Commit graph

359 commits

Author SHA1 Message Date
Aidan MacDonald
ec164c389c usb: introduce new control request API
Change-Id: I6545d8985ab683c026f28f6a7c0e23b40d0a6506
2021-10-16 15:58:43 -04:00
Aidan MacDonald
672bbe434b usb: rename usb_drv_recv() to usb_recv_recv_nonblocking()
IMHO the current name is somewhat misleading:

- usb_drv_send() is blocking and we have usb_drv_send_nonblocking()
  for the non-blocking case. This inconsistent naming can only
  promote confusion. (And what would we call a blocking receive?)

- Other hardware abstraction APIs in Rockbox are usually blocking:
  storage, LCD, backlight, audio... in other words, blocking is the
  default expected behavior, with non-blocking calls being a rarity.

Change-Id: I05b41088d09eab582697674f4f06fdca0c8950af
2021-09-20 22:41:29 +01:00
Aidan MacDonald
e532714d1f pcm: Remove unused function pcm_play_dma_get_peak_buffer()
Change-Id: Ifd20fb14a22489cdb99154c01f69809a1e70d0c5
2021-07-25 14:07:41 +00:00
Tomasz Moń
6c084ac3ea
Sansa Connect: Ensure LCD starts before backlight
Extra delay prevents white flash after hold switch release.

Change-Id: Ib0d33937dcbb738b913388e7df92ffdf9346c9f9
2021-07-10 13:20:29 +02:00
Tomasz Moń
b4ecd612f7
Sansa Connect: Use deviceid in USB Serial Number
Atmel AT88SC6416C CryptoMemory is almost I2C compatible. The device
is connected to bitbanged I2C bus shared with compliant I2C devices.

Change-Id: Iec54702db1bdfb93c01291eef18ec60391c63b16
2021-07-10 08:56:32 +02:00
Tomasz Moń
8de163b8ae
Sansa Connect: Fix reported CPU frequency
Make frequency related comments accurate. Disable UART0 clock.

Change-Id: I224a3d6656ad53165dcff68ed716fa2c6863240d
2021-07-09 14:16:05 +02:00
Tomasz Moń
60e2cd6de9 DM320: Regorganize LCD and TTB memory layout
Do not introduce any change for M:Robe 500 as it uses the two LCD frames
in non-obvious way.

Sansa Connect and Creative ZVM use only single front framebuffer.
Place TTB at DRAM end to minimize memory loss due to alignment.
Reserve as little as possible memory for the LCD frames.
On Sansa Connect this change extends audio buffer by 858 KiB.

Change-Id: I21bdeec4cfba86d71803a39acd651a87e73767e6
2021-07-09 09:24:38 +00:00
Tomasz Moń
bce6771730
Sansa Connect: Reduce USB RX buffers from 129 to 2
Reducing number of fake RX buffers saves a bit more than 127 KiB RAM.
Fix compilation with CPPI logging enabled.

Change-Id: If1ad3a6fc251e284caaac78c2406a58f3d6547bb
2021-07-07 18:48:24 +02:00
Tomasz Moń
99bf506407 Sansa Connect: Prevent unresponsive interface
AVR interrupt signal can remain active if the state has changed during
state read. In such case, there won't be intterupt and the interface
would appear unresponsive until AVR thread received event (e.g. USB
connection/disconnect). Solve the issue by not waiting for event if AVR
interrupt signal is active prior to event wait.

Change-Id: I86e388c7cd6da76e3abe7bf7114940f331e4c308
2021-07-07 14:51:15 +00:00
Tomasz Moń
841e704fc3
Sansa Connect: Read HDQ battery data
Make it possible for target to provide voltage, percentage and time to
empty values. The voltage measurement is nice to have in debug menu even
if the actions are taken only based on percentage. Perform battery level
estimation based on voltage only if percentage is not available.

Use time to empty based on actual power consumption. This makes the
estimated runtime displayed in Rockbox Info to react to backlight
setting. The bq27000 updates time to empty estimate every 5.12 seconds
so it is possible to see the estimate with backlight off on the screen
if user enters Rockbox Info, activates hold switch, waits 11 seconds and
releases the hold switch.

