Commit graph

46 commits

Author SHA1 Message Date
William Wilgus
3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
Moshe Piekarski
12f3ed1699 make the plugin API frambuffer agnostic
Change-Id: I5abdc231093054c517ff53b9a456997e440e3f6e
2020-10-26 12:28:48 -04:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
Marcin Bukat
1af78b99d9 Agptek Rocker: fix rockboy pallete
Contributed by Aapo Tahkola.

Change-Id: Ibee14d4f307b2198c5c47f9593734bd5d31d379b
2018-06-12 10:31:15 +02:00
Sebastian Leonhardt
e6687c11f2 Rockboy: revert FS#11745 patch
William Shipley sent this patch via mailing list. Original Message:
  "There was a patch to rockboy in 2010 that fixed a problem where
  the bottom tile row would be rendered at the top.

  Here's the relevant issue from that time:
  http://www.rockbox.org/tracker/11745

  Note that Stummi openly admits it was a hack, not a true fix.

  Sometime in the 6 years since, the root cause was fixed. Currently,
  rockboy on the Clip+ and other 64px models shows the top of the gb
  screen along the bottom of the display.

  I confirmed that reversing this patch fixes the issue on my own
  Clip+"

I don't have any of the mentioned targets, so someone else has to test.

Change-Id: Id29b78c4ece0af53ba1280029c18b76808a21da2
2016-10-03 18:16:47 +02:00
Thomas Martitz
a1842c04f9 lcd-24bit: Introduce a 24-bit mid-level LCD driver
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.

It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.

lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.

All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).

Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21 00:15:53 +02:00
Thomas Martitz
6879af9784 rockbox: Improve button repeat handling.
Change-Id: I1259c43019c51828b2af73f312aee9cf399d57cf
2014-01-18 23:06:55 +01:00
Thomas Martitz
c448d7e79c rockboy: Fix button read method.
The old method simply polled the lastbtn variable in button.c. This approach
does not clear the button event queue which overflows as a result (panic
in the simulator). Use proper APIs to fix that and adopt the
method from the old read_scroll_wheel() function, which reads buttons until
the button queue is empty, for all targets.

Change-Id: Ibf198f6e597e7f51ab4ebcfcae4ebebbe8d7845c
2014-01-18 19:47:55 +01:00
Michael Stummvoll
a0480c734a applying FS#10489: Rockboy - rotate directional keys when screen is rotated
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28695 a1c6a512-1295-4272-9138-f99709370657
2010-11-28 19:49:15 +00:00
Michael Stummvoll
4fe5580fbe Fixing FS#11745 (Rockboy Screen on Sansa Clip+)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28669 a1c6a512-1295-4272-9138-f99709370657
2010-11-26 14:22:40 +00:00
Rafaël Carré
791d425ff1 plugins (doom, midi, rockboy): don't use non-static inline
some functions can be static -> static inline
some functions are external and can't be inlined -> remove inline

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28019 a1c6a512-1295-4272-9138-f99709370657
2010-09-07 14:09:11 +00:00
Rafaël Carré
a01422c54b plugins: changes for targets with small plugin buffer (Clipv1)
- only enable overlays for targets with very small plugin buffer (<=
  0x10000 bytes, i.e. archos)
- change the condition for rockboy to reflect exactly why it can be
  built or not
- Some plugins need a large plugin buffer, only enable them if the
  buffer is big enough (sizes measured on Clipv1)
- disable MIDI if we have 2MB (or less), we won't be able to load the
  instruments in the audio buffer
- remove unusable lua overlay loader
- sokoban code is bigger on clipv1 than on SH, assume it code is 20kB on
  anything but SH so it builds with buffer smaller than 192kB
- reduce the Clipv1 plugin buffer size from 288kB to 96kb, disabling
  zxbox, chessbox, and fft

zxbox and chessbox have overlays which run on archos, we just need to
enable them on other targets. We'll also be able to run rockboy.

