Use action-oriented and more descriptive titles
"Add to Playlist..." instead of "Playlist Catalogue"
- "Add to Existing Playlist" instead of "Add to Playlist"
- "Add to New Playlist" (unchanged)
- "Playing Next..." instead of "Current Playlist"
In WPS context menu:
- "Current Playlist" instead of "Playlist"
Change-Id: I5cce9e317676537988682f46ac6b920598af3b9e
Moves options for configuring:
- Playlist Directory
- Recording Directory
- Start Directory
into a single menu.
Necessary prerequisite for giving the
"Playlist Catalogue" context menu item a title that's a
little more action-oriented ("Add to Playlist…”).
Change-Id: I4ee08fc67d5350c38ae1a57cb345c4ed1082d0b5
Avoids a harmless out of bounds reads in ASAN that occurs with
malloc buflib. Code size and performance is similar.
Change-Id: I1c674d046b069e64ad8cb6941356f7c568a81e88
In commit f3358eb, the Properties plugin started using the
Track Info screen for audio files, which didn't show when
the file was last modified. This adds it back.
Change-Id: I3ce519da234a4bcadab1d64b67de0298cada8f6e
The Properties plugin and playlist viewer have each
started using the existing Track Info screen.
In both cases, it may not be necessary to push a new
activity. Which eliminates the need to perform an
additional skin refresh.
I've also noticed at least one theme in the wild that
assumes ACTIVITY_ID3SCREEN will only ever display
info for the currently playing track (as it did
previously) and adjusts the skin specifically for
that purpose.
Change-Id: Ic436d0d4e075a865225839a524387ff2b9058428
Commit 1930ca8 repurposed the 'Logo' plugin's
logos, whose dimensions are different from those
used by show_logo, which was previously called
to display the logo.
Change-Id: I4d0c5f597dadfdadae244d895518bbcfefebb581
No clue if our implementation would suffer the same fate
but the C standard states:
Where an argument declared as size_t n specifies
the length of the array for a function, n can have
the value zero […] pointer arguments on such a call
shall still have valid values, as described in 7.1.4.
Change-Id: Iee0dd9c948c6ad4b0d96309053127ab11111f04c
Increase the default limit to 5000 files for targets with at
least 8 MiB of RAM (the vast majority). The upper limit of the
setting is now 40,000 or 100,000 if you have at least 8 MiB or
16 MiB of RAM, respectively.
Update the manual to mention that this setting can also impact
the database browser. "Using the Database" already mentions it,
but it's useful to say so in the setting's description.
Change-Id: I6f204eec6cf2ccaea2af81d2fa287f92476eed4a
These settings have a warning that increasing them will shorten the
audio buffer. This is not very useful, because users might not know
what "shortening the music buffer" implies.
Since the size of the audio buffer is probably irrelevant for flash
based storage, display the warning only for HDD-based targets, and
explain what the drawbacks may be if the settings are set too high.
Change-Id: Ie9eb4907c67e20695bfa083e1c2a29385e66afcf
Do not spawn threads on COP as PP lacks cache coherency between cores,
making it unsafe to access cacheable memory that might be accessed by
the other core.
Change-Id: Idf910e9cc9dad3f0bf5bdb63800ed4abaa97558a
fiio m3k native is currently the only player with
defined buttons different from the standard
mapping.
This allows the user to use the keyremap plugin
to specify differing keymaps for their device in the locked state
Change-Id: Ie0b447bba0d5978e8d23fed423df30c794afc6f9
Turns out (~PTR_MASK) != (0xFFFFFFFF - PTR_MASK) in 64 bit land
tmp_b = (bhdr_t*) ( (intptr_t)b->prev_hdr & BLOCK_SIZE );
using ~STATE_MASK or even #define BLOCK_SIZE (~PTR_MASK) resolves the issue
switching BLOCK_SIZE TO ~STATE_MASK appears to fix it
Also define BLOCK_SIZE (~PTR_MASK)
Fix a few signed / unsigned errors
Change-Id: Ica59db0faa2df408831c23312243ae19259dba6b
Add context flags to keyremap
CONTEXT_LOCKED
CONTEXT_REMOTE
CONTEXT_REMOTE_LOCKED
--CONTEXT_PLUGIN-- Removed -- Plugins need a custom action list
supplied and a method of supplying them
Change-Id: I5201d275ad0ab6130c2d05d5afb0c450f5c1746c
Add INIT_ATTR to some low-hanging fruit in the X1000 code:
GPIO init, GPIO initial state tables, clock init, and DMA init.
