Commit graph

35 commits

Author SHA1 Message Date
Martin Nowak
e18425197e fix FS#13060 - Seeking in long opus files leads to crash on Sansa Clip+
- increase decoder thread stack size just enough (2KiB) to
  avoid stack overflows when seeking in opus files
- only do so on devices with at least 8MiB of RAM

Change-Id: I7e7182ae866338b4aad6ed7e32391ddd667121bd
2018-09-28 17:47:28 +02:00
Michael Sevakis
6c868dd48f Remove explicit 'enum codec_command_action' in codec API
Just use long so the compiler potentially doesn't complain about
use of other values not in the enum. It's also the type used
around the system for event ids.

Increase min codec API version.

No functional changes.

Change-Id: If4419b42912f5e4ef673adcdeb69313e503f94cc
2017-12-07 14:41:59 -05:00
Michael Sevakis
5b08f1a5b9 Remove I/O priority. It is harmful when used with the new file code.
HAVE_IO_PRIORITY was defined for native targets with dircache.

It is already effectively disabled for the most part since dircache no
longer lowers its thread's I/O priority. It existed primarily for the
aforementioned configuration.

Change-Id: Ia04935305397ba14df34647c8ea29c2acaea92aa
2014-08-30 14:01:21 -04:00
Thomas Martitz
281d1fadb3 Do not include kernel.h in system.h.
system.h doesn't need it on its own and this change makes it less
dependant on Rockbox internals.

Change-Id: I4e1e4108a52a7b599627a829204eb82b392fc6d6
2014-01-05 19:35:23 +01:00
Michael Sevakis
d37bf24d90 Enable setting of global output samplerate on certain targets.
Replaces the NATIVE_FREQUENCY constant with a configurable frequency.

The user may select 48000Hz if the hardware supports it. The default is
still 44100Hz and the minimum is 44100Hz. The setting is located in the
playback settings, under "Frequency".

"Frequency" was duplicated in english.lang for now to avoid having to
fix every .lang file for the moment and throwing everything out of sync
because of the new play_frequency feature in features.txt. The next
cleanup should combine it with the one included for recording and
generalize the ID label.

If the hardware doesn't support 48000Hz, no setting will be available.

On particular hardware where very high rates are practical and desireable,
the upper bound can be extended by patching.

The PCM mixer can be configured to play at the full hardware frequency
range. The DSP core can configure to the hardware minimum up to the
maximum playback setting (some buffers must be reserved according to
the maximum rate).

If only 44100Hz is supported or possible on a given target for playback,
using the DSP and mixer at other samperates is possible if the hardware
offers them.

Change-Id: I6023cf0c0baa8bc6292b6919b4dd3618a6a25622
Reviewed-on: http://gerrit.rockbox.org/479
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-07-06 04:22:04 +02:00
Michael Sevakis
9b990bdab1 SWCODEC Audio: Add some INIT_ATTR's to get a few bytes back.
Change-Id: Ie7b04ecf3b3535e0ed45a6e0e8d81af89e38378e
2013-06-29 22:29:23 -04:00
Michael Sevakis
4888131972 Update software recording engine to latest codec interface.
Basically, just give it a good rewrite.

Software codec recording can be implemented in a more straightforward
and simple manner and made more robust through the better codec
control now available.

Encoded audio buffer uses a packed format instead of fixed-size
chunks and uses smaller data headers leading to more efficient usage.
The greatest benefit is with a VBR format like wavpack which needs
to request a maximum size but only actually ends up committing part
of that request.

No guard buffers are used for either PCM or encoded audio. PCM is
read into the codec's provided buffer and mono conversion done at
that time in the core if required. Any highly-specialized sample
conversion is still done within the codec itself, such as 32-bit
(wavpack) or interleaved mono (mp3).

There is no longer a separate filename array. All metadata goes
onto the main encoded audio buffer, eliminating any predermined
file limit on the buffer as well as not wasting the space for
unused path queue slots.

The core and codec interface is less awkward and a bit more sensible.
Some less useful interface features were removed. Threads are kept
on narrow code paths ie. the audio thread never calls encoding
functions and the codec thread never calls file functions as before.

Codecs no longer call file functions directly. Writes are buffered
in the core and data written to storage in larger chunks to speed up
flushing of data. In fact, codecs are no longer aware of the stream
being a file at all and have no access to the fd.

SPDIF frequency detection no longer requires a restart of recording
or plugging the source before entering the screen. It will poll
for changes and update when stopped or prerecording (which does
discard now-invalid prerecorded data).

I've seen to it that writing a proper header on full disk works
when the format makes it reasonably practical to do so. Other cases
may have incorrect data sizes but sample info will be in tact. File
left that way may play anyway.

mp3_enc.codec acquires the ability to write 'Info' headers with LAME
tags to make it gapless (bonus).

