fb62831faa
(http://forums.rockbox.org/index.php?topic=8703.0 if I broke any of those settings accidently). * Add set_int_ex() which is the same as set_int() but adds a param which is a callback that returns the voice ID to talk for the selected value * Change the "pause on headphone unplug" to use meaningful strings in the config instead of numbers, this setting will be reset. * saves ~500bytes on the rec build :D git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12285 a1c6a512-1295-4272-9138-f99709370657
209 lines
7.4 KiB
C
209 lines
7.4 KiB
C
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id: $
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*
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* Copyright (C) 2007 Jonathan Gordon
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include <stddef.h>
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#include <limits.h>
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#include "config.h"
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#include "lang.h"
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#include "action.h"
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#include "splash.h"
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#include "settings.h"
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#include "menu.h"
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#include "sound_menu.h"
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#include "kernel.h"
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#include "playlist.h"
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#include "dsp.h"
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#include "scrobbler.h"
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#include "audio.h"
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#if CONFIG_CODEC == SWCODEC
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int setcrossfadeonexit_callback(int action,const struct menu_item_ex *this_item)
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{
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(void)this_item;
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switch (action)
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{
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case ACTION_EXIT_MENUITEM: /* on exit */
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audio_set_crossfade(global_settings.crossfade);
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break;
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}
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return action;
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}
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#endif /* CONFIG_CODEC == SWCODEC */
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/***********************************/
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/* PLAYBACK MENU */
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int playback_callback(int action,const struct menu_item_ex *this_item);
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MENUITEM_SETTING(shuffle_item, &global_settings.playlist_shuffle, playback_callback);
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MENUITEM_SETTING(repeat_mode, &global_settings.repeat_mode, playback_callback);
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MENUITEM_SETTING(play_selected, &global_settings.play_selected, NULL);
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MENUITEM_SETTING(resume, &global_settings.resume, NULL);
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MENUITEM_SETTING(ff_rewind_accel, &global_settings.ff_rewind_accel, NULL);
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MENUITEM_SETTING(ff_rewind_min_step, &global_settings.ff_rewind_min_step, NULL);
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MAKE_MENU(ff_rewind_settings_menu, ID2P(LANG_WIND_MENU), 0,
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&ff_rewind_min_step, &ff_rewind_accel);
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#if CONFIG_CODEC == SWCODEC
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int buffermargin_callback(int action,const struct menu_item_ex *this_item)
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{
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(void)this_item;
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switch (action)
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{
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case ACTION_EXIT_MENUITEM: /* on exit */
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audio_set_buffer_margin(global_settings.buffer_margin);
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break;
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}
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return action;
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}
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#else
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# define buffermargin_callback NULL
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#endif
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MENUITEM_SETTING(buffer_margin, &global_settings.buffer_margin,
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buffermargin_callback);
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MENUITEM_SETTING(fade_on_stop, &global_settings.fade_on_stop, NULL);
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MENUITEM_SETTING(party_mode, &global_settings.party_mode, NULL);
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#if CONFIG_CODEC == SWCODEC
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/* crossfade submenu */
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MENUITEM_SETTING(crossfade, &global_settings.crossfade, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_in_delay,
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&global_settings.crossfade_fade_in_delay, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_in_duration,
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&global_settings.crossfade_fade_in_duration, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_out_delay,
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&global_settings.crossfade_fade_out_delay, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_out_duration,
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&global_settings.crossfade_fade_out_duration, setcrossfadeonexit_callback);
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MENUITEM_SETTING(crossfade_fade_out_mixmode,
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&global_settings.crossfade_fade_out_mixmode,NULL);
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MAKE_MENU(crossfade_settings_menu,ID2P(LANG_CROSSFADE),0,
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&crossfade, &crossfade_fade_in_delay, &crossfade_fade_in_duration,
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&crossfade_fade_out_delay, &crossfade_fade_out_duration,
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&crossfade_fade_out_mixmode);
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/* replay gain submenu */
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int replaygain_callback(int action,const struct menu_item_ex *this_item)
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{
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(void)this_item;
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switch (action)
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{
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case ACTION_EXIT_MENUITEM: /* on exit */
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dsp_set_replaygain(true);
