb->button_get(false);
}
/* check keypresses */
if (button != BUTTON_NONE)
{
filepos = rb->lseek(fd, 0, SEEK_CUR);
if (gPlay.bHasVideo) /* video position is more accurate */
filepos -= Available(gBuf.pReadVideo); /* take video position */
else
filepos -= Available(gBuf.pReadAudio); /* else audio */
switch (button) { /* set exit conditions */
case BUTTON_OFF:
if (gFileHdr.magic == HEADER_MAGIC /* only if file has header */
&& !(gFileHdr.flags & FLAG_LOOP)) /* not for stills */
{
gFileHdr.resume_pos = filepos;
rb->lseek(fd, 0, SEEK_SET); /* save resume position */
rb->write(fd, &gFileHdr, sizeof(gFileHdr));
}
Cleanup(&fd);
retval = 0; /* signal "stopped" to caller */
break;
case VIDEO_STOP_SEEK:
#ifdef VIDEO_STOP_SEEK_PRE
if (lastbutton != VIDEO_STOP_SEEK_PRE)
break;
#endif
if (gPlay.bSeeking)
{
gPlay.bSeeking = false;
gPlay.state = playing;
SeekTo(fd, gPlay.nSeekPos);
}
else if (gPlay.state == playing)
{
gPlay.state = paused;
if (gPlay.bHasAudio)
rb->mp3_play_pause(false); /* pause audio */
if (gPlay.bHasVideo)
rb->timer_unregister(); /* stop the timer */
}
else if (gPlay.state == paused)
{
gPlay.state = playing;
if (gPlay.bHasAudio)
{
if (gPlay.bHasVideo)
SyncVideo();
rb->mp3_play_pause(true); /* play audio */
}
if (gPlay.bHasVideo)
{ /* start the video */
#if FREQ == 12000000 /* Ondio speed kludge */
rb->timer_register(1, NULL,
gPlay.nFrameTimeAdjusted, 1, timer4_isr);
#else
rb->timer_register(1, NULL,
gFileHdr.video_frametime, 1, timer4_isr);
#endif
}
}
break;
case BUTTON_UP:
case BUTTON_UP | BUTTON_REPEAT:
if (gPlay.bHasAudio)
ChangeVolume(1);
break;
case BUTTON_DOWN:
case BUTTON_DOWN | BUTTON_REPEAT:
if (gPlay.bHasAudio)
ChangeVolume(-1);
break;
case BUTTON_LEFT:
case BUTTON_LEFT | BUTTON_REPEAT:
if (!gPlay.bSeeking) /* prepare seek */
{
gPlay.nSeekPos = filepos;
gPlay.bSeeking = true;
gPlay.nSeekAcc = 0;
}
else if (gPlay.nSeekAcc > 0) /* other direction, stop sliding */
gPlay.nSeekAcc = 0;
else
gPlay.nSeekAcc--;
break;
case BUTTON_RIGHT:
case BUTTON_RIGHT | BUTTON_REPEAT:
if (!gPlay.bSeeking) /* prepare seek */
{
gPlay.nSeekPos = filepos;
gPlay.bSeeking = true;
gPlay.nSeekAcc = 0;
}
else if (gPlay.nSeekAcc < 0) /* other direction, stop sliding */
gPlay.nSeekAcc = 0;
else
gPlay.nSeekAcc++;
break;
#ifdef VIDEO_DEBUG
case VIDEO_DEBUG: /* debug key */
case VIDEO_DEBUG | BUTTON_REPEAT:
DrawBuf(); /* show buffer status */
gPlay.nTimeOSD = FPS/2;
gPlay.bDirtyOSD = true;
break;
#endif
case VIDEO_CONTRAST_DOWN: /* contrast down */
case VIDEO_CONTRAST_DOWN | BUTTON_REPEAT:
if (gPlay.bHasVideo)
ChangeContrast(-1);
break;
case VIDEO_CONTRAST_UP: /* contrast up */
case VIDEO_CONTRAST_UP | BUTTON_REPEAT:
if (gPlay.bHasVideo)
ChangeContrast(1);
break;
default:
if (rb->default_event_handler_ex(button, Cleanup, &fd)
== SYS_USB_CONNECTED)
retval = -1; /* signal "aborted" to caller */
break;
}
lastbutton = button;
} /* if (button != BUTTON_NONE) */
/* handle seeking */
if (gPlay.bSeeking) /* seeking? */
{
if (gPlay.nSeekAcc < -MAX_ACC)
