This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.
Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.
Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
Since eec89a9 icons have been centered using same calculation as for fonts.
In edge cases this is visually different from before and didn't align
well to the font's baseline. Revert to the old calculation just for centering
icons to fix.
A proper aligorithm would take the baseline into account but this has
worked sufficiently well for us (fix this if needed)
Change-Id: I86593529b16cd28ae4552641e216e73795f2450c
Especially on hosted dir_get_info() can be relatively. It is commonly called
after every readdir() for further information about the dir entry. So it's
peformance compared to readdir()-only is interesting.
Change-Id: I03ab41fb190acf738e04a5d3b2a4fe29276094f6
CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be
compiled for application targets without compiling storage.c or performing
actually raw storage access. This is primarily to enable application targets to
implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit).
SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS
(how to add a bit to an existing preprocessor token?).
Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
Plugins/Applications/main_menu_config allows you to edit the
main menu order without having to manually edit config.cfg.
Press the standard OK button to access the internal menu
which allows you to move items up/down in the order and toggle
their visibility. Exit via this menu to have the order saved.
(Suggestions welcome to improve this UI)
Change-Id: I59715ef1ca265aeb6f9666ef27026bc1093f2579
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
Even though the DMA buffer itself does not move the ISR copies from a movable
buffer into the static commit buffer. To ensure this copying yields consistent
data it must not be interrupted by this ISR..
Also bump the commit buffer size to 2k, this should reduce the overhead
considerably because many clips are smaller than that (especially on
swcodec/speex).
Change-Id: I4e1ab83074f31fc91b51a58baa1df55ce659ac73
The voice engine can now request more voice data during decoding, it does
not require the entire clip to be available before start of decoding anymore.
Therefore the commit buffer does not need to hold an entire voice clip anymore,
and can be made greatly smaller.
Change-Id: I3eca9026448e725b9b8d0dae1efca0ad185371da
This unifies the talk.c for all possible voice payload. .talk clips are placed
onto the same unified clip cache, along with normal clips. This allows for more
effecient memory usage.
The cache handling makes a slight difference between normal clips and .talk
ones: .talk clips can be cached multiple and are always freed first.The extra
logic to avoid loading multiple copies of .talks is not necessary because the
will be freed first anyway.
Change-Id: I88d056a0a613b129f5875f50fdb757b58bac0a42
This unifies the talk.c for all targets. The only separation is left is
TALK_PROGRESSIVE_LOAD: When this is defined the talk buffer will not be
initially prefilled. This is useful for super slow storage or when the buffer
is not large enough to prefill it with useful clips (the prefill code could
be made smarter too).
The buffer size can be adjusted. By default lowmem uses 100k while
other targets load the entire file. The bigger the more clips can be cached
but with diminishing returns.
Change-Id: Ife38fb101c53093117e6638c40c65f7d177a31d4
Previously the clip cache of TALK_PARTIAL_LOAD reserved space N clips, each slot
was as big as the maximum sized clip which was necessary to replace clips
in-memory in MRU-style.
The cache management now uses buflib to allocate and free each clip, using the
clip's real size. This allows the clip cache to be much more compact, because
no space is wasted for the max. sized clip. This makes use of buflib's ability
to easily manage differently-sized memory chunks by moving them to make free
space.
As an example: for english.voice TALK_PARTIAL_LOAD allocated 288k in advance.
for just 64 clips. With this patch ~70 clips can be stored in a 100k buffer.
This, the memory usage is cut by 2/3 and almost optimal (there's still the
buflib per-alloc cookie overhead).
As a result the TALK_PARTIAL_LOAD buffer is restricted to 100k which still
allows for more clips than previously, on average.
Change-Id: I257654071e9a95770cd6db2c2765f020befce412
This is necessary because when voice is active audio is disabled. But only
audio was able to shrink it's buffer to let other memory allocs succeed.
talk needs to be able to do this too when it owns the audio buffer exclusively.
Change-Id: Idea8ab90da7169f977c0c766cccb42c4fe6d6e81
talk_init() is called by settings_apply() already which is called on boot.
Doing it again means loading the voicefile a second time which isn't necessary.
