013fe35992
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23537 a1c6a512-1295-4272-9138-f99709370657
692 lines
20 KiB
C
692 lines
20 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005-2007 Miika Pekkarinen
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* Copyright (C) 2007-2008 Nicolas Pennequin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "playback.h"
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#include "codec_thread.h"
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#include "system.h"
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#include "kernel.h"
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#include "codecs.h"
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#include "buffering.h"
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#include "pcmbuf.h"
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#include "dsp.h"
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#include "abrepeat.h"
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#include "metadata.h"
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#include "splash.h"
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/* Define LOGF_ENABLE to enable logf output in this file */
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/*#define LOGF_ENABLE*/
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#include "logf.h"
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/* macros to enable logf for queues
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logging on SYS_TIMEOUT can be disabled */
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#ifdef SIMULATOR
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/* Define this for logf output of all queuing except SYS_TIMEOUT */
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#define PLAYBACK_LOGQUEUES
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/* Define this to logf SYS_TIMEOUT messages */
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/*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
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#endif
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#ifdef PLAYBACK_LOGQUEUES
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#define LOGFQUEUE logf
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#else
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#define LOGFQUEUE(...)
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#endif
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#ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
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#define LOGFQUEUE_SYS_TIMEOUT logf
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#else
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#define LOGFQUEUE_SYS_TIMEOUT(...)
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#endif
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/* Variables are commented with the threads that use them:
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* A=audio, C=codec, V=voice. A suffix of - indicates that
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* the variable is read but not updated on that thread.
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* Unless otherwise noted, the extern variables are located
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* in playback.c.
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*/
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/* Main state control */
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volatile bool audio_codec_loaded SHAREDBSS_ATTR = false; /* Codec loaded? (C/A-) */
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extern struct mp3entry *thistrack_id3, /* the currently playing track */
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*othertrack_id3; /* prev track during track-change-transition, or end of playlist,
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* next track otherwise */
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/* Track change controls */
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extern bool automatic_skip; /* Who initiated in-progress skip? (C/A-) */
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/* Set to true if the codec thread should send an audio stop request
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* (typically because the end of the playlist has been reached).
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*/
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static bool codec_requested_stop = false;
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extern struct event_queue audio_queue;
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extern struct event_queue codec_queue;
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extern struct codec_api ci; /* from codecs.c */
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/* Codec thread */
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unsigned int codec_thread_id; /* For modifying thread priority later.
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Used by playback.c and pcmbuf.c */
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static struct queue_sender_list codec_queue_sender_list;
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static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
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IBSS_ATTR;
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static const char codec_thread_name[] = "codec";
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/* function prototypes */
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static bool codec_load_next_track(void);
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/**************************************/
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/** misc external functions */
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int get_codec_base_type(int type)
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{
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switch (type) {
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case AFMT_MPA_L1:
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case AFMT_MPA_L2:
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case AFMT_MPA_L3:
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return AFMT_MPA_L3;
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}
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return type;
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}
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const char *get_codec_filename(int cod_spec)
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{
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const char *fname;
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#ifdef HAVE_RECORDING
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/* Can choose decoder or encoder if one available */
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int type = cod_spec & CODEC_TYPE_MASK;
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int afmt = cod_spec & CODEC_AFMT_MASK;
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if ((unsigned)afmt >= AFMT_NUM_CODECS)
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type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
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fname = (type == CODEC_TYPE_ENCODER) ?
