Before this was just implemented inline wherever it was needed. Now
it is provided as 2 inline functions in a header called checksum.h.
There should be no differences in actual behavior.
Change-Id: I5d756cc01dc6225f5cc8b6af90911a3fc7b57cd5
* Bump internal mix buffer size by 4x, to 1K frames (matching ALSA period)
* Handle an underrun that occurs when filling the audio buffer
* Log underruns and make them available in the debug info
Change-Id: I28d56dd35d88851fa167ad92368a5882937a758f
It's not large enough on some targets.
(this will be revisited when the USB insertion prompt stuff is moved
out of the USB helper and over to the main thread)
Change-Id: Iefed2cdf2fbb4ce92569fc5cacbdb479b7d24e61
This removes all the pre-release bootloader of version 7 and
replaces them with production releases of version 8. The
pre-releases have their own problems and should be left
behind as they were never officially released.
Change-Id: If96531ba63cf4401d04133bda94735fe94ae4de1
This makes it so the thread cached variable is only read if building
the regular firmware. For bootloaders the data is now read directly.
This fixes the functions for bootloaders so they do not have to import
the power management code just so these functions will work when in
the bootloader.
Change-Id: Ic425b02c08b48df7a11a6c19c022b0e1cb316a85
v3: Add in config option
v4: Bugfixes
v5: Force a redraw upon exiting
v6: keypress-in-chargeonly mode enables mass storage (and vice versa)
v7: Fix bootloader builds
v8: Update manual, and have bootloader respect keypresses
v9: Change default to mass storage (ie no change in behavior)
todo:
* test-build dx50/dx90
* Switch from yes/no to proper menu?
* prevent WPS progress bar from drawing over us
Change-Id: I82e0ccb08497b7a5aa756ce77f1332ee963703a7
...
Change-Id: I7946cf240b18a4fa8ace5e25e1eb6e97b8b12d7c
This was introduced in e13c600133 back
when the author was trying to optimize the LCD code with DMA. For
whatever reason this broke the bootloader for the last 10 years or so
and no one could figure out why. This is now fixed.
However the bootloader is still currently broken in HEAD due to recent
changes to the LCD code. A fix for that is not yet known.
Change-Id: I046d53f9f391f558c391f2fadb6b260fe3be4d92
* pcm_get_bytes_remaining()
* pcm_calculate_peaks()
* pcm_get_peak_buffer()
Nothing in-tree uses these at all (except for the lua plugin wrapper)
Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
This overhauls most of the code to be easier to understand in terms
of the interactions with the flash. I found the original to be rather
confusing with how it kept switching between byte and word offsets.
My solution was to make all external access to the flash in terms of
sectors and bytes. Whatever the flash uses internally is now handled
by the subroutines for performing the erase, program, and verify
operations.
This helps make it far more consistent for the code that actually uses
these operations as they do not need to concern themselves with word
sizes and offsets anymore.
As a side effect of this change the flash operations are now done
entirely by subroutines; even the batch operations that used to use
custom loops.
Additionally some functions were merged with other functions in order
to reduce the amount of functions as well as consolidating common
code fragments.
Change-Id: I4698e920a226a3bbe8070004a14e5848abdd70ec
Some mSATA adapters seem to have trouble working with Rockbox using our
normal PIO timings; the timing value we use is probably out of spec and
is different to the OF. Switch to using the OF's timings according to
which PIO mode we select. This may not completely resolve problems with
these adapters but allows Rockbox to boot and play audio.
Change-Id: If73210700eb4af01864b373709ee1d15c775fb11
Also audiohw driver to specific device name, rewrite alsa controls code to
cache more data, thus making the code easier and use less stack. Avoid using
short/long in pcm alsa code since it's the wrong size on 64-bit (simulator
for example)
Change-Id: Ibc1ec44396e37b6cbdedbcf37300878638e5d2d3
several issues I saw that could pontentially cause problems
scroll engine doesn't take text height into account when checking bounds
NBELEMS was one whole row too large hopefully I got them right this time
Change-Id: If303da8320429c3964fc675351cb088d46303745
Nothing in the core has used it for some time. It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.
This allows us to get rid of pcm_play_dma_pause() from all audio drivers
Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
Basically we're overflowing IRAM by 48 bytes. Shrink the stack
by 48 bytes to compensate.
Fixing this properly will require careful decisions about what
(code and/or data) to eject from IRAM.