Change-Id: Ia02b20945da1bbed103e2e01eaf60553eb5f72d4
Enable INIT_ATTR support in config.h. Load init code to the
codec buffer, following the convention used by other targets
that support INIT_ATTR.
Change-Id: I8935fbaa100f0013bb328d71c4a49ec2ffafd003
keyremap doesn't have a notion of locked contexts
add CONTEXT_LOCKED after keyremap so users don't have to specify
multiple context flags to get Advanced keylock working with keyremaps
Change-Id: I17b3f5b2ac9bf23277543fb04d66d6d90d16557f
browse_context was missing its root causing a NULL deref
Export User Keys was looking for at least 4 entries when it only needed 3
Change-Id: If92ecccb36bd54e1b850ac2a969fe262b5d7fd14
A changed selection only caused the item
history for deeper levels to be discarded
in tagtree_enter, when you were descending,
but not in tagtree_exit when you were ascending
the menu hierarchy again.
Change-Id: Ia40fa47980a05c2569e8af04e928b06130aa1f33
check for invalid userdata by assigning the address of 'invalid_userdata'
this cleans up the functions a bit and removes some extra conditionals
Change-Id: Ic5e13147796e629010a1436eb60042f6550a959c
After finishing a game of Xobox, background and
foreground were both the same color, making the
high score table invisible..
Change-Id: Iab4bad0e7d3f247a4b600ff9ec8e57207bc3832f
Missing from faa2cb9
- Thrust is now Right instead of Menu
- Teleport is Left instead of Play/Pause
- Pause is Play/Pause
Change-Id: Idd9758a68250bcfb2adec14589dffbe1a091511c
- Reduce need to press multiple buttons at
the same time to quit a plugin
- Have "Menu" be default way to quit plugins or
to access plugin menu
- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)
out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks
Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
The font code expects the full path to be stored in the
buflib alloc so this breaks eg. saving the glyph cache.
This reverts commit 2b4a4070c9.
Change-Id: I53844c39b34b14f7c8e5999825c1d012fa3f74dc
Carrying this library is somewhat of a maintenance burden because
some Rockbox APIs are mocked or duplicated in the test suite and
thus need to be fixed up when refactoring.
It's also unused & incomplete, so there's no good reason to keep
it in tree any more.
Change-Id: If39c62744b4edc0d81b1b6608ee5df69430e6581
Refactor DSP init routines so there is a dedicated init function
for the stages that need it. Remove the DSP_INIT configure message.
This allows the init code to be safely marked INIT_ATTR, saving a
bit of code size, and allowing the linker to verify that there are
no unsafe references to the init routines.
Change-Id: I1702f0f579bbb300a6fe7d0e67b13aa2e9dd7f8a
Makes dsp_sample_input.c a bit less messy, and dependencies
are more explicit. There's possibly a minor loss of inlining
but it isn't a big deal.
Change-Id: I30f923a0ca758f2b113d32852d1f65586dff0cd1
As those form factors are typically not runtime removable and as such
expect to always being powered up.
This is an experimental change, and we might revert it if it doens't help
Change-Id: I61187f297866f64589a546352828a0ff8169fa30
nets about 5k on clipzip (less on mono, more on others)
to move rockboxlogo to .initdata section
Remove show_logo completely and move to main.c
remove plugin stub
give credits plugin its own copy
credit fallback is now show_info()
Change-Id: Id9ed787e605ed29e7ab1e7a74d3821cd0f840ed4
HAVE_MULTIVOLUME is a subset of HAVE_MULTIDRIVE
in normal circumstances they are interchangable
but when the internal drive is not found the assumption falls apart
at the moment most of the bootloader are less selective about what drives/volumes
they will mount therefore the volume might not match between what the bootloader
returns for multiboot and what the firmware sees
updating bootloaders will fix this but it should probably be made more robust
at the same time
Change-Id: I93acd4a539894f093211b74b030df3b2c6a0aa11
All of these are technically unsafe cross-section references but
most aren't reported by the linker, probably due to inlining. In
practice there was no problem because the affected code was only
run at init time anyway.
For now, remove INIT_ATTR until the init code can be refactored
to avoid the problematic references. This should also save code
size by moving more code to the init section.
dsp_init() gets to keep its attribute because it's already OK.
Change-Id: Idc9ac0e02cb07f31d186686e0382275c02a85dbb
This is a small wrapper function which calls other init code
and is only called from init code; mark it INIT_ATTR to fix
the unsafe reference.
Change-Id: I5525461e9fd63955c6396d3151d209c457b3d798
Avoid startup code clashing with the .init section, which is
by convention used for INIT_ATTR code that can be discarded
after app initialization.
Change-Id: Id59b7618ef41e65c33fc0f133644e07555a913eb