This enables the ability to allocate (and free) memory dynamically
without fragmentation, through compaction. This means allocations can move
and fragmentation be reduced. Most changes are preparing Rockbox for this,
which many times means adding a move callback which can temporarily disable
movement when the corresponding code is in a critical section.
For now, the audio buffer allocation has a central role, because it's the one
having allocated most. This buffer is able to shrink itself, for which it
needs to stop playback for a very short moment. For this,
audio_buffer_available() returns the size of the audio buffer which can
possibly be used by other allocations because the audio buffer can shrink.
lastfm scrobbling and timestretch can now be toggled at runtime without
requiring a reboot.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657
by John Morris.
This patch adds an option to rewind the current track by a few seconds
when it is paused, irrespective of what has caused the pause. This is
useful for audiobooks and podcasts to allow the listener to recall
where the track was left off.
The patch subsumes the existing rewind-on-headphone-unplug feature and
extends it to all invocations of pause: play/pause button (or touch
area), headphone removal, and power-supply unplug in car-adapter
mode. It also subsumes FS#9448 (rewind on fade).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29876 a1c6a512-1295-4272-9138-f99709370657
swcodec: search for a .cue during buffering (with the possibility of adding embedded cuesheets later)
hwcodec: search for a .cue when the id3 info for the current track is requested for the first time (disk should be spining so non issue)
major beenfit from this is simplofy cuesheet handling code a bit... if mp3entry.cuesheet != NULL then there is a valid cuesheet.. no need to worry about if its enabled and preloaded.
There is the possibility of putting the next/prev subtrack handling inside the playback code (as well as the id3 updating stuff (see FS#9789 for more info), but thats probably not a good idea.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21978 a1c6a512-1295-4272-9138-f99709370657
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice
capabilities.
* Rename the internal splash() to splash_internal() and introduce an
externally visible splash() that handles simple splashing without
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ,
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct
variant from above.
* Export both new functions to plugins and adjust places calling
rb->splash() to use the correct variant so that we now have naming
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above
changes and correct P2STR and P2ID macros, thanks to pondlife.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657
not a string literal and no format arguments". Those occurances can (will?)
lead to future nasty and surprising bugs. These are just a few of a very large
amount of necessary fixes.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18274 a1c6a512-1295-4272-9138-f99709370657
1) Introduces apps/features.txt that controls which strings are included
for each target based on defines.
2) .lng and .voice files are now target specific and the format versions
of both these file types have been bumped, which means that new voice
files are needed.
3) Use the 'features' mechanism to exclude strings for targets that
didn't use them.
4) Delete unused and deprecated and duplicated strings, sort strings in
english.lang
Some string IDs were changed so translations will be slightly worse than
before.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14198 a1c6a512-1295-4272-9138-f99709370657
Icons are now used by their id which must be part of the icons_6x8 enum,
or Icon_NOICON for none
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12571 a1c6a512-1295-4272-9138-f99709370657
Blind users: get a new voice file as there are lots of lang changes and new strings.
FS#6630 or RootMenu on the wiki for more info. complaints to /dev/null :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12528 a1c6a512-1295-4272-9138-f99709370657
Everytime an audio file is loaded, a cue file with the same name is searched for. A setting
allows to disable this (default is off). Cuesheet files can also be viewed in the file browser.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12304 a1c6a512-1295-4272-9138-f99709370657
Any menus which dont yet show them are not converted to the new system.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12300 a1c6a512-1295-4272-9138-f99709370657
Remove apps/recording_settings_menu.c which should never have been
commited
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12293 a1c6a512-1295-4272-9138-f99709370657
(http://forums.rockbox.org/index.php?topic=8703.0 if I broke any of
those settings accidently).
* Add set_int_ex() which is the same as set_int() but adds a param which
is a callback that returns the voice ID to talk for the selected value
* Change the "pause on headphone unplug" to use meaningful strings in
the config instead of numbers, this setting will be reset.
* saves ~500bytes on the rec build :D
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12285 a1c6a512-1295-4272-9138-f99709370657