Change-Id: Ia3054280bcbd9813b9cce83f16ba4fbd15085110
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device
[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr
while remote lcds may compile (and work in the sim) its not been tested on targets
[FIXED] backdrops need work to be screen agnostic
[FIXED] screen statusbar is not being combined into the main viewport correctly yet
[FIXED] screen elements are displayed incorrectly after switch to void*
[FIXED] core didn't restore proper viewport on splash etc.
[NEEDS TESTING] remote lcd garbled data
[FIXED] osd lib garbled screen on bmp_part
[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport
[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer
[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing
[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage
[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags
Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
In short, the display fading back in after a pause resuming interferes
with the audio codec, causing BadThings(tm) that cannot be recovered from
This really is just avoiding a known trigger; there's no guarantee this
condition won't occur under random circumstances during normal use,
and there's no good way to work around this from within rockbox.
I suspect the underlying problem is that both the display control and
codec control share an i2c bus, but the kernel drivers implementing them
isn't using proper linux bus access/locking.
Change-Id: Id4f56f9cb269ed74aac2f041146b3630cef09030
This also modifies the configuration file to include macros
defined in the H100 / H120 implementation.
Change-Id: Iae845889c98661ec548c04fc57e733dcc346c0f1
REMOVED FROM ALL NATIVE BOOTLOADERS:
finish removing the text scrolling
pare down printf to a minimal subset (%c %s %l %d %u and %x(%p))
remove diacritic and rtl language support
GOAL 134000
START 135305
CURRENT 133700
SUCCESS! (ASSUMING IT WORKS -- UNESTED)
Change-Id: Ic3f6ac1dc260578f581ee53458b3e5bb47d313ec
* Get rid of non-async (ie tick task) mode due to inherent brokenness
* Get rid of nonblock mode; we never write if buffers aren't sufficient
* Move driver init into pcm_open() instead of pcm_init()
* Much better underrun handling
* Better error handling in some situations
* Add in recording functionality
* Use smaller audio buffers to avoid glitching
* Don't start audio buffer with silence
* Allow device name to be overridden by target
Recording portions based on work done by Lorenzo Miori in g#633
Change-Id: I0197bdc1749c28109eb79def1e6a3e1d62d8cef3
at 1 GHZ the intermediate calculation for cycles overflows 32 bits
this makes timer fail even with sensible values
solution divide both sides by 100
Change-Id: I18a4054c2d06fb72531d5496bba562f71b03984f
* Allow output device name to be specified
* Set hw/swparams prior to actual playback start, not at init
* If told to open a new device, cleanly close down old one.
Change-Id: Ib97310ec23588136c031466ee9c22312ab0f9f5a
* Enabled MULTIDRIVE and ROOTFS_HOTPLUG for full hotswap!
(Requires updated bootloader/integration!)
Change-Id: I7dad1f8d375e087c36fce37bec3e9184602ede50
* Cannot turn off the LCD directly (have to rely on backlight)
* Only insmod/rmmod the usb gadget modules if state changes
Change-Id: I9ea90177d496cd035ada93e04a93a7c6f2e84706
Whether or not this is correct depends on how the source material was
mastered, digitized, and/or encoded. There is no setting appropriate
for everything.
Eventually I'd like to make this configurable, but I'd want to have it
shared with more than one target first.
Change-Id: I20a0eff4b3dc2517c33db49d4f72e85bf81d1ca6
* Specify exported USB VID/PID in target config header
* Don't fail if the sd filesystem has already been remounted
(ie due to platform hotplug)
Change-Id: Ifd2dae0c4f15086bf2bf89eb093018b3c4d2b75d
The right thing here probably to just not bother at all, as this
bootloader can't launch rockbox yet anyway.
Change-Id: I62bd22353b6adc9dbe35b94f3b60a6a67348356a
(we were trying to foward-declare functions from within static
initializer context. GCC no longer accepts this)
Change-Id: I58f316ecc84c8ab45fffc054955727a55714b0a3
* Track mute state, only call hw if actual change is needed
* Don't unmute in audiohw_postinit()
* sample rate tracking fixes
* erosq: Don't start up muted
Change-Id: I004f787a4b7ea73c16b6ec9818ec29a12c89f46b
* If AUDIOHW_MUTE_ON_PAUSE, no meaningful change
* Unconditionally unmute on playback start
* xduoox3ii: Mute on sample rate change
* rocker/xduoo: Stay muted after startup
This avoids the nasty "pop" on startup, without doing
the full mute-on-pause stuff that causes unacceptable
dropouts on the X3ii.