Change-Id: I670685166d5eb32ef58ef317f50b8af766ceb653
Reviewed-on: http://gerrit.rockbox.org/493
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-06-30 00:40:27 +02:00
Michael Sevakis
5857c44017 Refactor audio thread to run both recording and playback.
Eliminates the pcmrec thread and keeps playback and recording engine
operation mutually-exclusive.

audio_thread.c contains the audio thread which branches to the
correct engine depending upon the request. It also handles the main
audio initialization.

Moves pcm_init into main.c just before dsp_init because I don't want
that one in audio_init in the new file.

(Also makes revision df6e1bc pointless ;)

Change-Id: Ifc1db24404e6d8dd9ac42d9f4dfbc207aa9a26e1
2013-05-31 03:20:35 -04:00
Michael Sevakis
80d5267a9b More strictly enforce "no PCM insert" rules for codecs.
Takes care of when codecs try to sneak-in another PCM buffer insert
at the wrong time. Codecs are wiley and just can't always be trusted
to cooperate.

Change-Id: Idc2f51238a5fd69a9d9c0741fbc29addc6615bdf
2012-05-13 03:25:55 -04:00
Michael Sevakis
51a73d81cd Stop clickiness on manual track changes as best as possible.
Get the DSP_FLUSH sprinkled in the right spot so that history-
keeping prcessing stages are cleared on a forced stop. They already
were on a seek.

Change-Id: I560f1bc5fd813a4142fa099bf53ee1658e49cd8c
2012-05-07 04:13:50 -04:00
Michael Sevakis
56f17c4164 Make rbcodec/dsp includes more specific.
Change-Id: Idb6af40df26f5b8499a40e8b98602261ef227044
2012-04-29 17:31:30 -04:00
Michael Sevakis
c9bcbe202d Fundamentally rewrite much of the audio DSP.
Creates a standard buffer passing, local data passing and messaging
system for processing stages. Stages can be moved to their own source
files to reduce clutter and ease assimilation of new ones. dsp.c
becomes dsp_core.c which supports an engine and framework for effects.

Formats and change notifications are passed along with the buffer so
that they arrive at the correct time at each stage in the chain
regardless of the internal delays of a particular one.

Removes restrictions on the number of samples that can be processed at
a time and it pays attention to destination buffer size restrictions
without having to limit input count, which also allows pcmbuf to
remain fuller and safely set its own buffer limits as it sees fit.
There is no longer a need to query input/output counts given a certain
number of input samples; just give it the sizes of the source and
destination buffers.

Works in harmony with stages that are not deterministic in terms of
sample input/output ratio (like both resamplers but most notably
the timestretch). As a result it fixes quirks with timestretch hanging
up with certain settings and it now operates properly throughout its
full settings range.
Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734
Reviewed-on: http://gerrit.rockbox.org/200
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-04-29 10:00:56 +02:00
Michael Sevakis
6a67707b5e Commit to certain names for cache coherency APIs and discard the aliases.
Wouldn't surprise me a bit to get some non-green.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31339 a1c6a512-1295-4272-9138-f99709370657
2011-12-17 07:27:24 +00:00
Michael Sevakis
6d3a6f71d1 Remove obsolete init cruft from audio system because of diminished dependencies. All talk/voice dependency in playback.c should be imminently removable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30401 a1c6a512-1295-4272-9138-f99709370657
2011-09-01 07:32:07 +00:00
Andree Buschmann
e88d24a840 Submit parts of FS#12189 regarding codec API. Replaces access to global settings with a dedicated function to determine if the current track shall be looped. Used by several synthesizer codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30391 a1c6a512-1295-4272-9138-f99709370657
2011-08-30 19:40:09 +00:00
Michael Sevakis
7ad2cad173 Commit work started in FS#12153 to put timing/position information in PCM
buffer chunks.

* Samples and position indication is closely associated with audio data
  instead of compensating by a latency constant. Alleviates problems with
  using the elapsed as a track indicator where it could be off by several
  steps.

* Timing is accurate throughout track even if resampling for pitch shift,
  whereas before it updated during transition latency at the normal 1:1 rate.

* Simpler PCM buffer with a constant chunk size, no linked lists.

In converting crossfade, a minor change was made to not change the WPS until
the fade-in of the incoming track, whereas before it would change upon the
start of the fade-out of the outgoing track possibly having the WPS change
with far too much lead time.

Codec changes are to set elapsed times *before* writing next PCM frame because
 time and position data last set are saved in the next committed PCM chunk. 


