Use 32 bytes for cache line length (arm926ej-s), this prevents
misalignments of ATA storage buffer which in some builds could
cause weird faults.
Change-Id: I88dc595d251315620ec49b0251ddc039ff47181e
Reviewed-on: http://gerrit.rockbox.org/1031
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
This changes iBasso DX50/DX90 config from CHARGING_SIMPLE (Simple, hardware
controlled charging (CPU cannot read charger state but may read when power is
plugged-in) to CHARGING_MONITOR (Hardware controlled charging with monitoring
(CPU is able to read HW charging state and when power is plugged-in)).
Not really usefull at the moment, since USB connection (charging) is not (yet)
gracefully handled for iBasso devices.
Change-Id: I55da81b10637d4de88d713ea5eba08eb59bc629f
Reviewed-on: http://gerrit.rockbox.org/1010
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
This restores functionality that was broken in g#194 and committed as
revision 7ec426e497.
Bidirectional communication is required to ask the clickwheel controller
for the initial button state during boot. Otherwise our driver would only
know about pressed buttons when the first change event is received,
which is too late for e.g. prevention of USB connection during boot.
This fix is also required to support the selection of OF, Rockbox,
Disk Mode, etc. in the iPod Classic Rockbox bootloader.
Change-Id: I127d54cf9e630d8075dd6d66f95dacb2816bfbc8
Reviewed-on: http://gerrit.rockbox.org/938
Reviewed-by: Michael Sparmann <theseven@gmx.net>
Tested: Michael Sparmann <theseven@gmx.net>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Patch by Mihail Zenkov who measured a modest increase in power consumption with
the current sink enabled.
Change-Id: Ib1c1639318de35d449ca51a9bd480005cb6a2ee0
Reviewed-on: http://gerrit.rockbox.org/989
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested: Michael Giacomelli <giac2000@hotmail.com>
measured several milliamps power reduction from having the PHY disabled.
Change-Id: I29e55222eb50acf2023ac1113a90612029c580af
Reviewed-on: http://gerrit.rockbox.org/988
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested: Michael Giacomelli <giac2000@hotmail.com>
This improves compatibility with various HDD and CF/SD card mods.
It should also reduce power consumption while the drive is powered down.
Change-Id: I4b22c59b5d9ae2daea2ec5892e348e7e1934ca3e
Reviewed-on: http://gerrit.rockbox.org/897
Tested: Franklin Wei <frankhwei536@gmail.com>
Tested: Nial Shui <nialv7@gmail.com>
Tested: Michael Sparmann <theseven@gmx.net>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source
can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port
was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port.
The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port.
Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did
was to separate the code for DX50 (&DX90) from the android target.
On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it.
What else I changed from Ilias sources besides the separation from the target "android":
* removed a dirty hack to keep backlight off
* changed value battery meter to voltage battery meter
* made all plugins compile (named target as "standalone") and added keymaps
* i added the graphics for the manual but did not do anything else for the manual yet
* minor optimizations
known bugs:
* timers are slowed donw when playback is active (tinyalsa related?)
* some minor bugs
Things to do:
* The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the
official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with
ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights.
Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go.
* All the wiki and manual
to build:
needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed
./tools/configure
select iBasso DX50 or iBasso DX90
make -j apk
the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed)
the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed)
The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There
is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary.
Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his
bitbucket page, using the CWM-OF and his installation script package.
Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0
Reviewed-on: http://gerrit.rockbox.org/941
Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
To stop erroneous button presses, allow users to add a deadzone between
the button via the Settings > General > System menu > Touch Dead Zone.
The configuration was chosen this way: the touchpad has the same DPI
in both direction so the setting applies the same on both the X and Y
axis. The setting ranges from 0 to 100 and is internally multiplied by 2
giving a maximum deadzone of 2*100 = 200 around each button, which
account for 400 total (once around each button), effectively reducing
each virtual button from 1000x600 to 600x200 when using the maximum value.
