According to the on screen instructions, any other button
should mean No.
More importantly, in my experience at least, the Select
"button", since it is touch-activated, can sometimes be
pressed by accident, especially when a warning screen
is displayed as a result of pressing that same button.
Change-Id: Ieeadfa8018b5df99605297bc47948a181c22dab4
Don't change the abort button to Ok after a successful bootloader
install, this will be done by the following steps.
Change-Id: I4275de1f44bddf0580b10b36240a36a43daa68d0
No need to show a separate entry when a cached file has been used, do it
the same way as bootloader downloads do.
Change-Id: I42a21a37474a778975e82af0102e0152677a0343
Loading the information can take a bit depending on the speed of the
disk. To make the application not appear as frozen update the UI more
often, and display a "Loading" text during data retrieval.
Change-Id: I012487d031ea71e62b583ca1c40220ea709e7034
np_file is a buffer of size MAX_PATH. After
removing only the file name component and
leaving the rest of the path, the
available space may not be sufficient
for appending another file name (possibly of
size MAX_PATH itself) to it.
This can occur after a file of acceptable
length is opened in ImageViewer, and you
then advance to another file whose path
(including the file name) is longer than
MAX_PATH.
Change-Id: Ideadd9451359bd5735bce92fca5d983e61f300e9
When the 'Album Art' setting was set to
'Prefer Image File' and neither image file
nor embedded artwork were found,
playback would check for files twice.
Change-Id: Ibe392928d58ec04103e2572124841724509bd859
zlib has been updated to 1.2.12 on March 27, 2022 with the following note:
Due to the bug fixes, any installations of 1.2.11 should be
replaced with 1.2.12.
The previous version has been removed and is no longer available for
download on the official site.
Change-Id: I807fbb4605378d99654be3e4c1b28bd04de729c9
Don't store the "Install Themes" option. Automatically enable themes
installation if the themes selection has at least one entry selected
instead.
Change-Id: Ib46e8b53b0204555b79dea51545dd7c380f003ff
Avoid constructing the bootloader file path in the caller. Pass filename
list and mountpoint separately so it can directly fall back to the
mountpoint.
Change some functions to use references instead of creating temporary
objects.
Change-Id: I09c9d755553a32de3d02a42a8ce1fcb94f831b2a
Left shifts are not defined in C if they would cause signed overflow,
so these expressions get instrumented, which makes them unusable as
switch values and triggers compile errors when compiling with UBSan.
Change-Id: I0588d4be1e00ba1cfde0eac119ead368b20d10c9
By passing --with-ubsan to tools/configure, you can now build the
simulator with UBSan to catch undefined behavior at runtime.
Change-Id: I054cd46ca59587dd544efbd7bdf6d27a040a4891
flags were getting un-initialized memory
it really didn't matter with the flags getting initialized
anyway
But once I added a new flag that didn't explicitly
set or clear the flag at init well here we are
set flags to VP_DEFAULT_FLAGS in viewport_set_defaults()
add the flags variable to the default vp's set to 0
(it was already initialized to 0 by bss, make it explicit)
Change-Id: I3a9a062455b4cf66d2b8c70fdf05402a5c0c091c
Frequency, file size, and the codec are not stored
in the database and thus can’t be displayed in the
Playlist Viewer's Track Info screen when metadata
is only retrieved from the database.
Change-Id: I9e1d11c13ad8bf7b90b654ed78e4e7f763c30f8a
Eliminates flashing of slide right after launch or
when changing sorting on the M3K using the
volume buttons
Change-Id: Icd317e0b0d5b939269dc8dafd30d0c0f9daa5fd9
This plugin provides a menu for easily editing the root redirect file
on targets that support multiboot. You can select a new root from a
list of Rockbox installations detected on the filesystem or remove all
redirects to boot from the default location.
To avoid searching the whole filesystem, only subdirectories of the
volume roots are checked for valid installations. Only installations
that are compatible with the current player will be displayed.
Change-Id: I7dcbadfd97873b87817870e61d2ae37956d2da00
Allow a clean shutdown to end in either power off or reboot. Add a
new event SYS_REBOOT to signal it and sys_reboot() to trigger the
event. SYS_REBOOT signals a reboot request and should be listened
for alongside SYS_POWEROFF events.
Change-Id: I99ba7fb5feed2bb5a0a40a274e8466ad74fe3a43
Reworking handling of player specific data (static player configuration,
as well as information retrieved from the server) changed the behaviour
on a non-present configuration entry. This eventually caused the
mountpoint not being set for players that don't have a bootloader file
on disk. Fixing this accidentially removed the default-if-not-found
handling for the bootloader file.
Restore the old default value behaviour for both cases.
Change-Id: I627782ccdef198619fb507f8b09a64811b3bd18f
when drwing multiple areas of the screen with other gui elements
you might want to combine updates into a single screen redraw
Change-Id: Ie4130366fa13e25d3d14e937257d11547dd61134
- When uninstalling update the log file only at the end of removing all
files. This gives a major speed improveness since othewise the log
file is written after each file. This slows down things notably,
especially on slow disks.
- Explicitly update the UI during install zip extraction. Avoids
progress seemingly hanging due to the UI not getting updated often
enough.