gPlay.nSeekAcc = -MAX_ACC;
else if (gPlay.nSeekAcc > MAX_ACC)
gPlay.nSeekAcc = MAX_ACC;
gPlay.nSeekPos += gPlay.nSeekAcc * gBuf.nSeekChunk;
if (gPlay.nSeekPos < 0)
gPlay.nSeekPos = 0;
if (gPlay.nSeekPos > rb->filesize(fd) - gBuf.granularity)
{
gPlay.nSeekPos = rb->filesize(fd);
gPlay.nSeekPos -= gPlay.nSeekPos % gBuf.granularity;
}
DrawPosition(gPlay.nSeekPos, rb->filesize(fd));
}
/* check + recover underruns */
if ((gPlay.bAudioUnderrun || gPlay.bVideoUnderrun) && !gBuf.bEOF)
{
gBuf.spinup_safety += HZ/2; /* add extra spinup time for the future */
filepos = rb->lseek(fd, 0, SEEK_CUR);
if (gPlay.bHasVideo && gPlay.bVideoUnderrun)
{
gStats.nVideoUnderruns++;
filepos -= Available(gBuf.pReadVideo); /* take video position */
SeekTo(fd, filepos);
}
else if (gPlay.bHasAudio && gPlay.bAudioUnderrun)
{
gStats.nAudioUnderruns++;
filepos -= Available(gBuf.pReadAudio); /* else audio */
SeekTo(fd, filepos);
}
}
return retval;
}
int main(char* filename)
{
int file_size;
int fd; /* file descriptor handle */
int read_now, got_now;
int button = 0;
int retval;
/* try to open the file */
fd = rb->open(filename, O_RDWR);
if (fd < 0)
return PLUGIN_ERROR;
file_size = rb->filesize(fd);
/* reset pitch value to ensure synchronous playback */
rb->sound_set_pitch(1000);
/* init statistics */
rb->memset(&gStats, 0, sizeof(gStats));
gStats.minAudioAvail = gStats.minVideoAvail = INT_MAX;
gStats.minSpinup = INT_MAX;
/* init playback state */
rb->memset(&gPlay, 0, sizeof(gPlay));
/* init buffer */
rb->memset(&gBuf, 0, sizeof(gBuf));
gBuf.pBufStart = rb->plugin_get_audio_buffer((size_t *)&gBuf.bufsize);
/*gBuf.bufsize = 1700*1024; // test, like 2MB version!!!! */
gBuf.pBufFill = gBuf.pBufStart; /* all empty */
/* init OSD */
rb->lcd_getstringsize("X", NULL, &retval);
gBuf.osd_height = (retval + 7) & ~7;
gBuf.osd_ypos = LCD_HEIGHT - gBuf.osd_height;
/* load file header */
read_now = sizeof(gFileHdr);
got_now = rb->read(fd, &gFileHdr, read_now);
rb->lseek(fd, 0, SEEK_SET); /* rewind to restart sector-aligned */
if (got_now != read_now)
{
rb->close(fd);
return (PLUGIN_ERROR);
}
/* check header */
if (gFileHdr.magic != HEADER_MAGIC)
{ /* old file, use default info */
rb->memset(&gFileHdr, 0, sizeof(gFileHdr));
gFileHdr.blocksize = SCREENSIZE;
if (file_size < SCREENSIZE * FPS) /* less than a second */
gFileHdr.flags |= FLAG_LOOP;
gFileHdr.video_format = VIDEOFORMAT_RAW;
gFileHdr.video_width = LCD_WIDTH;
gFileHdr.video_height = LCD_HEIGHT;
gFileHdr.video_frametime = 11059200 / FPS;
gFileHdr.bps_peak = gFileHdr.bps_average = LCD_WIDTH * LCD_HEIGHT * FPS;
}
#if FREQ == 12000000 /* Ondio speed kludge, 625 / 576 == 12000000 / 11059200 */
gPlay.nFrameTimeAdjusted = (gFileHdr.video_frametime * 625) / 576;
#endif
/* continue buffer init: align the end, calc low water, read sizes */
gBuf.granularity = gFileHdr.blocksize;
while (gBuf.granularity % 512) /* common multiple of sector size */
gBuf.granularity *= 2;
gBuf.bufsize -= gBuf.bufsize % gBuf.granularity; /* round down */