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break;
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}
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return action;
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}
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MENUITEM_SETTING(replaygain, &global_settings.replaygain ,replaygain_callback);
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MENUITEM_SETTING(replaygain_noclip, &global_settings.replaygain_noclip ,replaygain_callback);
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MENUITEM_SETTING(replaygain_type, &global_settings.replaygain_type ,replaygain_callback);
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MENUITEM_SETTING(replaygain_preamp, &global_settings.replaygain_preamp ,replaygain_callback);
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MAKE_MENU(replaygain_settings_menu,ID2P(LANG_REPLAYGAIN),0,
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&replaygain,&replaygain_noclip,
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&replaygain_type,&replaygain_preamp);
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MENUITEM_SETTING(beep, &global_settings.beep ,NULL);
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#endif /* CONFIG_CODEC == SWCODEC */
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#ifdef HAVE_SPDIF_POWER
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MENUITEM_SETTING(spdif_enable, &global_settings.spdif_enable, NULL);
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#endif
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MENUITEM_SETTING(id3_v1_first, &global_settings.id3_v1_first, NULL);
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MENUITEM_SETTING(next_folder, &global_settings.next_folder, NULL);
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int audioscrobbler_callback(int action,const struct menu_item_ex *this_item)
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{
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(void)this_item;
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switch (action)
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{
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case ACTION_EXIT_MENUITEM: /* on exit */
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if (!scrobbler_is_enabled() && global_settings.audioscrobbler)
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gui_syncsplash(HZ*2, true, str(LANG_PLEASE_REBOOT));
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if(scrobbler_is_enabled() && !global_settings.audioscrobbler)
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scrobbler_shutdown();
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break;
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}
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return action;
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}
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MENUITEM_SETTING(audioscrobbler, &global_settings.audioscrobbler, audioscrobbler_callback);
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#ifdef HAVE_HEADPHONE_DETECTION
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MENUITEM_SETTING(unplug_mode, &global_settings.unplug_mode, NULL);
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MENUITEM_SETTING(unplug_rw, &global_settings.unplug_rw, NULL);
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MENUITEM_SETTING(unplug_autoresume, &global_settings.unplug_autoresume, NULL);
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MAKE_MENU(unplug_menu, ID2P(LANG_UNPLUG), 0,
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&unplug_mode, &unplug_rw, &unplug_autoresume);
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#endif
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MAKE_MENU(playback_menu_item,ID2P(LANG_PLAYBACK),0,
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&shuffle_item, &repeat_mode, &play_selected, &resume,
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&ff_rewind_settings_menu,
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&buffer_margin, &fade_on_stop, &party_mode,
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#if CONFIG_CODEC == SWCODEC
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&crossfade_settings_menu, &replaygain_settings_menu, &beep,
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#endif
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#ifdef HAVE_SPDIF_POWER
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&spdif_enable,
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#endif
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&id3_v1_first, &next_folder, &audioscrobbler
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#ifdef HAVE_HEADPHONE_DETECTION
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,&unplug_menu
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#endif
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);
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int playback_callback(int action,const struct menu_item_ex *this_item)
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{
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static bool old_shuffle = false;
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static int old_repeat_mode = 0;
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(void)this_item;
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switch (action)
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{
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case ACTION_ENTER_MENUITEM:
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if (this_item == &shuffle_item)
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old_shuffle = global_settings.playlist_shuffle;
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else if (this_item == &repeat_mode)
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old_repeat_mode = global_settings.repeat_mode;
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break;
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case ACTION_EXIT_MENUITEM: /* on exit */
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if ((this_item == &shuffle_item) &&
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(old_shuffle != global_settings.playlist_shuffle)
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&& (audio_status() & AUDIO_STATUS_PLAY))
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{
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#if CONFIG_CODEC == SWCODEC
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dsp_set_replaygain(true);
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#endif
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if (global_settings.playlist_shuffle)
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{
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playlist_randomise(NULL, current_tick, true);
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}
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else
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{
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playlist_sort(NULL, true);
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}
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}
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break;
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}
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return action;
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}
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/* PLAYBACK MENU */
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/***********************************/
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