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audio_formats[afmt].codec_enc_root_fn :
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audio_formats[afmt].codec_root_fn;
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logf("%s: %d - %s",
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(type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
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afmt, fname ? fname : "<unknown>");
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#else /* !HAVE_RECORDING */
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/* Always decoder */
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if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
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cod_spec = AFMT_UNKNOWN;
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fname = audio_formats[cod_spec].codec_root_fn;
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logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
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#endif /* HAVE_RECORDING */
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return fname;
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} /* get_codec_filename */
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/* Borrow the codec thread and return the ID */
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void codec_thread_do_callback(void (*fn)(void), unsigned int *id)
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{
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/* Set id before telling thread to call something; it may be
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* needed before this function returns. */
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if (id != NULL)
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*id = codec_thread_id;
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/* Codec thread will signal just before entering callback */
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LOGFQUEUE("codec >| Q_CODEC_DO_CALLBACK");
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queue_send(&codec_queue, Q_CODEC_DO_CALLBACK, (intptr_t)fn);
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}
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/** codec API callbacks */
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static void* codec_get_buffer(size_t *size)
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{
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if (codec_size >= CODEC_SIZE)
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return NULL;
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*size = CODEC_SIZE - codec_size;
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return &codecbuf[codec_size];
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}
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static bool codec_pcmbuf_insert_callback(
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const void *ch1, const void *ch2, int count)
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{
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const char *src[2] = { ch1, ch2 };
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while (count > 0)
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{
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int out_count = dsp_output_count(ci.dsp, count);
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int inp_count;
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char *dest;
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/* Prevent audio from a previous track from playing */
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if (ci.new_track || ci.stop_codec)
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return true;
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while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
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{
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cancel_cpu_boost();
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sleep(1);
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if (ci.seek_time || ci.new_track || ci.stop_codec)
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return true;
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}
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/* Get the real input_size for output_size bytes, guarding
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* against resampling buffer overflows. */
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inp_count = dsp_input_count(ci.dsp, out_count);
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if (inp_count <= 0)
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return true;
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/* Input size has grown, no error, just don't write more than length */
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if (inp_count > count)
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inp_count = count;
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out_count = dsp_process(ci.dsp, dest, src, inp_count);
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if (out_count <= 0)
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return true;
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pcmbuf_write_complete(out_count);
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count -= inp_count;
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}
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return true;
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} /* codec_pcmbuf_insert_callback */
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static void codec_set_elapsed_callback(unsigned long value)
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{
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if (ci.seek_time)
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return;
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#ifdef AB_REPEAT_ENABLE
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ab_position_report(value);
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#endif
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unsigned long latency = pcmbuf_get_latency();
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if (value < latency)
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thistrack_id3->elapsed = 0;
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else
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{
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unsigned long elapsed = value - latency;
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if (elapsed > thistrack_id3->elapsed ||
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elapsed < thistrack_id3->elapsed - 2)
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{
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thistrack_id3->elapsed = elapsed;
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}
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}
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}
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static void codec_set_offset_callback(size_t value)
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{
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if (ci.seek_time)
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return;
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unsigned long latency = pcmbuf_get_latency() * thistrack_id3->bitrate / 8;
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if (value < latency)
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thistrack_id3->offset = 0;
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else
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thistrack_id3->offset = value - latency;
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}
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/* helper function, not a callback */
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static void codec_advance_buffer_counters(size_t amount)
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{
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bufadvance(get_audio_hid(), amount);
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ci.curpos += amount;
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}
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/* copy up-to size bytes into ptr and return the actual size copied */
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static size_t codec_filebuf_callback(void *ptr, size_t size)
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{
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ssize_t copy_n;
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if (ci.stop_codec || !audio_is_playing())
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return 0;
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copy_n = bufread(get_audio_hid(), size, ptr);
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/* Nothing requested OR nothing left */
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if (copy_n == 0)
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return 0;
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/* Update read and other position pointers */
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codec_advance_buffer_counters(copy_n);
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/* Return the actual amount of data copied to the buffer */
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return copy_n;
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} /* codec_filebuf_callback */
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static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
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{
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size_t copy_n = reqsize;
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ssize_t ret;
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void *ptr;
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if (!audio_is_playing())
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{
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*realsize = 0;
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return NULL;
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}
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ret = bufgetdata(get_audio_hid(), reqsize, &ptr);
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if (ret >= 0)
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copy_n = MIN((size_t)ret, reqsize);
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if (copy_n == 0)
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{
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*realsize = 0;
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return NULL;
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}
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*realsize = copy_n;
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return ptr;
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} /* codec_request_buffer_callback */
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static void codec_advance_buffer_callback(size_t amount)
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{
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codec_advance_buffer_counters(amount);
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codec_set_offset_callback(ci.curpos);
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}
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static void codec_advance_buffer_loc_callback(void *ptr)
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{
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size_t amount = buf_get_offset(get_audio_hid(), ptr);
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codec_advance_buffer_callback(amount);
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}
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static bool codec_seek_buffer_callback(size_t newpos)
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{
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logf("codec_seek_buffer_callback");
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int ret = bufseek(get_audio_hid(), newpos);
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if (ret == 0) {
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ci.curpos = newpos;
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return true;
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}
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else {
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return false;
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}
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}
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static void codec_seek_complete_callback(void)
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{
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logf("seek_complete");
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/* If seeking-while-playing, pcm_is_paused() is true.