fft won't run as it needs a large plugin buffer for greylib

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26141 a1c6a512-1295-4272-9138-f99709370657
2010-05-18 12:46:53 +00:00
Michael Giacomelli
39691c9cd0 Fix red.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21287 a1c6a512-1295-4272-9138-f99709370657
2009-06-15 05:56:48 +00:00
Thomas Martitz
adb55c518b FS#10327: Patch by Frederick Full to fix the scrollwheel and default
controls in Rockbox on the Fuze.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21286 a1c6a512-1295-4272-9138-f99709370657
2009-06-15 05:17:54 +00:00
Daniel Stenberg
2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00
Jonathan Gordon
81ba146706 Accept FS#8341 - rename BUTTON_SCROLL_UP/DOWN to FWD/BACK on the e200 to make it consistant with the ipods. apart from removing a bit of confusion, it fixes the wheel in pictureflow and possibly elsewhere.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16045 a1c6a512-1295-4272-9138-f99709370657
2008-01-10 08:08:31 +00:00
Tom Ross
437c3e40ca Code police and clean up for rockboy.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15144 a1c6a512-1295-4272-9138-f99709370657
2007-10-16 18:16:22 +00:00
Tom Ross
e1147b87ab RTC (real time clock) support for Rockboy. The time in games like Pokemon Gold/Silver should now stay synced on RTC-capable targets. Other targets will lose track of time when the player is turned off. User's can edit the .rtc file in an attempt to resync the RTC. The clock should stay synced when entering and leaving the menu. I've tested this over the past two weeks and it seems to work well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14071 a1c6a512-1295-4272-9138-f99709370657
2007-07-30 05:19:05 +00:00
Karl Kurbjun
78c45530ff Sound improvements for rockboy - players now sync the sound (The gigabeat now plays at a steady 60 fps as long as the frameskip is set properly). If a new sample is not available a blank buffer is used. All devices use 44.1 kHz for gameboy sound now so no more high pitched sounds. Added a screen rotation option. Removed unscaled code for devices with a screensize smaller than the gameboy. All buttons are now configurable. Scroll wheel devices still have button configuration problems though.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13698 a1c6a512-1295-4272-9138-f99709370657
2007-06-24 16:00:55 +00:00
Michael Sevakis
8970055ec1 Hopefully take care of the scrollwheel difficulties in plugins on e200.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13460 a1c6a512-1295-4272-9138-f99709370657
2007-05-22 06:31:44 +00:00
Jens Arnold
87ac614ccd Enable rockboy for M5.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13084 a1c6a512-1295-4272-9138-f99709370657
2007-04-09 17:47:32 +00:00
Tom Ross
2882b26a99 Major Rockboy update.
1) Adapt Rockboy to smaller screens (H10, X5, and iPod Nano).
2) Add the ability to use a preset palette on color targets. Choose 'Set Palette' from the main menu.
3) Clean up the code to remove any unused code and variables.
4) Changed tabs to spaces.
5) Disable reading and writing sound when sound is disabled.
6) Disbable writing to the RTC since it is not implemented yet.
7) Minor optimizations from WAC gnuboy CE and iBoy.
8) Massive clean up of code to make it appear consistent.
9) Change all C++ style comments to C style.
10) Completely reorganize dynarec. Add fixmes to all unimplemented opcodes. Add debug writes for all opcodes. Attempt to implement a few opcodes myself.
11) Silence some warnings when built using dynarec.
12) Minor reshuffling of IRAM, may or not offer a speed increase.
13) Include fixes found in the short-lived gnuboy CVS.

