There is already a sound_numdecimals() function, according to Git
it's been around since 2005. No need to add another one :).
This reverts commit 92a0ab8789.
Change-Id: I533ebf1763dd7a27346842982493d4550f05ad7c
This allows the user to make use of the DAC's power-saving abilities.
The two modes are "high performance" and "battery saver". This feature
is supported by the AK4376 DAC in the upcoming FiiO M3K port.
The setting is only a manual toggle right now, but in the future it
could be hooked up to the battery level (via another setting) so it
can be toggled automatically when the battery gets too low.
Change-Id: I482af6e2f969fcbdeb3411bd3ff91f866b12d027
Remove dependency on settings.g for bootloader
ifdef out AUDIOHW_HAVE_EQ Settings these should be indexing the
global_settings.hw_eq_bands[AUDIOHW_EQ_BAND_NUM] struct
Change-Id: I1d1a8556ef88ce43397b600261696dacdf372034
Adds:
sound_current(int setting)
returns the current sound setting from global_settings
complements sound_max, sound_min and sound_default
Change-Id: I35bd893753c958f808492906fe533edc51d5d57c
Cleaned up, rebased, and forward-ported from the xvortex fork.
(original credit to vsoftster@gmail.com)
Change-Id: Ibcc023a0271ea81e901450a88317708c2683236d
Signed-off-by: Solomon Peachy <pizza@shaftnet.org>
* SOUND_x enum can be generated by audiohw_settings.h along with settings
entries and sound_val2phys.
* VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If
you need them, they are for target-defined purposes.
* Fix up SDL volume implementation in sdl.c. Move sim volume calculation
code to pcm-sdl.c.
* Min trigger tresholds were based upon VOLUME_MIN for some reason.
These setting have nothing to do with playback volume. Since it is no
longer present, set these at -89dB which is the minimum peak meter
sensitivity setting.
* Fix an oversight in wm8758.c. I forgot to add the dB->register
conversion to audiohw_set_volume.
Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
It bloats to much just for one simple use. Just use a simple function
for shifting sound setting decimal places.
Change-Id: I1a7d37cce6ada3c6e6600dc0d301f354ffeff231
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)
Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.
Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.
Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.
Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
Onda VX747 sim was missing a limits #define; #include limits.h in
pcm_sw_volume.h.
Simply use the software volume control for the SIM volume control
rather than the SDL volume control when the target would have it
natively.
Change-Id: I8e924a2ff1b410f602452d2ea9b691efb82c931e
Implements double-buffered volume, balance and prescaling control in
the main PCM driver when HAVE_SW_VOLUME_CONTROL is defined ensuring
that all PCM is volume controlled and level changes are low in latency.
Supports -73 to +6 dB using a 15-bit factor so that no large-integer
math is needed.
Low-level hardware drivers do not have to implement it themselves but
parameters can be changed (currently defined in pcm-internal.h) to work
best with a particular SoC or to provide different volume ranges.
Volume and prescale calls should be made in the codec driver. It should
appear as a normal hardware interface. PCM volume calls expect .1 dB
units.
Change-Id: Idf6316a64ef4fb8abcede10707e1e6c6d01d57db
Reviewed-on: http://gerrit.rockbox.org/423
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
This port is a hybrid native/RaaA port. It runs on a embedded linux system,
but is the only application. It therefore can implement lots of stuff that
native targets also implement, while leveraging the underlying linux kernel.
The port is quite advanced. User interface, audio playback, plugins work
mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page).
Included in utils/ypr0tools are scripts and programs required to generate
a patched firmware. The patched firmware has the rootfs modified to load
Rockbox. It includes a early/safe USB mode.
This port needs a new toolchain, one that includes glibc headers and libraries.
rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may
also work.
Most of the initial effort is done by Lorenzo Miori and others (on ABI),
including reverse engineering and patching of the original firmware,
initial drivers, and more. Big thanks to you.
Flyspray: FS#12348
Author: Lorenzo Miori, myself
Merry christmas to ypr0 owners! :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
Included are drivers for buttons, backlight, lcd, audio and storage.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31000 a1c6a512-1295-4272-9138-f99709370657
1) Set prescaler correctly when 3d enhancement in use.
2) Implement sound_val2phys so gains in recording screen are correct.
3) Minor cleanups.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29588 a1c6a512-1295-4272-9138-f99709370657
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
- Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
- no cabbiev2 (only some preliminary files for it), no other default theme.
- screen flickers sometimes if the updates are too frequent
- no multi screen apk/package
- strange behavior when a phone call comes in
The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR).
The new define is to (de-)select code to compile on hosted platforms generally.
Should be no functional change to targets or the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization).
This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
Comment has been clarified to make this less likely to happen again :)
Net effect: tone controls should no longer adjust the overall perceived volume in a weird way on mini2440.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25640 a1c6a512-1295-4272-9138-f99709370657
* Add software based volume control for a certain range (SW_VOLUME_MIN -> SW_VOLUME_MAX)
* Make Onda VX747 use it
* Don't change volume or frequency in Ingenic Jz4740 codec driver when they're already set
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22106 a1c6a512-1295-4272-9138-f99709370657