Change-Id: I8683c63d2950200eb32d1dda0a00bbd92d83d5be
Reviewed-on: http://gerrit.rockbox.org/677
Reviewed-by: Benjamin Brown <foolshperson@gmail.com>
Tested: Benjamin Brown <foolshperson@gmail.com>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Forgot to (void) an unused parameter when priorityless.
usb-drv-rl27xx.c was using a compound init to initialize a semaphore
but the structure changed so that it is no longer correct. Use
designated initializers to avoid having to complete all fields.
Forgot to break compatibility on all plugins and codecs since the
kernel objects are now different. Take care of that too and do the
sort thing.
Change-Id: Ie2ab8da152d40be0c69dc573ced8d697d94b0674
Abstracts threading from itself a bit, changes the way its queues are
handled and does type hiding for that as well.
Do alot here due to already required major brain surgery.
Threads may now be on a run queue and a wait queue simultaneously so
that the expired timer only has to wake the thread but not remove it
from the wait queue which simplifies the implicit wake handling.
List formats change for wait queues-- doubly-linked, not circular.
Timeout queue is now singly-linked. The run queue is still circular
as before.
Adds a better thread slot allocator that may keep the slot marked as
used regardless of the thread state. Assists in dumping special tasks
that switch_thread was tasked to perform (blocking tasks).
Deletes alot of code yet surprisingly, gets larger than expected.
Well, I'm not not minding that for the time being-- omlettes and break
a few eggs and all that.
Change-Id: I0834d7bb16b2aecb2f63b58886eeda6ae4f29d59
* HWCODEC bootloaders
* Remove references to thread structures outside the kernel. They are
private and should not be used elsewhere. The mrobe-100 is an offender
that gets squashed.
* The ata.c hack stuff for large sector disks on iPod Video gets squashed
for the same reason. I will no longer maintain it, period; please find
the real reason for its difficulties.
Change-Id: Iae1a675beac887754eb3cc59b560c941077523f5
* Seal away private thread and kernel definitions and declarations
into the internal headers in order to better hide internal structure.
* Add a thread-common.c file that keeps shared functions together.
List functions aren't messed with since that's about to be changed to
different ones.
* It is necessary to modify some ARM/PP stuff since GCC was complaining
about constant pool distance and I would rather not force dump it. Just
bl the cache calls in the startup and exit code and let it use veneers
if it must.
* Clean up redundant #includes in relevant areas and reorganize them.
* Expunge useless and dangerous stuff like remove_thread().
Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
thread_queue_wake() doesn't need the 2nd parameter. The original purpose
for it never came to be.
Non priority version mrsw_writer_wakeup_readers was left improperly
finished. Get that back into line.
Change-Id: Ic613a2479f3cc14dc7c761517670eb15178da9f5
Any number of readers may be in the critical section at a time and writers
are mutually exclusive to all other threads. They are a better choice when
data is rarely modified but often read and multiple threads can safely
access it for reading.
Priority inheritance is fully implemented along with other changes to the
kernel to fully support it on multiowner objects.
This also cleans up priority code in the kernel and updates some associated
structures in existing objects to the cleaner form.
Currently doesn't add the mrsw_lock.[ch] files since they're not yet
needed by anything but the supporting improvements are still useful.
This includes a typed bitarray API (bitarray.h) which is pretty basic
for now.
Change-Id: Idbe43dcd9170358e06d48d00f1c69728ff45b0e3
Reviewed-on: http://gerrit.rockbox.org/801
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Remote buttons are bound to the standard buttons in button-target.h, but they can
have a separate buttonmap, if someone wants.
Change-Id: Id8c78a3dfec0005bf588dc16416870b4c7c56836
OF doesn't do such thing. Values in mV are converted proportionally, so no change
to the battery meter.
Change-Id: Ic545b0514535e7f17f0379ed02f6bdf515f69ac6
The "percent_to_volt_charge" values are quite arbitrary
and may need some more tweaking.
Change-Id: I9f177d46681030d615fe2c2e78cf9bd2dde026af
Reviewed-on: http://gerrit.rockbox.org/824
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
This doesn't touch external tools as I see no need for.