All in all, there's about a 10% improvement on my test roms when sound is disabled and slight improvement with sound. Especially noticable when there are few sprites on screen and less action is occurring. See FS #6567.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12216 a1c6a512-1295-4272-9138-f99709370657
2007-02-06 21:41:08 +00:00
Barry Wardell
41ee9e3304 FS#6539 - Thanks to Tom Ross
Add Jewels, Spacerocks, Wormlet, Rockboy and Sudoku for the e200. Also Includes manual changes for plugins.
Add X5 keymappings for wormlet to the manual.
Add help text for Jewels on the H10 and give a warning if help text is not defined.
Fix bug in spacerocks lives drawing on large screens (larger than Ondio).
Change spacerocks comments to C style.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12018 a1c6a512-1295-4272-9138-f99709370657
2007-01-15 20:40:48 +00:00
Marcoen Hirschberg
1775d4f438 add gigabeat button defines
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11663 a1c6a512-1295-4272-9138-f99709370657
2006-12-05 10:09:07 +00:00
Dave Chapman
9e92d06dd1 Ooops. Fix red builds
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11070 a1c6a512-1295-4272-9138-f99709370657
2006-09-26 20:10:58 +00:00
Dave Chapman
181dab4137 Use the absolute wheel position driver for Rockboy. Mappings are: top = UP, top-right = A, right = RIGHT, bottom-right = START, bottom = DOWN, bottom-left = SELECT, left = LEFT and top-left = B. Based on patch #5424 by Anton Romanov
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11067 a1c6a512-1295-4272-9138-f99709370657
2006-09-26 19:25:20 +00:00
Karl Kurbjun
6952f03a7d Update for Rockboy: - fix scaling for other color screens than H300 - full menu rewrite to display choices properly - some small tweaks to code - some formatting updates
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10137 a1c6a512-1295-4272-9138-f99709370657
2006-06-19 01:47:45 +00:00
Dave Chapman
e8f8d9e7e9 Initial support for iPod color and video. The Nano has a 176x132 LCD, which is the first colour LCD smaller than the gameboy's 160x144 display - so it needs work to skip scanlines. Button handling still needs more work - only up/down/left/right/start are currently mapped. Code is removed from IRAM due to 'relocation truncated to fit: R_ARM_PC24' errors.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8400 a1c6a512-1295-4272-9138-f99709370657
2006-01-20 20:59:07 +00:00
Daniel Stenberg
137fb6cb9f Karl Kurbjun's patch #1407719:
Here's another patch for rockboy that adds automatic frameskip (it's pretty
rough as I haven't figured out an accurate timer), fullscreen support on the
H300, and a bit of assembly and some IRAM stuff. I'm not sure if I'm doing the
IRAM stuff correct though as it doesn't seem to make much of a difference if
any. I've also added a statistics option that will show how many frames per
second the gameboy is seeing (not what the player is getting) and what the
frameskip is at. When you enable stats sometimes you have to go back into the
menu and then come out to clear erronous values.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8397 a1c6a512-1295-4272-9138-f99709370657
2006-01-20 13:05:52 +00:00
Dave Chapman
d83e929f3f Work-in-progress iriver iFP-7xx port by Tomasz Malesinski
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8342 a1c6a512-1295-4272-9138-f99709370657
2006-01-12 00:35:50 +00:00
Linus Nielsen Feltzing
cf218e33ec Patch #1401999 by Karl Kurbjun - Rockboy color, sound support, and speedups
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8324 a1c6a512-1295-4272-9138-f99709370657
2006-01-10 21:55:56 +00:00
Jens Arnold
59825952f3 Rockboy: adapted to colour LCD (but no colours for gameboy color games yet). Some cleanup; killed a ton of TABs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7915 a1c6a512-1295-4272-9138-f99709370657
2005-11-16 22:59:28 +00:00
Jens Arnold
f894a4c269 4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7046 a1c6a512-1295-4272-9138-f99709370657
2005-07-06 22:58:02 +00:00
Jens Arnold
d2456b44f7 Centralised the ICODE_ATTR and IDATA_ATTR #defines. Renamed some musepack and rockboy headers to avoid clashes with rockbox headers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6991 a1c6a512-1295-4272-9138-f99709370657
2005-07-03 14:05:12 +00:00
Daniel Stenberg
01377e2e57 Hristo Kovachev's keypad fixes for the H300 build
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6912 a1c6a512-1295-4272-9138-f99709370657
2005-06-29 12:47:24 +00:00
Jens Arnold
a9ee48ac54 LCD mode switching added for recorders (uses ON button).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6137 a1c6a512-1295-4272-9138-f99709370657
2005-03-05 00:04:31 +00:00
Michiel Van Der Kolk
ebd63b52cd New lcd mode: drop every 9th line; set as default.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6136 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 20:56:49 +00:00
Michiel Van Der Kolk
984cd6e568 New lcd mode; drop top 8 and bottom 8 lines
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6135 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 12:48:29 +00:00
Michiel Van Der Kolk
3e60b5a6d1 Lcd mode selecting between top 16 and bottom 16 lines being dropped by
using the hold button.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6133 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 12:31:08 +00:00
Michiel Van Der Kolk
ca2e99b4be Grayscale support for rockboy - can't work without markuns patch,
needs rockbox' internal framebuffer in 2 bit (4 pixels / byte) format.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6132 a1c6a512-1295-4272-9138-f99709370657
2005-03-04 11:01:33 +00:00
Michiel Van Der Kolk
0de0162ebe no menu for archos players till menu.c is adapted to work for them too...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6124 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 20:22:58 +00:00
Michiel Van Der Kolk
e5f93069ea forgot an #ifdef
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6122 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 20:06:08 +00:00
Michiel Van Der Kolk
cd040ddd7c First stages of rockboy menu - press A/B mode to enter, contributed by pabs
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6120 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 19:54:47 +00:00
Michiel Van Der Kolk
3921e1aa69 Added dynarec(under construction) and outline for lcd modes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6119 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 19:44:02 +00:00
Michiel Van Der Kolk
348f5673ac Mode button quits now instead of the center button - prevents accidental quits.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6113 a1c6a512-1295-4272-9138-f99709370657
2005-03-03 13:51:26 +00:00
Jens Arnold
384de10246 Rockboy - gameboy emulation for rockbox, based on gnuboy. Still a bit early, but already playable on iRiver H1xx and the simulators. The archos recorder version is currently rather slow...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6104 a1c6a512-1295-4272-9138-f99709370657
2005-03-02 23:49:38 +00:00