Change-Id: Ib353a92e02a7038d6e55f5f88dcfb5085602c0f2
When uninstalling parts with lots of small files the process can take
quite some time. Update the progress accordingly.
Change-Id: Iecc4553b36abbc1cf9652a325ccb29b62a7fc4cc
We only use it for playing the TTS sample so it's not too important.
Since this is a separate Qt module it might not be installed, so make it
optional.
Change-Id: I2c91dd5d587c8a984525b2297bbe7d597b816b4f
During bootloader installation sansapatcher disk access is accidentially
set up twice. This is not a problem except on Windows, which will abort
with a "permission denied" error.
This is basically the same problem as for ipodpatcher bootloader install.
Change-Id: I03220e17d0e00a15fff23c02aba7da93d4781964
During bootloader installation ipodpatcher disk access is accidentially
set up twice. This is not a problem except on Windows, which will abort
with a "permission denied" error.
Change-Id: I9a835ef0d49f24df741b7b2909c4bd87cb1c8341
its really painful needing to override global settings in order to change
some aspects of lists
this patch moves:
[scrollbar position, cursor type,
talk_menus, keyclick,
wrap around, scroll paginated]
to variables within the synclist, it also makes updating
after settings changes a necessity
I think I have the static synclists in core covered
(I think the one in gui/list-skinned can be left as is)
this patch allows easy modification these flags on the fly
Change-Id: Id0dcb8b05eb9ecd78929c0aff7678bf2ab4c70a7
The progress callback doesn't rate limit LCD updates, which causes
excessive slowdowns (up to 150x!) on some targets. Limiting updates
to 20fps solves the problem and should boost load speed across the
board, particularly for large images and animated GIFs that may run
the progress callback thousands of times.
Change-Id: Ia48924d4dcb24c1111509329581809be494d0165
In some circumstances it was possible for a bitmap to overflow its
buffer and overwrite the next handle. The easiest way to trigger it
is with a highly compressed JPEG that is decoded to a large bitmap.
Because the JPEG file size is used to determine how much to allocate
this would cause an obvious buffer overflow when the JPEG is smaller
than the decoded bitmap. Fix this by using the decoded bitmap size as
the allocation size. Some overhead must be added to deal with JPEGs,
but it will be freed once the image is loaded.
A less obvious possibility is the fact that add_handle() will allow
a handle to be added even if there's not enough space for the entire
allocation. This is generally beneficial because it allows the first
part of a file to be loaded while waiting for space to free up, but
for bitmaps it is not valid because the whole image is loaded at once.
Hence if there is not actually enough space in the buffer, the bitmap
load can again overflow the actual free space and overwrite the next
handle.
The buffering code supports an H_ALLOCALL flag for allocations that
need the free space available immediately, so use it for bitmaps to
avoid that bug.
load_image() had a sketchy-looking check for free space which stopped
me from triggering the bug with simple tests, but since guessing the
free space is obviously a bad idea when the caller *knows* how much
free space there really is, remove that guess and let the caller tell
load_image() the real deal.
Change-Id: If62a58759705d83c16ee5b50f26bcbccc3f6c01f
JPEG decoding requires additional space in the bitmap buffer beyond
what is needed for the decoded pixel data. Provide a way to estimate
how much overhead is needed.
The actual overhead is sizeof(struct jpeg) + decode_buf_size, where
the latter depends on the image size and JPEG encoding used. From my
testing decode_buf_size is normally pretty small (under 5 KiB) but
looking at the code it could be large in some cases, primarily with
large images, so 32 KiB seems to be a decent compromise. Someone who
knows better about JPEG should pick a better value if that's too big.
Using a constant is obviously not the most accurate but it seems to
be the simplest option for retrofitting to existing code.
Change-Id: I573b0abb8ca2d79e43f185010487f07226edb793
Not sure what the comment is talking about - signed overflow
is undefined behavior and we don't use -fwrapv or other flags
to make it defined. I can't see how a compiler could abuse it
here, but the overflow is nonetheless easily avoided.
Change-Id: Ibed6d7c0d841db2aa86b9d8ba4c6a0d08c413354
don't stop playback to alloc viewports for the keyboard
For the moment it doesn't make much difference
each vp takes about 40 bytes (double that in the sim?)
so not the end of the world 120 extra bytes
Change-Id: I482d7e3061cf9fb8065dc28bf62a6f830770f3c7
- Update the manual entry for PictureFlow with
the latest features and fix keymap
- Strongly suggest enabling the database's
"Load to RAM" feature (in my experience, this
can lead to a ~60x speedup when building the
album index)
- Suggest enabling the dircache, as it can
noticeably improve the loading times for
album art.
Change-Id: I12c7ce5d5388159da1790fc125f2e20bb78dbf96
While the track number is limited to 99, I know of no documented
constraint on the value of offset minutes to 99.
As we are storing the millisecond offset as unsigned long, assuming
32 bit, we can allow 70,000 minutes (2^32 / 60000).
However, I've been unable to generate a test audio file 48 days long
under 2GB, so I've set the limit to 30,000 minutes.
In addition, this change reduces the maximum number of seconds to 59,
and frames to 74.
I've generated some silent test files with the filenames being
cue_[minutes].mp3
http://peskett.co.uk/rockbox/test_cues/
Change-Id: I3ca4468ebc88ba134c4e785e9395f90bf76941ac