Change-Id: Iafe3fa0fb334e3428e3a0ad05b2c020d208dc934
2021-07-07 08:24:01 +02:00
Tomasz Moń
2acf8db3e1
Sansa Connect: Power off LCD to save power
Prevent startup screen flash by properly using AVR LCM functions. Power
off LCD when not needed to improve battery runtime.

Change-Id: I76e3c5c0208774f189fbc6f7d7b3c9e22c062285
2021-07-05 15:19:52 +02:00
Tomasz Moń
89d3ca77b6
Sansa Connect: Fix power off panic screen
Queue power off requests because power_off() can be called within tick
context that must not acquire mutex.

Change-Id: I6f1a8f81d15518876cd03556118fc9eb37b8175f
2021-07-04 13:08:42 +02:00
Tomasz Moń
e11fa5f74e Sansa Connect: Initial libertas WiFi driver port
Import non-free firmware image from linux-firmware package.

Firmware loading works but is disabled at compile time because just
loading firmware without configuring device results in higher power
consumption without any benefit to end user.

Change-Id: I8fd252c49385ede1ea4e0f9b1e29adeb331ab8ae
2021-07-04 07:41:44 +00:00
Tomasz Moń
3c7c71030f
Sansa Connect: Ensure adequate AVR Slave Select delay
Waiting 10 us between selecting slave and transmitting data on SPI
resolves spurious startup glitches.

Cache last read monotime value as it can differ from the first one.

Change-Id: Ia6ac5696f6ee2bc3c6a8be27e33aaddd9ff4ce2a
2021-06-27 13:32:20 +02:00
Tomasz Moń
1b81bd8a61
Sansa Connect: Discard invalid monotime reads
Read monotime twice in a row and only accept the value if it matches or
the two reads are 1 second apart.

Change-Id: Ibd289103a20404dd1b2bbd131fdfa8905852c788
2021-06-27 13:14:11 +02:00
Tomasz Moń
a4ab636423
Sansa Connect: More reliable AVR communication
AVR requires bigger delays between retries. Read state instead of
version for synchronization purposes as it shifts more bytes.

Change-Id: Ib7fa980496d3bc7744a086b45e1865861ef58b88
2021-06-27 12:20:56 +02:00
Tomasz Moń
ead4bc0769
Sansa Connect: Retry AVR commands only 3 times
If the commands repeatedly fail it is likely that the AVR is not
programmed. In such case simply continue normal operation. This is
especially important in bootloader as it makes it possible to load new
rockbox build using bootloader USB mode. Otherwise, the only recovery
option would be to use I2C serial.

Change-Id: I4b0999833e9a906ec6353bdfdd5b68211f07ac81
2021-06-25 18:30:11 +02:00
Tomasz Moń
3738510953
Sansa Connect: Implement RTC functionality
Use 32-bit monotime AVR counter for time tracking. Set the time by
adding fixed offset to the counter value. Store the offset in rockbox
directory to make it persistent between reboots.

Do not implement alarm functionality as wakeup is only possible from
sleep and not from complete power off.

Change-Id: I615c7eb4df8ab0619dcbfcff107bc7051a15aace
2021-06-25 16:12:06 +02:00
Tomasz Moń
635ec5bbbd Sansa Connect: Manually drive SPI Slave Select
Keep Slave Select active during command transmission. This relaxes
timing requirements on the AVR side.

Change-Id: Ia1a6cf45aba3c11f6aeaa7441c6793807ca827f0
2021-06-25 14:10:15 +00:00
Tomasz Moń
b5c40d9991
Sansa Connect: Refactor AVR command handling
Add defines for all commands handled by AVR, including the unknown
opcodes (0xC5, 0xD3, 0xD4, 0xD5, 0xD6).

Properly synchronize with AVR and keep repeating command until it looks
like AVR has accepted it.

Change-Id: I3d42e973f135e33092c71c9887421906a900ab58
2021-06-22 19:18:17 +02:00
Tomasz Moń
2ca5774cf9 Sansa Connect: Indicate charging status
Consider battery level down to 0 as safe as OF continues to operate
normally even when at level 0.

Change-Id: Ie3889e5662b9fa6588e20ad02d8953f29e28800c
2021-06-20 10:33:46 +00:00
Tomasz Moń
f6c7407cc3 DM320: Use SD/MMC data done interrupt
Wait on semaphore until DMA finishes instead of busy waiting. This
allows the CPU to be used by other tasks during transfers.