Change-Id: Ia69248c4b6a033c3772916525257e3540bddcffa
Reviewed-on: http://gerrit.rockbox.org/891
Tested: Sebastian Leonhardt <sebastian.leonhardt@web.de>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
crc32gentab() which initilizes crc table was called in bootloader
but not in main binary. Fix this temporary by always calling it in
load_mi4(). The proper fix probably to switch to const table and
drop runtime initialization.
Change-Id: I8b0c2c791642f56ed56189d156647661935a815d
Apparently the backlight driver is leaking current even when the PWM set to 0.
This patch should greatly improve the battery life of the device.
Change-Id: I76bbc8a87cae452e599b37de17e91f373cee58bc
On those targets, since the LCDIF cannot recover from underflow, changing the
EMI frequency kills one frame and cause flicker.
Change-Id: Id3c130636bcfddcc6c54896602699fbaa1636ab4
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.
It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.
lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.
All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).
Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
There is no simple method to detect radio through the 3-wire interface, so it's
not implemented for the YH-925 for now. YH-920 always has a radio.
Change-Id: Iea484d752915fcd40dbbbd7dbbf13e81aaf548db
Although both players basically have the same keys, the
differences in the layout is rather big, so I think both
deserve their own keymaps.
(On the yh820 the FFWD/PLAY/REW buttons are located above the
direction keys, on the yh920 at the side of the player.
Furthermore the yh920/925 has a REC switch, whereas
yh820 has a push button.)
Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15
Reviewed-on: http://gerrit.rockbox.org/814
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
The lcd driver now works but is awfully slow. The trick is to put it in system
mode instead of RGB and setup 16bpp. The GRAM data can then be sent directly
with the SPI but since it's bit-banged and the CPU running at slow speed,
full screen refresh takes over a second, even with a slightly optmised version.
The OF uses a DMA mechanism with a proper LCD controller but the setup is much
more complicated and doesn't work at the moment.
Change-Id: I6c95d91de31bff97d0a5848b8e2078c21deb5895
The write buffer should not be modified but the current code does and then
forget to restore it to its original content. I'm not sure if any code relies
to the write buffer to not be modifies by the write function but this seems like
a reasonable assumption in general so it's better not to break it.
Change-Id: I449a01db2ec51d2273e59b69c59db0e7d2eed3db
Scrollstrip works as quadrature encoder. We set pin change
interrupt for both edges of signal both lines and sample the state
in ISR. From time to time the sequence is out-of-sync which was
properly detected but erroneously handled leaving scrollstip
interrupts disabled.
Change-Id: I08e4f99c6c27df0f8180aa16e6e1d9e4203bafa7
Reviewed-on: http://gerrit.rockbox.org/782
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Tested: Marcin Bukat <marcin.bukat@gmail.com>
This patch completes the plugin keymaps for the Zen X-Fi3 and enables those plugins for compilation.
One key was changed in "button-target.h" for compatibility with Rockboy.
This also caused the changes to "keymap-zenxfi3.c", to keep the stock functionality (no further changes in here).
Change-Id: Ic222faf89e9a9a2332a49d6e532cedb6eb16d3d7
Reviewed-on: http://gerrit.rockbox.org/762
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Apart from the fact that the original settings were much
to sensitive for my taste, they are now easier configurable.
Change-Id: If1772367fc1f34fa1255f57b1831d1f33dc34558
Reviewed-on: http://gerrit.rockbox.org/772
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Before, the Cypress chip power is always turn on either from internal battery
or from usb host. In this regard, the internal battery energy was spend on the
inactive chip. Now power of the Cypress chip is enabled only on the external usb host.
Change-Id: Iae7cddd1237ea9ed93fee5404575cc01543cb00c
Reviewed-on: http://gerrit.rockbox.org/433
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Defining HAVE_BUTTON_DATA without simultaneously defining HAVE_TOUCHSCREEN
caused compile errors. (I need them separated for a scrollstrip driver.)
Change-Id: I945d3437d840035ccc0c147f8155029b403c6ec2
Reviewed-on: http://gerrit.rockbox.org/771
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
The build system needed fixes because the tools paths changed and one tool that
we used (apkbuilder) was removed entirely. Recent NDKs don't ship gcc 4.4.3
anymore, therefore switch to 4.6. The code itself needed a fix for a jni
reference bug that was uncovered by KitKat.