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* If seeking-while-paused, audio_is_paused() is true.
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* A seamless seek skips this section. */
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if (pcm_is_paused() || audio_is_paused())
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{
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/* Clear the buffer */
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pcmbuf_play_stop();
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dsp_configure(ci.dsp, DSP_FLUSH, 0);
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/* If seeking-while-playing, resume pcm playback */
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if (!audio_is_paused())
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pcmbuf_pause(false);
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}
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ci.seek_time = 0;
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}
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static void codec_discard_codec_callback(void)
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{
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int *codec_hid = get_codec_hid();
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if (*codec_hid >= 0)
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{
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bufclose(*codec_hid);
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*codec_hid = -1;
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}
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}
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static bool codec_request_next_track_callback(void)
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{
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int prev_codectype;
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if (ci.stop_codec || !audio_is_playing())
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return false;
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prev_codectype = get_codec_base_type(thistrack_id3->codectype);
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if (!codec_load_next_track())
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return false;
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/* Seek to the beginning of the new track because if the struct
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mp3entry was buffered, "elapsed" might not be zero (if the track has
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been played already but not unbuffered) */
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codec_seek_buffer_callback(thistrack_id3->first_frame_offset);
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/* Check if the next codec is the same file. */
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if (prev_codectype == get_codec_base_type(thistrack_id3->codectype))
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{
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logf("New track loaded");
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codec_discard_codec_callback();
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return true;
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}
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else
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{
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logf("New codec:%d/%d", thistrack_id3->codectype, prev_codectype);
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return false;
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}
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}
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static void codec_configure_callback(int setting, intptr_t value)
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{
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if (!dsp_configure(ci.dsp, setting, value))
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{ logf("Illegal key:%d", setting); }
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}
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/* Initialize codec API */
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void codec_init_codec_api(void)
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{
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ci.dsp = (struct dsp_config *)dsp_configure(NULL, DSP_MYDSP,
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CODEC_IDX_AUDIO);
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ci.codec_get_buffer = codec_get_buffer;
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ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
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ci.set_elapsed = codec_set_elapsed_callback;
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ci.read_filebuf = codec_filebuf_callback;
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ci.request_buffer = codec_request_buffer_callback;
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ci.advance_buffer = codec_advance_buffer_callback;
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ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
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ci.seek_buffer = codec_seek_buffer_callback;
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ci.seek_complete = codec_seek_complete_callback;
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ci.request_next_track = codec_request_next_track_callback;
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ci.discard_codec = codec_discard_codec_callback;
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ci.set_offset = codec_set_offset_callback;
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ci.configure = codec_configure_callback;