Increase peripheral clock frequency, divide AHB by 2 instead of 3.
Function clock frequency is AHB divided by MMC divider + 1.

Change-Id: Ic890634da7e3541962ea3501eae8fa2ca2db606a
2021-06-15 07:31:29 +00:00
Tomasz Moń
02c4ec294c Sansa Connect: Properly setup internal speaker
Switch to internal speaker when headphones are disconnected.

Change-Id: I7c04ac139ad540d85f960e9dadc2faaf4f856055
2021-06-14 12:48:16 +00:00
Tomasz Moń
663d846cf3 Sansa Connect: Disable endpoint double buffering
Disabling double buffering results in expected CPPI TX behaviour. With
the double buffering enabled, sending single ZLP resulted in two ZLPs
being available. The two ZLPs is problematic because this causes Windows
to reset USB device after failed SCSI command.

The problematic sequence on Windows 10 was as follows:
  * Host sends SCSI Mode Sense(6) Informational Exceptions Control(0x1C)
  * Device sends ZLP
  * Device sends command failed response

With endpoint double buffering enabled the ZLP was read twice by host.
As host was expecting command response on the second read (and got ZLP
instead), host attempts recovery by resetting USB device and retrying.

Change-Id: I64e95998f429ffb7b14143d956b1f29d20218d14
2021-06-12 13:54:54 +00:00
Tomasz Moń
551c74da55
Sansa Connect: Remove fake battery voltage scale
Use battery percentage as reported by AVR.

Change-Id: Id697d460b240798eb0b103f9e1f419906b87e9ca
2021-06-10 08:43:32 +02:00
Tomasz Moń
f26499bd67
Sansa Connect: Add missing include
Include usb.h to have usb_acknowledge() prototype.

Change-Id: I2dd951315a93e7c1c456358d715f9ec44bf9e5af
2021-06-10 08:02:23 +02:00
Tomasz Moń
163e3507f8
Sansa Connect: Working USB Mass Storage
Acknowledge SYS_USB_CONNECTED in all queues so USB task can gain
exclusive access to the storage.

Reduce CPPI requeue timeout to speed up disk access.

Change-Id: I322aae4cac679696bb8186ccacf838a18f0715e9
2021-06-09 20:52:36 +02:00
Tomasz Moń
a11c88e0df
Sansa Connect: Fix sending ZLP on non-zero endpoint
This fixes panic when mass storage driver sends failed result.

Change-Id: I14ae975b1f23aee7bc2f7bad6ed68dde29cf5e36
2021-06-09 19:13:49 +02:00
Tomasz Moń
efa173a923 Sansa Connect: Fix bulk transfers greater than 64 bytes
Correctly set endpoint maximum packet size so host will not consider
end of transfer after receiving first packet when transfer is larger
than 64 bytes (at High Speed the endpoint max packet size was set to
64 but according to descriptor it is 512).

Split DMA transfers up to CPPI_MAX_FRAG so we get single interrupt
after each call to tnetv_cppi_send().

Change-Id: I385b66bc5d71975a4e3e9167efac0b1334bd3ffc
2021-06-09 10:21:06 +00:00
Tomasz Moń
7f3d0ce814 DM320: Fix SDHC response format 2 handling
Return complete R2 response to caller. Due to incorrect bitfield
handling only bits [127-96] were ever returned to caller.

Change-Id: I83726af35fb24a8051fcca8b8d019ad89d17500e
2021-06-09 10:09:50 +00:00
Tomasz Moń
474293a12b Sansa Connect: Initial TNETV105 driver port
Port USB driver from Sansa Connect Linux kernel sources. The device
successfully enumerates and responds to SCSI commands but actual disk
access does not work. The SCSI response sent to host mentions that both
internal storage and microsd card are not present.

Change-Id: Ic6c07da12382c15c0b069f23a75f7df9765b7525
2021-06-06 07:57:38 +00:00
Tomasz Moń
77603c344d DM320: Fix buffer overrun in sdmmc driver
Modify count, buffer and start address only after successful transfer.
This makes the retry operation to use the same address and buffer as the
just failed transfer.

Change-Id: I4f49bbdc861d634e33ea5e939a9693474411d24d
2021-06-05 18:41:02 +00:00
Tomasz Moń
00b4626790 Sansa Connect: Clear recoverzap parameter
Clearing recoverzap parameter exists the Recovery Mode. This makes it
possible to run Rockbox on Sansa Connect without relying on original
Linux firmware.

