Commit graph

11 commits

Author SHA1 Message Date
Sean Bartell
f40bfc9267 Add codecs to librbcodec.
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
2012-04-25 22:13:20 +02:00
Andree Buschmann
c97c5e5d17 Bugfixes for libgme by Mauricio Garrido: added missing call of Blip_set_modified(), correctly set PSG voices in vgm_emu, correctly set current_track in vgm_emu, correct call of Sound_mute_voices() in nsf_emu. Additionally migrate few floating point code to fixed point -- even though this is unused and therefor commented out.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30490 a1c6a512-1295-4272-9138-f99709370657
2011-09-09 17:57:33 +00:00
Andree Buschmann
13cbade08a Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
2011-08-31 19:19:49 +00:00
Andree Buschmann
5cfec21350 Declare several libgme functions static.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30394 a1c6a512-1295-4272-9138-f99709370657
2011-08-31 09:15:04 +00:00
Andree Buschmann
a1145a1d04 Remove all IRAM attributes from libGME to be able to restart the IRAM optimization on a clean code base. As first step move the sample buffers to IRAM which results in a 1-5% speedup for all codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30284 a1c6a512-1295-4272-9138-f99709370657
2011-08-13 16:41:14 +00:00
Andree Buschmann
1b9f9fb465 5th part of FS#12176. Further fixed point migration. Only two emulators (ym2413, ym2612) still use floating point.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30281 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 21:06:16 +00:00
Bertrik Sikken
b127949860 libgme: make local functions static where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30280 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 19:04:28 +00:00
Andree Buschmann
631d22b8e5 4th part of FS#12176. Volume settings migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30278 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 06:18:39 +00:00
Andree Buschmann
4ca2367e34 3rd part of FS#12176. Gain setting migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30277 a1c6a512-1295-4272-9138-f99709370657
2011-08-10 17:58:36 +00:00
Andree Buschmann
012df14a5f 2nd part of FS#12176. Tempo setting migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30274 a1c6a512-1295-4272-9138-f99709370657
2011-08-09 20:21:55 +00:00
Andree Buschmann
acb0917556 Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
2011-08-07 20:01:04 +00:00