Change-Id: I2e3ee0bb8094e288f37a0acada86a80016ce5cac
* HOME_DIR is now either "/" or special "<HOME>"
* target-specific "home dir path" is defined solely by PIVOT_ROOT
* PIVOT_ROOT path is now defined in toplevel config files
* Make Samsung YP-R0/R1 and SONY_NWZ use PIVOT_ROOT too
* Do not prepend PIVOT_ROOT path if the path already has it!
* Do not play these games for __PCTOOL__ builds
Change-Id: I3d51ad902a5f9cafe45ba15ba654f30f1ec6113a
The Q and K have a slightly different case, but the hardware under the
shell is completely identical.
These models are rebadged versions:
* Hifiwalker H2 (== Q)
* AGPTek H3 (== K)
* Surfans F20 (== K)
Other notes:
* Significant improvements in the shared Hiby-platform launcher/loader
* SD card can theoretically be hot-swapped now
* Support external USB mass storage!
* Some consolidation of Hiby-platform targets
* Some consolidation of plugin keymaps
Todo/known issues:
* Keymaps need to be gone over properly
* Convert to HAVE_SCROLLWHEEL?
Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
Split WM1A/WM1Z because they don't have the same KAS. On newer devices, the KAS
is actually 64 bytes, not 60. The strange thing is that "get_dnk_nvp kas" returns
60 bytes whereas "get_dnk_prop kas" returns 64, not sure why.
Change-Id: I944d3d838209ba58388439af0cdf5d7c74f1f7fc
Most credit goes to: Roman Skylarov
Additional integration and refactoring by myself.
*** COMPLETELY UNTESTED ***
Change-Id: Ia64c36d92e0214c6b15f7a868df286f8113ea27b
This codec requires floating point.
Original author: Peter Sovietov
Ported to Rockbox: Roman Skylarov
Further integration and bugfixes: Solomon Peachy
Change-Id: I781ecd3592dfcdbbc694063334350342534f1d6c
It doesn't work properly and interferes with the power button in the keymap.
Rework WPS keymap a bit to make single-tap power emulate lock.
Change-Id: I9d9b9b4adcea3764e6e427f484e051c9bab9d13b
Basically, existing sizes apply for <= 48KHz audio. Up to 96K,
we double the mix buffer. up to 192K, we double it again.
Will help reduce the interrupt load and overall latency, keeping it
roughtly constant as a function of time, regardless of bitrate.
(It is acutally a fixed-size buffer, statically-allocated to handle the
worst-case bitrate the player supports. However, at runtime if we are
using a lower bitrate we will only use a portion of it in order to keep
latancies down)
Change-Id: I61ca23180a86502732b0903fe9691c1a8c2aeaea
Unsure why this is happening, but now we detect and recover errors at
startup.
Also clean up the mismash of printf(), DEBUGF(), etc in favor of panicf() for the really serious stuff and logf() for everything else.
Change-Id: I9aaa620d55d556645c9a6d108541b987983b32a8
Note: PCM mix buffer sizes are _way_ too small for these high bitrates
(We really need to make the mixer stuff use dynamic buffer sizes based
on the bitrate. Maybe pre-allocate a max size based on upper bitrate limit,
but use only part of it at lower bitrates? So we can have sane latency..)
Change-Id: Id7b4afd73dba7f1ffb84b2e1c016859fae5d6835
* xduoo x3ii/x20: Better line out support
* less granular volume settings (too many steps before)
* Better handling of swiching sample rates
* Log actual sample rate in debug menu
Most credit goes to Roman Stolyarov
Additional integration [re]work by myself
Change-Id: I63af3740678cf2ed3170f61534e1029c81826bb6
* Kill LCD when turning off the backlight
* Fix logic errors in lcd_enable() calls
* Use ioctls instead of sysfs to twiddle lcd enable
Change-Id: I6864ff63d87b747ac48719b0f4ba2de00333a1d3
* SAMPR_CAPS_ALL -> SAMPR_CAPS_ALL_48/96/192
* All targets claiming SAMPR_CAPS_ALL now get appropriate subset
* No need to explicitly define HAVE_PLAY_FREQ
* Rates that are a multiple of 44 or 48KHz can be used for playback
Inspired by a patch by Roman Stolyarov, but substantially rewritten by myself.
Change-Id: Iaca7363521b1cb9921e047ba1004d3cbe9c9c23e
Can be disabled at runtime by setting hold switch.
