3c348df5ca
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5665 a1c6a512-1295-4272-9138-f99709370657
281 lines
8 KiB
C
281 lines
8 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2003 Pierre Delore
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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History:
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* V1.0: 21/07/03
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First version with a dirty definition of the patterns.
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* V1.1: 24/07/03
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Clean definition of the patterns.
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Init message change
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*/
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#include "plugin.h"
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#ifdef HAVE_LCD_CHARCELLS
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/* Jackpot game for the player */
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static unsigned char pattern[]={
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0x00, 0x0A, 0x1F, 0x1F, 0x1F, 0x0e, 0x04, /* (+00)Coeur */
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0x00, 0x04, 0x0E, 0x1F, 0x1F, 0x04, 0x0E, /* (+07)Pique */
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0x00, 0x04, 0x0E, 0x1F, 0x0E, 0x04, 0x00, /* (+14)Carreau */
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0x00, 0x15, 0x0E, 0x1F, 0x0E, 0x15, 0x00, /* (+21)Treffle */
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0x03, 0x04, 0x0e, 0x1F, 0x1F, 0x1F, 0x0e, /* (+28)Cerise */
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0x00, 0x04, 0x04, 0x1F, 0x04, 0x0E, 0x1F, /* (+35)Carreau */
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0x04, 0x0E, 0x15, 0x04, 0x0A, 0x0A, 0x11, /* (+42)Homme */
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0x00, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00, /* (+49)Carre */
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* (+56)Empty */
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0x00, 0x0A, 0x1F, 0x1F, 0x1F, 0x0e, 0x04 /* (+63)Coeur */
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};
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static unsigned char str[12]; /*Containt the first line*/
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static unsigned char h1,h2,h3; /*Handle for the pattern*/
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/* here is a global api struct pointer. while not strictly necessary,
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it's nice not to have to pass the api pointer in all function calls
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in the plugin */
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static struct plugin_api* rb;
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/*Display the first line*/
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static void display_first_line(int g)
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{
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rb->snprintf(str,sizeof(str),"[ ]$%d",g);
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rb->lcd_puts(0,0,str);
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rb->lcd_putc(1,0, h1);
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rb->lcd_putc(2,0, h2);
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rb->lcd_putc(3,0, h3);
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}
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/*Call when the program exit*/
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static void jackpot_exit(void *parameter)
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{
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(void)parameter;
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/* Restore the old pattern (i don't find another way to do this. Any
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idea?) */
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rb->lcd_unlock_pattern(h1);
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rb->lcd_unlock_pattern(h2);
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rb->lcd_unlock_pattern(h3);
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/* Clear the screen */
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rb->lcd_clear_display();
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}
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/* this is the plugin entry point */
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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{
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int i,button,w,j;
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int s[3];
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int n[3];
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int g=20;
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bool exit=false;
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bool go;
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/* this macro should be called as the first thing you do in the plugin.
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it test that the api version and model the plugin was compiled for
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matches the machine it is running on */
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TEST_PLUGIN_API(api);
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/* if you don't use the parameter, you can do like
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this to avoid the compiler warning about it */
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(void)parameter;
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/* if you are using a global api pointer, don't forget to copy it!
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otherwise you will get lovely "I04: IllInstr" errors... :-) */
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rb = api;
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rb->srand(*rb->current_tick);
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/*Get the pattern handle*/
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h1=rb->lcd_get_locked_pattern();
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h2=rb->lcd_get_locked_pattern();
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h3=rb->lcd_get_locked_pattern();
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/*Init message*/
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rb->lcd_define_pattern(h1, pattern);
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rb->lcd_define_pattern(h2, pattern+7);
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rb->lcd_define_pattern(h3, pattern+28);
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rb->snprintf(str,sizeof(str),"%c%cJackpot%c%c",h1,h2,h2,h1);
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rb->lcd_puts(0,0,str);
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rb->snprintf(str,sizeof(str)," %c V1.1 %c",h3,h3);
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rb->lcd_puts(0,1,str);
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rb->sleep(HZ*2);
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rb->lcd_clear_display();
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/*First display*/
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rb->snprintf(str,sizeof(str),"[ ]$%d",g);
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rb->lcd_puts(0,0,str);
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rb->lcd_puts_scroll(0,1,"PLAY to begin");
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/*Empty the event queue*/
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rb->button_clear_queue();
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/* Define the start pattern */
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s[0]=(rb->rand()%9)*7;
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s[1]=(rb->rand()%9)*7;
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s[2]=(rb->rand()%9)*7;
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/*Main loop*/
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while (!exit)
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{
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/*Keyboard loop*/
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go=false;
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while (!go)
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{
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button = rb->button_get(true);
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switch ( button )
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{
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case BUTTON_STOP|BUTTON_REL:
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exit = true;
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go = true;
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break;
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case BUTTON_PLAY|BUTTON_REL:
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exit = false;
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if (g>0)
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{
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go = true;
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g--;
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}
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break;
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default:
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if (rb->default_event_handler_ex(button, jackpot_exit,
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NULL) == SYS_USB_CONNECTED)
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return PLUGIN_USB_CONNECTED;
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break;
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}
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}
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/*Clear the Second line*/
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rb->lcd_puts_scroll(0,1,"Good luck");
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/*GO !!!!*/
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if ( go && !exit )
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{
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/* How many pattern? */
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n[0]=(rb->rand()%15+5)*7;
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n[1]=(rb->rand()%15+5)*7;
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n[2]=(rb->rand()%15+5)*7;
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display_first_line(g);
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/* Jackpot Animation */
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while((n[0]>=0) || (n[1]>=0) || (n[2]>=0))
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{
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if (n[0]>=0)
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rb->lcd_define_pattern(h1, pattern+s[0]);
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if (n[1]>=0)
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rb->lcd_define_pattern(h2, pattern+s[1]);
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if (n[2]>=0)
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rb->lcd_define_pattern(h3, pattern+s[2]);
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rb->sleep(HZ/24);
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rb->lcd_putc(1,0, h1);
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rb->lcd_putc(2,0, h2);
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rb->lcd_putc(3,0, h3);
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for(i=0;i<3;i++)
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{
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if (n[i]>=0)
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{
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n[i]--;
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s[i]++;
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if (s[i]>=63)
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s[i]=0;
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}
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}
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}
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/* You won? */
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s[0]--;
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s[1]--;
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s[2]--;
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w=(s[0]/7)*100+(s[1]/7)*10+(s[2]/7);
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j=0;
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switch (w)
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{
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case 111 :
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j=20;
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break;
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case 000 :
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j=15;
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break;
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case 333 :
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j=10;
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break;
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case 222 :
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j=8;
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break;
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case 555 :
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j=5;
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break;
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case 777 :
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j=4;
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break;
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case 251 :
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j=4;
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break;
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case 510 :
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j=4;
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break;
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case 686 :
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j=3;
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break;
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case 585 :
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j=3;
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break;
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case 282 :
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j=3;
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break;
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case 484 :
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j=3;
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break;
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case 787 :
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j=2;
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break;
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case 383 :
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j=2;
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break;
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case 80 :
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j=2;
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break;
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}
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if (j==0)
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{
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rb->lcd_puts(0,1,"None...");
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if (g<=0)
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rb->lcd_puts_scroll(0,1,"You lose...STOP to quit");
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}
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else
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{
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g+=j;
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display_first_line(g);
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rb->snprintf(str,sizeof(str),"You win %d$",j);
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rb->lcd_puts(0,1,str);
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}
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}
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}
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/* This is the end */
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jackpot_exit(NULL);
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/* Bye */
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return PLUGIN_OK;
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}
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#endif
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