gBuf.pBufEnd = gBuf.pBufStart + gBuf.bufsize;
gBuf.low_water = SPINUP_INIT * gFileHdr.bps_peak / 8000;
gBuf.spinup_safety = SPINUP_SAFETY * HZ / 1000; /* in time ticks */
if (gFileHdr.audio_min_associated < 0)
gBuf.high_water = 0 - gFileHdr.audio_min_associated;
else
gBuf.high_water = 1; /* never fill buffer completely, would appear empty */
gBuf.nReadChunk = (CHUNK + gBuf.granularity - 1); /* round up */
gBuf.nReadChunk -= gBuf.nReadChunk % gBuf.granularity;/* and align */
gBuf.nSeekChunk = rb->filesize(fd) / FF_TICKS;
gBuf.nSeekChunk += gBuf.granularity - 1; /* round up */
gBuf.nSeekChunk -= gBuf.nSeekChunk % gBuf.granularity; /* and align */
/* prepare video playback, if contained */
if (gFileHdr.video_format == VIDEOFORMAT_RAW)
{
gPlay.bHasVideo = true;
/* Turn off backlight timeout */
backlight_force_on(); /* backlight control in lib/helper.c */
}
/* prepare audio playback, if contained */
if (gFileHdr.audio_format == AUDIOFORMAT_MP3_BITSWAPPED)
{
gPlay.bHasAudio = true;
}
/* start playback by seeking to zero or resume position */
if (gFileHdr.resume_pos && WantResume(fd)) /* ask the user */
SeekTo(fd, gFileHdr.resume_pos);
else
SeekTo(fd, 0);
/* all that's left to do is keep the buffer full */
do /* the main loop */
{
retval = PlayTick(fd);
} while (retval > 0);
if (retval < 0) /* aborted? */
{
return PLUGIN_USB_CONNECTED;
}
#ifndef DEBUG /* for release compilations, only display the stats in case of error */
if (gStats.nAudioUnderruns || gStats.nVideoUnderruns)
#endif
{
/* display statistics */
rb->lcd_clear_display();
rb->snprintf(gPrint, sizeof(gPrint), "%d Audio Underruns", gStats.nAudioUnderruns);
rb->lcd_puts(0, 0, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "%d Video Underruns", gStats.nVideoUnderruns);
rb->lcd_puts(0, 1, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "%d MinAudio bytes", gStats.minAudioAvail);
rb->lcd_puts(0, 2, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "%d MinVideo bytes", gStats.minVideoAvail);
rb->lcd_puts(0, 3, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "MinSpinup %ld.%02ld", gStats.minSpinup/HZ, gStats.minSpinup%HZ);
rb->lcd_puts(0, 4, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "MaxSpinup %ld.%02ld", gStats.maxSpinup/HZ, gStats.maxSpinup%HZ);
rb->lcd_puts(0, 5, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "LowWater: %d", gBuf.low_water);
rb->lcd_puts(0, 6, gPrint);
rb->snprintf(gPrint, sizeof(gPrint), "HighWater: %d", gBuf.high_water);
rb->lcd_puts(0, 7, gPrint);
rb->lcd_update();
button = WaitForButton();
}
return (button == SYS_USB_CONNECTED) ? PLUGIN_USB_CONNECTED : PLUGIN_OK;
}
/***************** Plugin Entry Point *****************/
enum plugin_status plugin_start(const void* parameter)
{
if (parameter == NULL)
{
rb->splash(HZ*2, "Play .rvf file!");
return PLUGIN_ERROR;
}
/* now go ahead and have fun! */
return main((char*) parameter);
}
#endif /* #ifdef HAVE_LCD_BITMAP */
#endif /* #ifndef SIMULATOR */