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}
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/** track change functions */
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static inline void codec_crossfade_track_change(void)
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{
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/* Initiate automatic crossfade mode */
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pcmbuf_crossfade_init(false);
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/* Notify the wps that the track change starts now */
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LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
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queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
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}
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static void codec_track_skip_done(bool was_manual)
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{
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/* Manual track change (always crossfade or flush audio). */
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if (was_manual)
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{
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pcmbuf_crossfade_init(true);
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LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
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queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
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}
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/* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
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else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
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&& global_settings.crossfade != CROSSFADE_ENABLE_TRACKSKIP)
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{
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if (global_settings.crossfade == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
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{
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if (global_settings.playlist_shuffle)
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/* shuffle mode is on, so crossfade: */
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codec_crossfade_track_change();
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else
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/* shuffle mode is off, so normal gapless playback */
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pcmbuf_start_track_change();
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}
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else
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/* normal crossfade: */
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codec_crossfade_track_change();
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}
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else
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/* normal gapless playback. */
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pcmbuf_start_track_change();
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}
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static bool codec_load_next_track(void)
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{
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intptr_t result = Q_CODEC_REQUEST_FAILED;
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audio_set_prev_elapsed(thistrack_id3->elapsed);
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#ifdef AB_REPEAT_ENABLE
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ab_end_of_track_report();
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#endif
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logf("Request new track");
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if (ci.new_track == 0)
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{
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ci.new_track++;
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automatic_skip = true;
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}
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if (!ci.stop_codec)
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{
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trigger_cpu_boost();
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LOGFQUEUE("codec >| audio Q_AUDIO_CHECK_NEW_TRACK");
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result = queue_send(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
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}
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switch (result)
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{
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case Q_CODEC_REQUEST_COMPLETE:
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LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
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codec_track_skip_done(!automatic_skip);
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return true;
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case Q_CODEC_REQUEST_FAILED:
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LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
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ci.new_track = 0;
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ci.stop_codec = true;
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codec_requested_stop = true;
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return false;
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default:
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LOGFQUEUE("codec |< default");
