rockbox/apps/plugins/rockboy/sys_rockbox.c
Jens Arnold 59825952f3 Rockboy: adapted to colour LCD (but no colours for gameboy color games yet). Some cleanup; killed a ton of TABs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7915 a1c6a512-1295-4272-9138-f99709370657
2005-11-16 22:59:28 +00:00

291 lines
8.9 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 Michiel van der Kolk, Jens Arnold
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "rockmacros.h"
#include "fb.h"
#include "input.h"
#include "rc.h"
#include "lcd-gb.h"
#include "hw.h"
#include "config.h"
rcvar_t joy_exports[] =
{
RCV_END
};
rcvar_t vid_exports[] =
{
RCV_END
};
struct fb fb;
extern int debug_trace;
void vid_settitle(char *title)
{
rb->splash(HZ*2, true, title);
}
void joy_init(void)
{
}
void joy_close(void)
{
}
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define ROCKBOY_PAD_A BUTTON_ON
#define ROCKBOY_PAD_B BUTTON_OFF
#define ROCKBOY_PAD_START BUTTON_REC
#define ROCKBOY_PAD_SELECT BUTTON_SELECT
#define ROCKBOY_MENU BUTTON_MODE
#elif CONFIG_KEYPAD == RECORDER_PAD
#define ROCKBOY_PAD_A BUTTON_F1
#define ROCKBOY_PAD_B BUTTON_F2
#define ROCKBOY_PAD_START BUTTON_F3
#define ROCKBOY_PAD_SELECT BUTTON_PLAY
#define ROCKBOY_MENU BUTTON_OFF
#endif
unsigned int oldbuttonstate = 0, newbuttonstate,holdbutton;
void ev_poll(void)
{
event_t ev;
int released, pressed;
newbuttonstate = rb->button_status();
released = ~newbuttonstate & oldbuttonstate;
pressed = newbuttonstate & ~oldbuttonstate;
oldbuttonstate = newbuttonstate;
#if CONFIG_KEYPAD == IRIVER_H100_PAD
if (rb->button_hold()&~holdbutton)
fb.mode=(fb.mode+1)%4;
holdbutton=rb->button_hold();
#elif CONFIG_KEYPAD == RECORDER_PAD
if (pressed & BUTTON_ON)
fb.mode=(fb.mode+1)%4;
#endif
if(released) {
ev.type = EV_RELEASE;
if(released & BUTTON_LEFT) { ev.code=PAD_LEFT; ev_postevent(&ev); }
if(released & BUTTON_RIGHT) {ev.code=PAD_RIGHT; ev_postevent(&ev);}
if(released & BUTTON_DOWN) { ev.code=PAD_DOWN; ev_postevent(&ev); }
if(released & BUTTON_UP) { ev.code=PAD_UP; ev_postevent(&ev); }
if(released & ROCKBOY_PAD_A) { ev.code=PAD_A; ev_postevent(&ev); }
if(released & ROCKBOY_PAD_B) { ev.code=PAD_B; ev_postevent(&ev); }
if(released & ROCKBOY_PAD_START) {
ev.code=PAD_START;
ev_postevent(&ev);
}
if(released & ROCKBOY_PAD_SELECT) {
ev.code=PAD_SELECT;
ev_postevent(&ev);
}
}
if(pressed) { /* button press */
ev.type = EV_PRESS;
if(pressed & BUTTON_LEFT) { ev.code=PAD_LEFT; ev_postevent(&ev); }
if(pressed & BUTTON_RIGHT) { ev.code=PAD_RIGHT; ev_postevent(&ev);}
if(pressed & BUTTON_DOWN) { ev.code=PAD_DOWN; ev_postevent(&ev); }
if(pressed & BUTTON_UP) { ev.code=PAD_UP; ev_postevent(&ev); }
if(pressed & ROCKBOY_PAD_A) { ev.code=PAD_A; ev_postevent(&ev); }
if(pressed & ROCKBOY_PAD_B) { ev.code=PAD_B; ev_postevent(&ev); }
if(pressed & ROCKBOY_PAD_START) {
ev.code=PAD_START;
ev_postevent(&ev);
}
if(pressed & ROCKBOY_PAD_SELECT) {
ev.code=PAD_SELECT;
ev_postevent(&ev);
}
if(pressed & ROCKBOY_MENU) {
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
if (do_user_menu() == USER_MENU_QUIT)
#endif
{
die("");
cleanshut=1;
}
}
}
}
void vid_setpal(int i, int r, int g, int b)
{
(void)i;
(void)r;
(void)g;
(void)b;
}
void vid_begin(void)
{
}
void vid_init(void)
{
fb.pelsize=1; // 8 bit framebuffer.. (too much.. but lowest gnuboy will support.. so yea...