Boosts sysbench sequential write performance by 34-58%
Change-Id: I060c9d7dddc1b448f18aa46af8f8aff046e07843
* DMA Bulk IN (ie our TX) results in sequential transfers 33-68% faster.
* DMA Bulk OUT (ie RX) is mostly stripped out due to complete brokenness.
* Interrupt and control endpoints remain PIO-driven.
Other improvements:
1) Use consistent endpoint references (no magic numbers)
2) Greatly enhanced logging
3) DMA support can be compiled out completely
4) Setting lockswitch will disable all DMA operations at runtime
5) Much more robust error checking and recovery
Change-Id: I57b82e655e55ced0dfe289e379b0b61d8fe443b4
Fixes deficiencies with the button system on the X3
The x3 has an interesting button layout.
Multiple key presses are NOT supported unless
[BUTTON_POWER] is one of the combined keys
As you can imagine this causes problems as the power button takes
precedence in the button system and initiates a shutdown if the
key is held too long
instead of BUTTON_POWER use BUTTON_PWRALT in combination with other keys
IF using as a prerequsite button then BUTTON_POWER should be used
Multiple buttons are emulated by button_read_device but there are a few
caveats to be aware of:
Button Order Matters!
different keys have different priorities, higher priority keys 'overide'
the lower priority keys
VOLUP[7] VOLDN[6] PREV[5] NEXT[4] PLAY[3] OPTION[2] HOME[1]
There will be no true release or repeat events, the user can let off the
button pressed initially and it will still continue to appear to be
pressed as long as the second key is held
Tree scrolling is PLAY+NEXT or PLAY+PREV
Change-Id: I88dfee1c70a6a99659e8227f5becacc50cc43910
Group commands for a bit more speed
bitdelay was not being inlined
lower bitdelay to 12 cycles
Clean-up magic numbers
Change-Id: Ifeb57a5532807a598f1ec5e1c55f03e4aa1e133f
* Increase audio buffer size to better handle IRQ latency (256->2048)
* Ensure DMA engine is idle prior to starting transfers
* Set AIC to repeat last sample in case of underflows
Change-Id: I9c45c20481ee072e5882b7586fb7d50bd8ef2f35
Based on code originally written by Amaury Pouly (g#1789, g#1791, g#1527)
but rebased and heavily updated.
Change-Id: Ic794abb5e8d89feb4b88fc3abe854270fb28db70
only check button values with adc when buttons are actually pressed
battery level check frequency is now around 30 seconds
switched to polling for the battery voltage w/ timeout
Ifdef functions Allow BACK OPTION PLAY to be the first of a two key combo
Change-Id: Icb48d62ac8d82b4dc931df5e1c5b4a84a9a69772
Back off to 480MHz [max] clock, bus/mem clock of 120MHz.
576 is unstable on at least one unit, and 528 still glitches.
Change-Id: I020e48532524e739f3bfa42bed570381ccd34959
* Don't stop clock before switching speeds
* Don't stop clock prior to transactions
* Stop clock at the end of transactions
Will result in slightly better performance and some power saving when
we're not actively using the SD peripheral.
Change-Id: I1c82476cad97137b1469900645ecf7bb0887119a
* Check to see if clock is [not] running prior to [en|dis]abling it
* Stop clock _prior_ to resetting controller
* Stop clock after transaction is completed, not before initiating it
* Use controller's low power mode (disables clocks when idle)
* Fix, and enable, interrupt-driven DMA transfers
* Fixes for full interrupt-driven operation (WIP, still broken)
Change-Id: I723ffa6450fc85f97898c8a8b3e538ae31c4858e
There's a code path that calls sd_init_device() while we hold sd_mtx, but
sd_init_device() tries to obtain the mutex while doing its work.
Change-Id: I882c595e9e7cd2224b1db0d413925668628476e9
* Allows both SD interfaces to have requests in flight simultaneously
* Fixed a deadlock in the hotswap code
* Ensure TX DMA is idle before initiating a request (bug due to a typo)
Change-Id: I988fa29df5f8e41fc6bbdcc517db89842003b34d
Firmware now includes rudimentary redirect functionality
but this only supports /.rockbox in the root of the device
This patch allows loading external drive and directory into root namespace
Root Redirects can now be put into different folders
For instance placing '/_test' into SD1/rockbox_main.<playername>
will redirect to /<1>/_test/.rockbox
Debug menu>Bootdata now has root directory listed in addition to RAW Bootdata
Redirect root work from Michael Sevakis g#1556
Redirect will be updated if code refactor is ever done
Requires Multiboot bootloader (already in main)
Change-Id: I697b3d0499f85e789c3020bc2133fbe0023f72a2
Provide definitions for the macros:
* RB_ROOT_VOL_HIDDEN(v) to exclude certain items from the root.
