also remove the audio_filename from the cuesheet struct as its useless
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21982 a1c6a512-1295-4272-9138-f99709370657
swcodec: search for a .cue during buffering (with the possibility of adding embedded cuesheets later)
hwcodec: search for a .cue when the id3 info for the current track is requested for the first time (disk should be spining so non issue)
major beenfit from this is simplofy cuesheet handling code a bit... if mp3entry.cuesheet != NULL then there is a valid cuesheet.. no need to worry about if its enabled and preloaded.
There is the possibility of putting the next/prev subtrack handling inside the playback code (as well as the id3 updating stuff (see FS#9789 for more info), but thats probably not a good idea.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21978 a1c6a512-1295-4272-9138-f99709370657
* Max length for the info strings is now 80, according to the cue spec.
* Don't display the album artist if it's the same as the track artist.
* If the cue has composer info but not the tracks, the cue composer info is displayed for all the tracks.
* Slightly change the display in the cue viewer.
* A few cosmetic changes in the code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12964 a1c6a512-1295-4272-9138-f99709370657
Everytime an audio file is loaded, a cue file with the same name is searched for. A setting
allows to disable this (default is off). Cuesheet files can also be viewed in the file browser.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12304 a1c6a512-1295-4272-9138-f99709370657