The port now builds with latest sdk (r22) and ndk (r9d).
Change-Id: Id74fa54ba93bbb0ee30373fbe79e92c5ff03201d
For some reason the power subsystem needs to know the relationship between
the VDD{D,A,IO} and uses a weird register to do so.
Change-Id: I7fcc75f6cc0460b4997914986deda7ca544a4940
Contrary to the imx233, the stmp37xx lcdif doesn't know how to properly
recover from underflow and things are worse because of the errata which
makes the lcdif not clear the fifo. Workaround this by detecting underflow
and taking action: stop dotclk mode (will clear fifo) and schedule next frame.
The dma transfers now write the ctrl register as part of the PIO writes,
making the code simpler.
Change-Id: I15abc24567f322cd03bf2ef7903094f7f0178427
Implement scanning as binary tree in array.
Make the ADC calls fewer without compromising read quality.
Declare the thread function as 'noreturn' to save some stack. Reduce
stack size (regardless, % use is now a bit lower).
Change-Id: I239792fd2a0a2c019d1ec4af1d6d4b466cdf0ef5
I must have been blind and copied some intermediate file
instead of final version. No functional change, only fixes.
Change-Id: Icaa868225517662c88f8492b1f04808407853361
No code changed, just shuffling stuff around. This should make it easier to
build only select parts kernel and use different implementations.
Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
1) Avoid load/store delay slot by reorganizing instructions
in copy loops
2) Fix off-by-one error in cache initialization code.
This was harmless as it simply set line0 twice, now it sets
every cacheline only once.
3) Fix off-by-word error in .bss clearing loop.
The addiu in branch delay slot even if calculated is not seen
by the branch instruction itself, so the code did one word
too much in clearing.
4) Fix off-by-word error in deadbeefing stack.
See above.
Change-Id: Iabb09a55979de7aa2e2b9234273683fc7e9762c5
A thread polls the appropriate GPIO pin for sd card presence and mounts
using the mount system call.
Change-Id: I31ab41c4120f4af64eb6998b7e7b6f9051585efb
Part of this change is to align sdlapp builds to other application targets
in that the sim_* wrappers are not used anymore (except for sim_read/write).
Path mangling is now done in rbpaths.c as well.
Change-Id: I9726da73b50a83d9e1a1840288de16ec01ea029d
The virtual external storage can be inserted/extracted with the e key. This
has little effect because there is no way to access the storage (yet, a later
commit will change this). Except on ondio where the mmc needs to be
extracted before entering USB (like on real target).
Change-Id: I523402832f3b4ae71e0603b281aba4fb8592a897
CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be
compiled for application targets without compiling storage.c or performing
actually raw storage access. This is primarily to enable application targets to
implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit).
SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS
(how to add a bit to an existing preprocessor token?).
Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
This driver will subsume the old button-lradc driver and support far more
options. It can sense LRADC channels, PSWITCH, GPIOs and it handles special
"buttons" like headphone insertion and hold detection. It also provides a
more natural description of the buttons using a target-defined table with some
macros to make it easy to read and write. It uniformely handles debouncing on
LRADC channels and PSWITCH.
Change-Id: Ie61d1f593fdcf3bd456ba1d53a1fd784286834ce
On some OSes like Windows or if running in a virtual machine, the one second
timeout might be too short.
Change-Id: I717f7a2aaed1cb3d40e8fbe6f9b1081b43ceea95
Original fix by Marcin: it had a problem because crt0 on imx233 is more
complicated than many targets: since we use virtual memory, we first disable
the MMU, then move the entire image (including init and itext stuff), then
setup a temporary stack to setup the MMU. Only when the MMU is enabled, can
we move the init and itext stuff to its right location and finally boot.
This requires some trickery because:
- the initial move copies everything, including init and itext
- the stack overlaps with init and itext to reclaim space
- the temporary stack cannot be the same as the main stack to avoid trashing
the init and itext code, also it needs to be a physical address
Change-Id: Ibaf331c7d90b61f99225d93c9e621eb0f3f8f2dc