Commit graph

16 commits

Author SHA1 Message Date
Tomasz Moń
8de163b8ae
Sansa Connect: Fix reported CPU frequency
Make frequency related comments accurate. Disable UART0 clock.

Change-Id: I224a3d6656ad53165dcff68ed716fa2c6863240d
2021-07-09 14:16:05 +02:00
Tomasz Moń
f6c7407cc3 DM320: Use SD/MMC data done interrupt
Wait on semaphore until DMA finishes instead of busy waiting. This
allows the CPU to be used by other tasks during transfers.

Increase peripheral clock frequency, divide AHB by 2 instead of 3.
Function clock frequency is AHB divided by MMC divider + 1.

Change-Id: Ic890634da7e3541962ea3501eae8fa2ca2db606a
2021-06-15 07:31:29 +00:00
Tomasz Moń
163e3507f8
Sansa Connect: Working USB Mass Storage
Acknowledge SYS_USB_CONNECTED in all queues so USB task can gain
exclusive access to the storage.

Reduce CPPI requeue timeout to speed up disk access.

Change-Id: I322aae4cac679696bb8186ccacf838a18f0715e9
2021-06-09 20:52:36 +02:00
Tomasz Moń
7f3d0ce814 DM320: Fix SDHC response format 2 handling
Return complete R2 response to caller. Due to incorrect bitfield
handling only bits [127-96] were ever returned to caller.

Change-Id: I83726af35fb24a8051fcca8b8d019ad89d17500e
2021-06-09 10:09:50 +00:00
Tomasz Moń
77603c344d DM320: Fix buffer overrun in sdmmc driver
Modify count, buffer and start address only after successful transfer.
This makes the retry operation to use the same address and buffer as the
just failed transfer.

Change-Id: I4f49bbdc861d634e33ea5e939a9693474411d24d
2021-06-05 18:41:02 +00:00
Michael Sevakis
1654efc313 Unify storage threads into one
* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.

* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.

* Each has an event callback called by the storage thread.

* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.

* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.

* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).

* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.

* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.

* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.

Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
2017-10-26 14:35:41 -04:00
Michael Sevakis
6db80020b4 Do some housekeeping with fat.h and SECTOR_SIZE
Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.

Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.

(We'll see what's in fact pointless in a moment ;)

Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
2017-03-12 22:05:44 -04:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Michael Sevakis
a56f1ca1ed Cleanup MV/MD macros a little.
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.

Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.

Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
2013-08-17 12:18:22 -04:00
Tomasz Moń
f9a135a81f Sansa Connect: Significantly decrease MIN_YIELD_PERIOD in sdmmc driver.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31400 a1c6a512-1295-4272-9138-f99709370657
2011-12-22 08:45:09 +00:00
Tomasz Moń
d63b19ab49 Fix comment in sdmmc to reflect what it really means.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31390 a1c6a512-1295-4272-9138-f99709370657
2011-12-21 11:55:12 +00:00
Tomasz Moń
013384f138 Sansa Connect: Add udelay() in sdmmc card initialization to prevent dead locks.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31388 a1c6a512-1295-4272-9138-f99709370657
2011-12-21 09:58:03 +00:00
Tomasz Moń
a0b81bdbfc Sansa Connect: Disable USB clocks when disconnected.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31323 a1c6a512-1295-4272-9138-f99709370657
2011-12-16 11:20:38 +00:00
Tomasz Moń
ddd594b03e Sansa Connect: Use sleep() instead udelay() in AVR spi_txrx.
This should prevent buffer underruns that can occur during heavy use of buttons or scrollwheel.



git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31267 a1c6a512-1295-4272-9138-f99709370657
2011-12-15 15:33:53 +00:00
Tomasz Moń
297c29cba6 dm320: call storage idle notifys on in sdmmc thread
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31086 a1c6a512-1295-4272-9138-f99709370657
2011-11-28 21:12:54 +00:00
Tomasz Moń
e8a8a1be43 Sandisk Sansa Connect port (FS #12363)
Included are drivers for buttons, backlight, lcd, audio and storage.



git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31000 a1c6a512-1295-4272-9138-f99709370657
2011-11-16 14:08:01 +00:00