* RB_ROOT_CONTENTS to return a string with the name of the
directory to mount in the root.
Defaults are in export/rbpaths.h
It's a bit much for those that don't need the full functionality.
Some conditional define can cut it back a lot to cut out things only
needed if alternate root mounts are required. I'm just not bothering
yet. The basic concept would be applied to all targets to keep file
code from forking too much.
Change-Id: I90b5c0a1c949283d3102c16734b0b6ac73901a30
(More specifically, use the SoC's "OS Timer", slaved to the main XTAL so
it doesn't matter how the main CPU is clocked)
Change-Id: I799561ac823ff7f659a05144cf03b6a13d57ea7b
PLL1 clock for those frequencies has been dropped from 508 to 169.5 MHz,
so it's still a respectable reduction.
(I'm not sure how/why it ever worked with the XTAL source, but it did,
and was off by an audible amount)
Change-Id: I614d87e7dfdfe9210702b9c646d3863c06d6780b
I never added multiboot awareness to ROLO
When a new firmware file was loaded [Bootdata] would not be
copied to the new instance resulting in the firmware
running off the internal drive till next reboot
Bootloaders shares the rb-loader code but should not be
affected by the removal of static from write_bootdata()
Change-Id: Iccb18eebeee5c59f9534df51eb6826876c441762
* for <= 48KHz, BCLK must be 256*freq (ie bdiv = 4)
* for <= 96KHz, BCLK must be 128*freq (ie bdiv = 2)
* for 11/22/44/88 KHz, disable PLL1 and run off XTAL
* cut PLL1 with 12/24/48/98 KHz audio from 516->86MHz
* cut PLL1 with 8/16/32/64 KHz audio from 426->106.5MHz
This should result in significant power savings for
common 44.1KHz audio playback, and pretty good savings
for everything else.
As an added bonus:
* enable de-emphasis filters at 32, 44.1, and 48 KHz
Change-Id: Ie59067cd46c47e62abf4a32c53519efad104d6c8
default/low speed is 192 MHz, Max is 576
Downclock PCLK/MCLK/etc to 96MHz to save a bit of juice
Honestly the high speed could be dialed down to, eg 384
as this thing is so bloody fast..
Change-Id: Ie65597c74290f1603e65f69dae8e75b59c8ba0b4
PLL0 Needs to be a multiple of 48MHz for sane USB operation!
(Indeed, "typical" clock for this part is 528, but that seems a
waste of power)
Also fixes a minor bugaboo in the jz4670 usb divisor calculation
that won't matter until we enable reclocking
Change-Id: I40b1fd1ae48871e50885981ccc8b01feb711b9a5
Allow IPod 3rd generation to recognize when USB is connected and reboot into disk mode.
This problem is listed at the bottom of the Ipod status page https://www.rockbox.org/wiki/IpodStatus
Change-Id: I8f32afd065d3a91cddc56fe63454bd082bfa29b9
Note: I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.
Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
HAVE_LCD_BITMAP is now redundant.
lcd_bitmap is always-on in features.txt so manual and lang strings
don't have to change
Change-Id: I08eeb20de48099ffc2dc23782711af368c2ec794
If we come up and the RTC is in a reset state, we need to release that
before trying to initialze anything else. (See IMX23RM 23.8.1 and 39.3.10)
Change-Id: I1820ab771ba81f7d428d07040b7d188d9f688127
Main/IRQ from: 7.5/0.75 to: 7.25/1.0
With the reduction of the opus codec stack usage, giving the IRQ stack
some additional breathing room is now possible.
Change-Id: Id0cd3747fcaab70e2360667ac8c1a97ba7234ccf
when buflib_init is called with a buffer smaller than
sizeof(union buflib_data); size will be zero
Later when the alloc fails buflib will keep try to free items
in order to satisify the request this crashes in the sim
I suspect this behavior holds true on device as well
but I havent verified this as of yet.
patch adds minimal overhead to the buflib and panics when the size is too small
Change-Id: I46e510367fc1cac19ce01ee6f92d8cf0d65ef914
The FC-1307 CF->SD converter that is the basis of a lot of ATA->CF
devices (including several iflash iFlash models) claims to not support
ATA power management commands.