Change-Id: I4decd16401e63bf87338d3163c99d06d69fe3a3c
63cfbe0 fixed the number of codepages for bitmap targets. The same issue is
present on charcell, so update the number for that as well, fixing UTF-8
missing in the list.
Change-Id: Ib5d3494ed3d80e839ae3f59ec0a4277e5aa9d6fd
When the policy is not set, it'll by default not give the clip buffer away.
Callers of core_alloc_maximum() suffer from this. However, the thumbnail
buffer can be easily freed when needed because nothing needs to be
reloaded from disk when it is reallocated (thumbnail clips are loaded on
demand, when in the file browser). Do this to give core_alloc_maximum() callers
a better chance to succeed with the default talk buffer policy.
Change-Id: I8c0da29c520612ca903f6c930bd7c74ae97eca3b
In most of the translations strings with SYSFONT in title is
translated. This leads to displaying problem in (at least) graphical
equalizer due to the lack of non-latin character support in the
built-in font.
Change-Id: I0d27a5358e4eb539d4247c84975d8501d7668836
Reviewed-on: http://gerrit.rockbox.org/727
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
When skins use the default backdrop (via %X(-) or no %X at all) and the setting
changes it needs to be reloaded, otherwise when changing themes the new theme
could show the backdrop from the previous theme. The same needs to be
done when re-selecting the same theme after USB because the backdrop file was
potentially overwritten.
Fixes FS#12892 and FS#12942.
Change-Id: Ic2d20740cc385fa99667ce8a71507dbda2efceaf
2d9c0bab added a codepage but didn't increase the number of choices
for the setting, so UTF8 dropped off the list.
Change-Id: I154032bddaabcb783212370a12b2e5cdea305302
The old method simply polled the lastbtn variable in button.c. This approach
does not clear the button event queue which overflows as a result (panic
in the simulator). Use proper APIs to fix that and adopt the
method from the old read_scroll_wheel() function, which reads buttons until
the button queue is empty, for all targets.
Change-Id: Ibf198f6e597e7f51ab4ebcfcae4ebebbe8d7845c
This should catch the case of buffer misuse which results
in corrupted cookie of next allocation. The check is performed
on move_block() so it may be a bit late.
There is buflib_check_valid() provided which checks the
integrity of all cookies for given context.
On DEBUG build with --sdl-thread this check is carried out
for core_ctx on every context switch to catch problems earlier.
Change-Id: I999d4576084592394e3dbd3bdf0f32935ff5f601
Reviewed-on: http://gerrit.rockbox.org/711
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
iap-core.h defines LOGF_ENABLE unconditionally but hexstring()
helper function was not compiled if logf support was not
selected in configure. The regular builds worked by accident
because logf() lines where discarded by preprocessor.
Change-Id: Id76af478e7c760d81168ebf9bf3eb973a679987c
If the UI viewport is too small only the most top/left parts of the logo will
be displayed. This goes one step further than bac85f2.
Change-Id: I832b0e787e57e3b102a9c097cf1cccd7d4ad92d9
Fonts can now be assumed (by the code) to be available during USB. Make
use of this fact in the USB screen and don't disable the skins.
Change-Id: I525359aae16660604e8fe89addc0bdf97a3fafc1
Even though you can insert leading zeros that makes ascii sort work for
numbers, sometimes the leading zeros don't suffice. In order to always
sort numerically strnatcasecmp() is needed.
With the default tagnavi.config this affects albums with discnum > 9
or tracnums > 99. This FS#12888.
Change-Id: Ie265c86eaf6dd07b6beda9e5eef25eb81eef8fd4
When changing activities (those that are indicated via %cs skin tag), the sbs
needs to be updated, so that the UI viewport can be applied before that
activity draws its UI.
Fixes FS#12804. I hope this commit doesn't have bad side effects.
Change-Id: If45654e356749f5f27991430dbd1da6f23e6f802
This fixes displaying of the main USB screen on m:robe 100. A remote for
this particular target has no native remote USB logo and it uses a larger
one. However it's a good idea to perform this check always IMHO.
Change-Id: I56ceb2316c551269be011b60271d8da11cb8b073