Commit graph

20 commits

Author SHA1 Message Date
Aidan MacDonald
55805e13a4 Add new audiohw capability: POWER_MODE_CAP
This allows the user to make use of the DAC's power-saving abilities.
The two modes are "high performance" and "battery saver". This feature
is supported by the AK4376 DAC in the upcoming FiiO M3K port.

The setting is only a manual toggle right now, but in the future it
could be hooked up to the battery level (via another setting) so it
can be toggled automatically when the battery gets too low.

Change-Id: I482af6e2f969fcbdeb3411bd3ff91f866b12d027
2021-03-22 13:00:11 +00:00
Solomon Peachy
db22dae2f9 fix more red.
Change-Id: If5fee31d633e5f75272ba85f5293ad01b1ce573a
2020-10-01 16:39:37 -04:00
Solomon Peachy
a96eb1a7f7 Fix warnings and errors introduced in b030bf5
Change-Id: I23966b6a79c0d2cbab2e01c649c1b991f460d8ad
2020-10-01 16:08:20 -04:00
Solomon Peachy
8cb555460f [3/4] Completely remove HWCODEC support
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.

Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
2020-07-24 21:20:13 +00:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
Solomon Peachy
0662793ca0 Add cleaned-up xDuoo X3 support
Cleaned up, rebased, and forward-ported from the xvortex fork.

(original credit to vsoftster@gmail.com)

Change-Id: Ibcc023a0271ea81e901450a88317708c2683236d
Signed-off-by: Solomon Peachy <pizza@shaftnet.org>
2018-07-28 10:56:31 -04:00
Michael Sevakis
08199cd6cb Provide high resolution volume and prescaler to hosted targets.
HAVE_SW_VOLUME_CONTROL is required and at this time only affects the
SDL targets using pcm-sdl.c.

Enables balance control in SDL targets, unless mono volume is in use.

Compiles software volume control as unbuffered when
PCM_SW_VOLUME_UNBUFFERED is defined. This avoids the overhead and
extra latency introduced by the double buffer when it is not needed.
Use this config when the target's PCM driver is buffered and sufficient
latency exists to perform safely the volume scaling.

Simulated targets that are double-buffered when made as native targets
remain so in the sim in order to run the same code.

Change-Id: Ifa77d2d3ae7376c65afecdfc785a084478cb5ffb
Reviewed-on: http://gerrit.rockbox.org/457
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-04-27 06:59:27 +02:00
Michael Sevakis
4f2c0c1ed2 Oops. Revert a pointless change.
Change-Id: I082411145a411ca7d41b359dea419ef8190d70ce
2013-04-22 20:55:47 -04:00
Michael Sevakis
e61e9c61d0 Do some cleanup, adjustment and a couple fixes to recent sound changes.
* SOUND_x enum can be generated by audiohw_settings.h along with settings
entries and sound_val2phys.

* VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If
you need them, they are for target-defined purposes.

* Fix up SDL volume implementation in sdl.c. Move sim volume calculation
code to pcm-sdl.c.

* Min trigger tresholds were based upon VOLUME_MIN for some reason.
These setting have nothing to do with playback volume. Since it is no
longer present, set these at -89dB which is the minimum peak meter
sensitivity setting.

* Fix an oversight in wm8758.c. I forgot to add the dB->register
conversion to audiohw_set_volume.

Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
2013-04-22 20:38:17 -04:00
Michael Sevakis
333f4f52be Fix final error from 0c7b787 in Player sim.
Change-Id: Ifeebed8f594fc56acbbd2439fb8186566cc04de8
2013-04-15 15:19:39 -04:00
Michael Sevakis
9e71fd16a5 Keep fixing 0c7b787 stuff
Change-Id: I0678d3307fbcad32156f9f4e0f8b90eed5a20d92
2013-04-15 14:00:48 -04:00
Michael Sevakis
0c7b787398 Straighten out the mad twisted state of sound.c and related areas.
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)

Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.

Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.

Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.

Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
2013-04-15 12:02:05 -04:00
Michael Sevakis
2dd1f37a10 Fix f5a5b94 errors. Employ SW volume for select targets on SIM.
Onda VX747 sim was missing a limits #define; #include limits.h in
pcm_sw_volume.h.

Simply use the software volume control for the SIM volume control
rather than the SDL volume control when the target would have it
natively.

Change-Id: I8e924a2ff1b410f602452d2ea9b691efb82c931e
2013-04-11 19:00:23 -04:00
Thomas Martitz
c1bd9b0361 Rework powermgmt to enable code re-use on appliation and sims.
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.

* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,

* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
2012-01-03 23:44:38 +00:00
Michael Sevakis
d09818d745 Fix sim errors in r31180.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31181 a1c6a512-1295-4272-9138-f99709370657
2011-12-08 20:05:48 +00:00
Thomas Jarosch
389fa27e41 Fix typo in comment
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29452 a1c6a512-1295-4272-9138-f99709370657
2011-02-27 23:58:39 +00:00
Thomas Jarosch
5f037ac015 Initial maemo platform support
Adds Nokia N900, N810 and N800 support.

Features:
- Introduce maemo specific platform defines
- Play audio in silent mode
- Stop playback on incoming calls
- Battery level readout
- Bluetooth headset support
- Save CPU by disabling screen updates if the display
  is off or the app doesn't have input focus
- N900: GStreamer audio backend

Kudos to kugel for the code review.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29248 a1c6a512-1295-4272-9138-f99709370657
2011-02-08 20:05:25 +00:00
Michael Sevakis
e0bb92f00f Should clear up rest of red. Add a required #define in the config for c200. Fix up some preprocessing directives. Hope it's all taken care of now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27141 a1c6a512-1295-4272-9138-f99709370657
2010-06-26 10:37:41 +00:00
Michael Sevakis
b15a523870 e200v1/c200v1: Implement limited samplerate switching. Rates 24kHz and below are being a bear as far as minor crackling at higher amplitude-- leave them out for the time being since no solution is currently evident. 48, 44, 32 (rec rates 24, 22, 16) seem perfectly fine. I'm betting c200 is ok to include because it uses the same setup as e200.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27139 a1c6a512-1295-4272-9138-f99709370657
2010-06-26 10:07:17 +00:00
Thomas Martitz
3d0cee8abb - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c.
- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization).

This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 21:02:47 +00:00