Enable write-through cache on flash memory as write-back complicates
handling without any real benefits. The flash memory accepts commands
as series of writes at predefined addresses, so it is important that
the cache does not interfere with the writes.

Change-Id: I219f962f20953d84df43012cf16bbb16d673add8
2021-05-21 18:55:14 +00:00
Solomon Peachy
388adff3cc pcm: Further cleanup of unused bits of the PCM ACPI:
* pcm_get_bytes_remaining()
 * pcm_calculate_peaks()
 * pcm_get_peak_buffer()

Nothing in-tree uses these at all (except for the lua plugin wrapper)

Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
2020-11-12 15:59:09 +00:00
Solomon Peachy
fe2d52cc7d pcm: Get rid of pcm_play_pause() and associated APIs
Nothing in the core has used it for some time.  It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.

This allows us to get rid of pcm_play_dma_pause() from all audio drivers

Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
2020-10-31 01:18:27 +00:00
William Wilgus
3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
Solomon Peachy
4a3d046545 Fix a pile of yellow in the bootloader
Change-Id: Ia89a33bbb13683566e421ac2a002baa20cdb07de
2020-10-13 13:37:21 -04:00
Michael Sevakis
1654efc313 Unify storage threads into one
* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.

* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.

* Each has an event callback called by the storage thread.

* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.

* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.

* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).

* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.

* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.

* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.

Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
2017-10-26 14:35:41 -04:00
Franklin Wei
5645135092 Fix stupid omission
Change-Id: I9d65b8feeeb4c31e14fa60b370a12c0cc8b13f54
2017-08-16 11:02:55 -04:00
Franklin Wei
6df15ea653 Remove mutex_* calls from the MR:500 SPI driver
As before, they would trigger a panic.

Change-Id: I3c140f2897a9d3ed21e13f0a9e45025ede311de5
2017-08-16 10:51:29 -04:00
Michael Sevakis
6db80020b4 Do some housekeeping with fat.h and SECTOR_SIZE
Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.

Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.

(We'll see what's in fact pointless in a moment ;)

Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
2017-03-12 22:05:44 -04:00
Tomasz Moń
94b23da3c4 Sansa Connect: change bootloader linker file
This change ensures that Sansa Connect bootloader.bin will fit in its flash
partition.

Fix _flash_sizem calculation, division was not working properly because
FLASHSIZE included subtraction and defined value was not in parenthesis.
Prior to this change _flash_sizem was 0x00800000, now it is correctly set
to 4 in case of Sansa Connect and 8 in case of other TMS320DM320 players.
This significantly improves boot time as cache is now enabled only for
real flash memory region.

Change-Id: If3e50a3075c840dcb69dfafe5bba608a0acd2bf8
2016-05-25 17:03:19 +02:00
Marcin Bukat
89ba7e818c Get rid of stupid _backlight_* function names
_remote_backlight_* and _buttonlight_* are cleaned as well

Change-Id: I73653752831bbe170c26ba95d3bc04c2e3a5cf30
2015-01-12 11:09:27 +01:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
22b33d6eb8 Add missing kernel.h includes (hopefully all of them), take #2.
Change-Id: I62cedf992bb096987050621cfc34f0432e9da170
2014-01-05 20:42:48 +01:00
Thomas Martitz
22a28f9caa Add missing kernel.h includes (hopefully all of them).
Change-Id: I9c1825296a788587b8d494d8514b3314847b0ff0
2014-01-05 20:32:09 +01:00
Michael Sevakis
a56f1ca1ed Cleanup MV/MD macros a little.
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.

Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.

Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
2013-08-17 12:18:22 -04:00
Michael Sevakis
5261b19bdf Still at it for 0c7b787. Might be done now.
Change-Id: Idf45731dc6554954747f6036dc6dfcd4b63981a1
2013-04-15 14:58:00 -04:00
Rafaël Carré
7ca2081036 remove debug-target.h 2012-05-07 00:55:59 -04:00
Marcin Bukat
76c74c4437 fix tms320dm320 crt0.S
Change-Id: I7d7304cd4bddea78777ce826495e7cddae711442
2012-04-06 14:36:02 +02:00