fb.h=144;
fb.w=160;
fb.pitch=160;
fb.enabled=1;
fb.dirty=0;
fb.mode=3;
}
#ifdef HAVE_LCD_COLOR
static const fb_data my_pal[4] = {
LCD_WHITE, LCD_LIGHTGRAY, LCD_DARKGRAY, LCD_BLACK
};
#endif
void vid_update(int scanline)
{
int cnt=0,scanline_remapped;
fb_data *frameb;
#if (LCD_HEIGHT == 64) && (LCD_DEPTH == 1) /* Archos */
int balance = 0;
if (fb.mode==1)
scanline-=16;
else if (fb.mode==2)
scanline-=8;
scanline_remapped = scanline / 16;
frameb = rb->lcd_framebuffer + scanline_remapped * LCD_WIDTH;
while (cnt < 160) {
balance += LCD_WIDTH;
if (balance > 0)
{
#if (CONFIG_CPU == SH7034) && !defined(SIMULATOR)
asm volatile (
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"mov.b @%0,r0 \n"
"add %1,%0 \n"
"tst #0x02, r0 \n" /* ~bit 1 */
"rotcr r1 \n"
"shlr16 r1 \n"
"shlr8 r1 \n"
"not r1,r1 \n" /* account for negated bits */
"mov.b r1,@%2 \n"
: /* outputs */
: /* inputs */
/* %0 */ "r"(scan.buf[0] + cnt),
/* %1 */ "r"(256), /* scan.buf line length */
/* %2 */ "r"(frameb++)
: /* clobbers */
"r0", "r1"
);
#else
register unsigned scrbyte = 0;
if (scan.buf[0][cnt] & 0x02) scrbyte |= 0x01;
if (scan.buf[1][cnt] & 0x02) scrbyte |= 0x02;
if (scan.buf[2][cnt] & 0x02) scrbyte |= 0x04;
if (scan.buf[3][cnt] & 0x02) scrbyte |= 0x08;
if (scan.buf[4][cnt] & 0x02) scrbyte |= 0x10;
if (scan.buf[5][cnt] & 0x02) scrbyte |= 0x20;
if (scan.buf[6][cnt] & 0x02) scrbyte |= 0x40;
if (scan.buf[7][cnt] & 0x02) scrbyte |= 0x80;
*(frameb++) = scrbyte;
#endif
balance -= 160;
}
cnt ++;
}
rb->lcd_update_rect(0, (scanline/2) & ~7, LCD_WIDTH, 8);
#elif (LCD_HEIGHT == 128) && (LCD_DEPTH == 2) /* iriver H1x0 */
if (fb.mode==1)
scanline-=16;
else if (fb.mode==2)
scanline-=8;
scanline_remapped = scanline / 4;
frameb = rb->lcd_framebuffer + scanline_remapped * LCD_WIDTH;
while (cnt < 160) {
*(frameb++) = (scan.buf[0][cnt]&0x3) |
((scan.buf[1][cnt]&0x3)<<2) |
((scan.buf[2][cnt]&0x3)<<4) |
((scan.buf[3][cnt]&0x3)<<6);
cnt++;
}
rb->lcd_update_rect(0, scanline & ~3, LCD_WIDTH, 4);
#elif (LCD_HEIGHT >= 144) && defined(HAVE_LCD_COLOR) /* iriver H3x0, colour iPod */
scanline_remapped = scanline + (LCD_HEIGHT-144)/2;
frameb = rb->lcd_framebuffer + scanline_remapped * LCD_WIDTH + (LCD_WIDTH-160)/2;
while (cnt < 160)
*frameb++ = my_pal[scan.buf[0][cnt++]&0x3];
rb->lcd_update_rect((LCD_WIDTH-160)/2, scanline_remapped, 160, 1);
#endif /* LCD_HEIGHT */
}
void vid_end(void)
{
}
long timerresult;
void *sys_timer(void)
{
timerresult=*rb->current_tick;
return &timerresult;
}
// returns microseconds passed since sys_timer
int sys_elapsed(long *oldtick)
{
return ((*rb->current_tick-(*oldtick))*1000000)/HZ;
}
void sys_sleep(int us)
{
if (us <= 0) return;
// rb->sleep(HZ*us/1000000);
}