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30366 a1c6a512-1295-4272-9138-f99709370657
2011-08-28 07:45:35 +00:00
Michael Sevakis
96f02a9aa9 is_codec_thread() is not needed anymore since PCM buffer calls other than volume level are no longer made by the voice thread.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30189 a1c6a512-1295-4272-9138-f99709370657
2011-07-21 22:25:09 +00:00
Andree Buschmann
1ee4e89627 Renaming for the sake of consistency.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29846 a1c6a512-1295-4272-9138-f99709370657
2011-05-09 19:34:45 +00:00
Andree Buschmann
d68d02ec11 Move implementation of codec_get_buffer() to codec.c, make related variables static.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29839 a1c6a512-1295-4272-9138-f99709370657
2011-05-08 20:18:35 +00:00
Michael Sevakis
c537d5958e Commit FS#12069 - Playback rework - first stages. Gives as thorough as possible a treatment of codec management, track change and metadata logic as possible while maintaining fairly narrow focus and not rewriting everything all at once. Please see the rockbox-dev mail archive on 2011-04-25 (Playback engine rework) for a more thorough manifest of what was addressed. Plugins and codecs become incompatible.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29785 a1c6a512-1295-4272-9138-f99709370657
2011-04-27 03:08:23 +00:00
Michael Sevakis
56dd75d204 Purge buffer and codec APIs existing exclusively in support of mpa.codec and fix that to not require them: buf_get_offset and ci.advance_buffer_loc. Sort APIs; everything must become incompatible. :(
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29595 a1c6a512-1295-4272-9138-f99709370657
2011-03-16 05:38:37 +00:00
Michael Sevakis
7d2ab2df5f Remove malloc_buf references from playback.c since it's no longer used for anything and align the codec slack space buffer that is now use as the malloc buffer.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29533 a1c6a512-1295-4272-9138-f99709370657
2011-03-06 02:03:37 +00:00
Thomas Martitz
cc889e9d60 Change the thread api a bit.
* Remove THREAD_ID_CURRENT macro in favor of a thread_self() function, this allows thread functions to be simpler.
* thread_self_entry() shortcut for kernel.c.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29521 a1c6a512-1295-4272-9138-f99709370657
2011-03-05 17:48:06 +00:00
Michael Sevakis
6510973223 Give playback engine better control over the codec. Codec simply follows commands and doesn't concern itself with audio state. Get track change notification in on the actual last buffer insert of the track because now audio simply waits for a track change notify from PCM on the last track and it must be sent reliably. This is still at an intermediate stage but works. Codecs and plugins become incompatible.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29387 a1c6a512-1295-4272-9138-f99709370657
2011-02-23 14:31:13 +00:00
Michael Sevakis
b15aa47c56 All kernel objects in code shared amongs targets (core, plugins, codecs) should be declared SHAREDBSS_ATTR as any core could potentially touch them even though they seem only to involve threads on one core. The exception is target code for particular CPUs where proper allocation is fixed. playlist.c was a little odd too-- use one mutex for the current playlist and a separate one for created playlists (still pondering the necessity of more than one).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29305 a1c6a512-1295-4272-9138-f99709370657
2011-02-14 11:27:45 +00:00
Andree Buschmann
7345ac124e Submit FS#11918: Add 2 more codec types to be able to differentiate between AAC / AAC-HE and MPC SV7 / SV8. Additionally handle ATARI soundfiles in get_codec_base_type() as intended.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29199 a1c6a512-1295-4272-9138-f99709370657
2011-02-03 08:28:23 +00:00
Jeffrey Goode
0db3308cb5 pcmbuf: bug fix with pcmbuf flush, code cleanup, added comments
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23608 a1c6a512-1295-4272-9138-f99709370657
2009-11-11 07:02:18 +00:00
Jeffrey Goode
9e0953432a Crossfade: carved out crossfade related code with lots of HAVE_CORSSFADE conditionals, eliminated fade buffer on low memory targets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23597 a1c6a512-1295-4272-9138-f99709370657
2009-11-10 03:46:08 +00:00
Jeffrey Goode
5c69a42d51 pcmbuf: more refactoring
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23588 a1c6a512-1295-4272-9138-f99709370657
2009-11-09 17:11:53 +00:00
Jeffrey Goode
20db9cc39e Playback: removed duplicate functions
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23576 a1c6a512-1295-4272-9138-f99709370657
2009-11-09 05:43:19 +00:00
Jeffrey Goode
04b01e1831 pcmbuf: clarify and simplify crossfade code, etc.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23538 a1c6a512-1295-4272-9138-f99709370657
2009-11-05 21:59:36 +00:00
Jeffrey Goode
013fe35992 pcmbuf: better latency calculation, added debug code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23537 a1c6a512-1295-4272-9138-f99709370657
2009-11-05 17:32:32 +00:00
Jeffrey Goode
5ce8e2cb0d Clarify track transition code in pcmbuf and playback. No functional changes yet.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23506 a1c6a512-1295-4272-9138-f99709370657
2009-11-04 03:58:33 +00:00
Jeffrey Goode
e8eefe98bf Code cleanup in codec_thread, playback and pcmbuf; more elegant solution to leftover samples
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23471 a1c6a512-1295-4272-9138-f99709370657
2009-11-01 19:39:23 +00:00
Jeffrey Goode
9a4420bf96 FS#10739: playback.c code split
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23444 a1c6a512-1295-4272-9138-f99709370657
2009-10-31 19:17:36 +00:00