Rockbox unconditionally issues those commands as support is mandated by
the ATA spec. This patch checks the capability bit, and if it's not
supported, does not attempt to put the ATA subsystem to sleep.
It is not clear if the problems lie with the SLEEP commands or the wakeup
process, but who knows where else the FC1307 violates the ATA specs, and
reliability is much more important than power savings.
Change-Id: I8b539c579d0449a8a3cfa63cdd1387db990fe820
The "try to mount as superfloppy" fails with some partitioning layouts
because sector 0 can have a mostly-valid FAT32 signature. However, in
all dumps I've looked at, sector 0's fsinfo offset value points at a place
which lacks the fsinfo signature.
Resolves FS#13213, no known regressions.
Change-Id: Ib323d35cca6ca54e11aca6ba77041bf33a05a277
This was broken when the major update to iap was comitted.
ia-lingo7.c created and various iap related files modified.
On 4G, 6G and Nano 1/2Gen iPods the remote will function
even though the radio won't.
Tested on 4G Greyscale, 4G Color, 4G Photo, 4G Mini 1st Gen,
4G Mini 2Gen, Nano 1G, Nano 2G, Video 5G, Video 5.5G
Change-Id: Ia74e3d07d9ab5edc6da8eafa96801ede722be331
Linux offers the high-level i2c-dev driver to directly access the
i2c bus(ses) on the system. This system device is used to get rid
of the (rather silly) radio chip kernel module for ypr0 target and
correctly enables radio access also for the ypr1 target.
fm-radio chip is located on i2c-0 bus on the ypr0 target while it
is located on i2c-1 bus on the ypr1 target.
Power-up (RST) pin is also handled for both targets, which is wired
to another GPIO of the i.MX 37 platform.
Additionally, this patch simplifies the RDS low-level handling by
exploiting the Si4709 debug interface which comes with a mutex
protection as free bonus.
Change-Id: I839282bec4a27ad0ad8403c5a8dd86963b77e1bf
For reasons that are still unclear, the 'ncbss' region was overlapping
the "audiobuffer" when linked with 2.21, but okay with 2.20.
Fixed it by making the audiobuffer explcitly use the current position
instead of relying on it being implicit.
With this change, portalplayer-based targets generate working binaries
when built with binutils 2.21 or newer.
This bug also theoretically affects imx233/imx31 targets as they
also have NOCACHE_BASE games in their linker scripts, but I lack
access to one to test with.
Change-Id: Idb38ab20f03599b9ed3d4bc0eafe519f38677438
This appears to solve _some_ of the crashes experienced when using
gcc494 on the multicore PP targets (eg most older ipods).
(With this change, the asm vs plain-C versions behave identically)
corelock_lock(), corelock_unlock(), and corelock_trylock() were declared
with the 'naked' attribute. However, naked functions are only allowed
to have 'Basic Asm' components, and we used some extended asm, but
without declaring clobbered registers, making assumptions about register
arguments, and also directly returned to the caller via asm code.
This is what the GCC docs have to say about this stuff:
"While using extended asm or a mixture of basic asm and C code may
appear to work, they cannot be depended upon to work reliably and are
not supported."
Change-Id: I79a9c4895584f9af365e6c2387595e9c45d89c7d
This allows for a superfloppy that has MBR-like data in the BPB.
this solves FS#12294 while allowing arbitrary partition types.
Change-Id: I53880fe7dd53e5015f5f15be0ddba11105fcd778
If we aren't going to check for the partition type, we don't need the array of
known FAT partition types.
Original Author: Torne Wuff <torne@wolfpuppy.org.uk>
Change-Id: I558d4287189408c513dfbca49e13906cdb7918b1
Instead of only mounting partitions with a FAT partition type, try any
partition that isn't type 0 (unallocated) or 5 (extended). This makes it easier
to reformat SDXC cards which have the exFAT partition type, and also brings us
in line with pretty much every other OS at this point. Anything with a
valid-looking FAT superblock will get mounted.
original author: Torne Wuff <torne@wolfpuppy.org.uk>
Change-Id: I3ea8d437a79f9da270f9d119cc670e472331a9da
On some devices, the button driver allows a "software poweroff" by long-
pressing a certain key. This behavior is inconvnient when that button needs
to be held down for other purposes, such as moving the cursor in rockpaint
or sgt-untangle.
This patch allows selectively disabling the software poweroff (enabled by
default) from both core and plugin code.
Change-Id: I7580752888ae5c7c7c5eb1be5966e3d67f17d4b4