rockbox/apps/plugins
Christian Gmeiner 0eeb92f11c add wv2wav
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6063 a1c6a512-1295-4272-9138-f99709370657
2005-02-25 17:58:10 +00:00
..
lib Codec test plugins: use DEBUGF() instead of (not cleanly avaliable) printf(). 2005-02-25 00:46:41 +00:00
a52towav.c Codec test plugins: use DEBUGF() instead of (not cleanly avaliable) printf(). 2005-02-25 00:46:41 +00:00
alpine_cdc.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
battery_test.c iriver support 2005-02-04 08:36:36 +00:00
bounce.c Adjusted for iRiver LCD screen size. 2005-02-08 22:38:23 +00:00
calculator.c iRiver: Working keys for the calculator 2005-02-10 23:46:12 +00:00
calendar.c Build cleanup and general fixes. fprintf() is now fdprintf(), the separation 2005-02-22 12:19:12 +00:00
chessclock.c first basic attempt at supporting chessclock on the h100 2005-02-04 08:36:19 +00:00
chip8.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
clock.c Fixed general settings typo, split up general settings function, added cursor animations and updated cursor look (rounded edges). 2004-12-14 02:47:59 +00:00
cube.c Adapted to new playergfx lib, release playergfx in all return cases, some optimisation for player. 2005-02-11 19:38:14 +00:00
euroconverter.c Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr. 2005-01-26 22:48:25 +00:00
favorites.c The favorites plugin can now be a viewer as well 2004-11-17 13:00:50 +00:00
firmware_flash.c Allow flashing for players with alternative boot ROM. 2005-01-08 01:06:15 +00:00
flac2wav.c Codec test plugins: use DEBUGF() instead of (not cleanly avaliable) printf(). 2005-02-25 00:46:41 +00:00
flipit.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
grayscale.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
helloworld.c The splash() function's second argument (keymask) is now removed, as it 2004-01-08 09:58:58 +00:00
jackpot.c Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr. 2005-01-26 22:48:25 +00:00
jpeg.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
logo.c C89 fix: variables first then code 2005-02-15 09:27:23 +00:00
Makefile add wv2wav 2005-02-25 17:58:10 +00:00
mandelbrot.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
metronome.c nah, this doesn't depend on MAS but assumed bad stuff about LED/SH 2005-02-04 10:02:42 +00:00
minesweeper.c iRiver: Working buttons, better support for large fonts 2005-02-10 23:55:24 +00:00
mosaique.c Mosaique now working on the player, using the player graphics library. 2005-02-11 19:48:52 +00:00
mpa2wav.c Build the codec plugins in the simulator - only tested for X11 2005-02-18 16:28:52 +00:00
nim.c Changed several places to use button_clear_queue() to empty the button queue. Added the ability to empty the (system's) button queue to the X11 simulatr. 2005-01-26 22:48:25 +00:00
oscillograph.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
oscilloscope.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
plugin.lds Temporary solution for code and data in IRAM for iriver codecs 2005-02-22 00:42:22 +00:00
pong.c Patch #1123576 by Jonas Haggqvist: pong adapted to variable screen resolution (iriver). 2005-02-16 01:18:14 +00:00
rockblox.c Plugin rework 1: (most) Compile-time keyboard configuration, for Ondio adaption. (all) Now using the default event handler, standard placement is now in switch() default case. (snow) Made USB aware. (video) Added contrast setting to Ondio version. 2004-10-16 00:07:43 +00:00
rockbox_flash.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
search.c I totally wrecked the search functionality when i replaced strpcasecmp() with strcasecmp() 2004-07-26 23:28:37 +00:00
sliding_puzzle.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
snake.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
snake2.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
snake2.levels Snake2: Changed the level file format, game B always starts from maze 1, plus some cosmetic changes 2004-07-16 08:22:32 +00:00
snow.c Snow.rock ported to the player, fullscreen. 2005-02-12 01:36:33 +00:00
sokoban.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
sokoban.levels this is the levels file for sokoban 2004-05-21 17:15:10 +00:00
solitaire.c Solitaire adapted to iRiver, based on patch #1121520 by Jonas Haggqvist. 2005-02-16 02:08:16 +00:00
sort.c Only sort once 2004-11-17 15:20:09 +00:00
SOURCES add wv2wav 2005-02-25 17:58:10 +00:00
splitedit.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
star.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
stopwatch.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
vbrfix.c Added possibility to select the priority of the ID3 tags 2004-07-27 14:10:48 +00:00
video.c Bugfix: Ordinary ending of playback didn't close the file (File handle leak, cleared resume position was not saved). 2005-01-16 00:10:57 +00:00
viewer.c Complete button assignemt for text viewer on iRiver. 2005-02-12 02:02:20 +00:00
viewers.config add wv2wav 2005-02-25 17:58:10 +00:00
vorbis2wav.c Codec test plugins: use DEBUGF() instead of (not cleanly avaliable) printf(). 2005-02-25 00:46:41 +00:00
vu_meter.c adapted to build on iRiver 2005-02-04 12:41:09 +00:00
wormlet.c Plugin fixes for simulator: (1) Don't compile calendar for units without RTC. (2) Don't compile wormlet for non-recorders. 2005-01-16 15:54:47 +00:00
wv2wav.c add wv2wav 2005-02-25 17:58:10 +00:00