For some reason lcd_getstringsize was occasionally reverting to the system
font, rather than the loaded font. This was leading to improper font sizes
being reported.
Change-Id: Ie5fc31de9a6a7af739beb22efc3ec1383206eaea
I can't believe this has gone unnoticed for so long... We need to update
the game size upon loading games. Who knew?
Change-Id: I929f8139457853440ae687bd937af989fa7c6f93
The name buffer is using too much ram for some targets
will revisit later...
removed extraneous call to set_scrol_lline
Change-Id: I56d658149bcb0c50857d25924e37bcb46a612c75
- Extra data structure to store artist info.
- Create_album_index modified to perform a different query.
- Added load and save functions to store the data index in HDD.
- Album collisions fixed.
- New config options to perform rescans.
- Extra fields added to lang files: english and spanish.
Update CREDITS
Change-Id: I31814b38d8b4e7fa4b65f5e6e51aa5f00d271ece
using rockev for button presses
misc code refactoring, comments
drawing code is now split from game logic
cpu boost for targets that support it
removed quite a few if then statements by using dynamic functions
for ball draw, step, hit_check
shows two ways to do OO functions (closure and reference)
Change-Id: I63e795bbe90b033eabadc1f519cf3b635cf5e1a7
just a few tweaks to the RockEv backend to allow tighter event timing
originally there was a timeout where events would be consolidated
prior to running the event thread, this slowed the faster events
but it turns out this isn't really a big waster of time
The callback from C => lua is a far bigger bottleneck
Change-Id: Iffacbe49c4b83155099b1304590450f746576fa4
WIP for passing arguments to lua scripts
args are recognized by adding ?arg to the end of the script path
The easiest way to do this currently is to use the function rb.restart_lua
local sfile = rawget(_G, "_fullpath") or ""
local sArgs = rawget(_G, "_arguments")
if not sArgs then
rb.restart_lua(sfile .. "?my arguments")
else
rb.splash(1000, sfile .. "?" .. sArgs)
end
I'd eventually like to figure out a sensible way to do this from a
shortcut / quick list
Change-Id: I2b60fe3b8f1d04b57361fe532510bd6afee59fbf
g#2272 adds checks for incompatible version & proper number of clips
Currently incompatible talk files will logf when failure to load occurs
Adds a message to Debug > Talk engine stats
'Talk Status: OK'
'Talk Status: ERR Incompatible voice file'
'Talk Status: ERR (#)' -- OOM, Alloc Error
Change-Id: Ifd2c1f38f710541c9cd929b8abf67bba4363ca53
While playing a track the playlist viewer may not
have a big enough temporary buffer to load and display
'max_files_in_playlist' entries
This patch attempts to load as many entries as possible
If tracks were already playing (dynamic playlist or otherwise)
The original code only gave half the plugin buffer to a playlist
loaded from file
On some targets half the plugin buffer is not enough to load all entries…
Now we attempt to get as many entries possible while at least leaving a
small buffer (MAX_PATH) for the name buffer
Change-Id: Ic06eaabc4e2550f076d625957d6d073790852743
This patch addresses a keymapping anomaly on the Rocker. Currently the
Power button when pressed inside a sub-menu will return you to the root
of the menu. However when pressed again it returns you to the sub-menu
you were in previously. This is at odds with how other ports work and
makes it difficult to return to the WPS without manually selecting it on
the root menu.
This patch copies the behaviour of the home button on the Sansa Clip+.
Pressing it once will exit a sub-menu and bring you back to the root
menu. Pressing it again takes you to the WPS. No functionality is lost
or covered up by making this reassignment.
Change-Id: I17789457d49b087a2b4c75f4490ec722d9479a9b
GCC 7 and up complain about this false positive when -Wformat-truncation
or -D_FORTIFY_SOURCE is turned on.
Primarily affects simulator builds on hosts with strict defaults.
Change-Id: I385b3c247775e1268b6bbd326b1afc3eb5453db7
In addition to version and target also check id1_max & id2_max
for proper length before allowing voice file to be loaded
Change-Id: I36016059d07781b0bb43dd9873bbb6e565298d76
(A lot of work was done on this thing, for a target that hasn't been compileable
at least since we moved to git..)
Change-Id: Ibface9392f3251b5be4bf1e0c4d12639c4f1662d
enable keylock in WPS and FMS by simultaniously pressing POWER and BACK.
It was necessary to change the ACTION_FM_EXIT from BUTTON_BACK-button-press-event to
BUTTON_BACK|BUTTON_REL-event and BUTTON_BACK|BUTTON_REPEAT-event to easily be able
to press BUTTON_POWER|BUTTON_BACK without accidentally triggering ACTION_FM_EXIT.
also rebase to current master and add myself to docs/CREDITS
Change-Id: I263a034d0d8fd047d39265e3598ae7936dd8133d
Provided by Roman Stolyarov
Integration, Refactoring, and Upstreaming by Solomon Peachy
X3II confirmed working by forum tester, X20 is nearly identical.
This includes bootloader, main firmware, and the flash image patcher.
Eventual Todo:
* Further refactor AGPTek Rocker & xduoo hiby bootloaders
* Further refactor AGPTek Rocker & xduoo hosted platform code
Change-Id: I34a674051d368efcc75d1d18c725971fe46c3eee