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ci.stop_codec = true;
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codec_requested_stop = true;
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return false;
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}
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}
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/** CODEC THREAD */
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static void codec_thread(void)
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{
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struct queue_event ev;
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int status;
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while (1) {
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status = 0;
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if (!pcmbuf_is_crossfade_active()) {
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cancel_cpu_boost();
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}
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queue_wait(&codec_queue, &ev);
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codec_requested_stop = false;
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switch (ev.id) {
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case Q_CODEC_LOAD_DISK:
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LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
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queue_reply(&codec_queue, 1);
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audio_codec_loaded = true;
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ci.stop_codec = false;
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status = codec_load_file((const char *)ev.data, &ci);
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LOGFQUEUE("codec_load_file %s %d\n", (const char *)ev.data, status);
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break;
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case Q_CODEC_LOAD:
|
|
LOGFQUEUE("codec < Q_CODEC_LOAD");
|
|
if (*get_codec_hid() < 0) {
|
|
logf("Codec slot is empty!");
|
|
/* Wait for the pcm buffer to go empty */
|
|
while (pcm_is_playing())
|
|
yield();
|
|
/* This must be set to prevent an infinite loop */
|
|
ci.stop_codec = true;
|
|
LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
|
|
queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
|
|
break;
|
|
}
|
|
|
|
audio_codec_loaded = true;
|
|
ci.stop_codec = false;
|
|
status = codec_load_buf(*get_codec_hid(), &ci);
|
|
LOGFQUEUE("codec_load_buf %d\n", status);
|
|
break;
|
|
|
|
case Q_CODEC_DO_CALLBACK:
|
|
LOGFQUEUE("codec < Q_CODEC_DO_CALLBACK");
|
|
queue_reply(&codec_queue, 1);
|
|
if ((void*)ev.data != NULL)
|
|
{
|
|
cpucache_invalidate();
|
|
((void (*)(void))ev.data)();
|
|
cpucache_flush();
|
|
}
|
|
break;
|
|
|
|
#ifdef AUDIO_HAVE_RECORDING
|
|
case Q_ENCODER_LOAD_DISK:
|
|
LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
|
|
audio_codec_loaded = false; /* Not audio codec! */
|
|
logf("loading encoder");
|
|
ci.stop_encoder = false;
|
|
status = codec_load_file((const char *)ev.data, &ci);
|
|
logf("encoder stopped");
|
|
break;
|
|
#endif /* AUDIO_HAVE_RECORDING */
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
}
|
|
|
|
if (audio_codec_loaded)
|
|
{
|
|
if (ci.stop_codec)
|
|
{
|
|
status = CODEC_OK;
|
|
if (!audio_is_playing())
|
|
pcmbuf_play_stop();
|
|
|
|
}
|
|
audio_codec_loaded = false;
|
|
}
|
|
|
|
switch (ev.id) {
|
|
case Q_CODEC_LOAD_DISK:
|
|
case Q_CODEC_LOAD:
|
|
LOGFQUEUE("codec < Q_CODEC_LOAD");
|
|
if (audio_is_playing())
|
|
{
|
|
if (ci.new_track || status != CODEC_OK)
|
|
{
|
|
if (!ci.new_track)
|
|
{
|
|
logf("Codec failure, %d %d", ci.new_track, status);
|
|
splash(HZ*2, "Codec failure");
|
|
}
|
|
|
|
if (!codec_load_next_track())
|
|
{
|
|
LOGFQUEUE("codec > audio Q_AUDIO_STOP");
|
|
/* End of playlist */
|
|
queue_post(&audio_queue, Q_AUDIO_STOP, 0);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
logf("Codec finished");
|
|
if (ci.stop_codec)
|
|
{
|
|
/* Wait for the audio to stop playing before
|
|
* triggering the WPS exit */
|
|
while(pcm_is_playing())
|
|
{
|
|
/* There has been one too many struct pointer swaps by now
|
|
* so even though it says othertrack_id3, its the correct one! */
|
|
othertrack_id3->elapsed =
|
|
othertrack_id3->length - pcmbuf_get_latency();
|
|
sleep(1);
|
|
}
|
|
|
|
if (codec_requested_stop)
|
|
{
|
|
LOGFQUEUE("codec > audio Q_AUDIO_STOP");
|
|
queue_post(&audio_queue, Q_AUDIO_STOP, 0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (*get_codec_hid() >= 0)
|
|
{
|
|
LOGFQUEUE("codec > codec Q_CODEC_LOAD");
|
|
queue_post(&codec_queue, Q_CODEC_LOAD, 0);
|
|
}
|
|
else
|
|
{
|
|
const char *codec_fn =
|
|
get_codec_filename(thistrack_id3->codectype);
|
|
if (codec_fn)
|
|
{
|
|
LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
|
|
queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
|
|
(intptr_t)codec_fn);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
#ifdef AUDIO_HAVE_RECORDING
|
|
case Q_ENCODER_LOAD_DISK:
|
|
LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
|
|
|
|
if (status == CODEC_OK)
|
|
break;
|
|
|
|
logf("Encoder failure");
|
|
splash(HZ*2, "Encoder failure");
|
|
|
|
if (ci.enc_codec_loaded < 0)
|
|
break;
|
|
|
|
logf("Encoder failed to load");
|
|
ci.enc_codec_loaded = -1;
|
|
break;
|
|
#endif /* AUDIO_HAVE_RECORDING */
|
|
|
|
default:
|
|
LOGFQUEUE("codec < default");
|
|
|
|
} /* end switch */
|
|
}
|
|
}
|
|
|
|
void make_codec_thread(void)
|
|
{
|
|
codec_thread_id = create_thread(
|
|
codec_thread, codec_stack, sizeof(codec_stack),
|
|
CREATE_THREAD_FROZEN,
|
|
codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
|
|
IF_COP(, CPU));
|
|
queue_enable_queue_send(&codec_queue, &codec_queue_sender_list,
|
|
codec_thread_id);
|
|
}
|