HOTKEY_PLUGIN action resulted in return value
of void function being assigned and then returned
by execute_hotkey.
Change-Id: I8b141e878fc2c0b09070186fc3520314c18a83b0
After calling up PictureFlow from the database or from the
Playlist Viewer, you would not be returned to the WPS as
would be expected when picking a new song, selecting
"Go to WPS" or pressing the WPS action button.
Change-Id: I902ac9185ebe092d0c4c08804db0a813a32cc39c
When selecting an item, Rockbox only checked that
playback was stopped before entering the viewer and
went to the WPS if music had started playing afterwards,
but returned to the root menu otherwise
The WPS will now be displayed whenever a new item has been
selected, even if audio was paused or playing before.
boomark_autoload required slight adjustments to its return values,
so that the WPS would not be opened after a user cancels out of
the bookmark selection screen for a playlist, since it previously
returned true in that case, too.
Change-Id: I231ea788e2f80fdda5fe4ad4d2420450931f686f
We already know the viewport at render time (I think... at least
this seems to be the case for themes I tested) so there's no need
to store a pointer to the viewport.
Change-Id: I75fa2262e96c6f735e6b5da33cd4ca9ac68cd2ee
The function isn't used except for the skin engine's %Vf/%Vb tags,
so inline it there and remove the separate function.
Change-Id: Ia207321877234bc3679457c820a4292ae53f3520
can't open '' was confusing for users so pass the key to open plugin
in theory you could have a plugin that defaulted to these lang_ids
run but its good enough to tell the user what failed to open IMO
lang_id changes mess with open_plugin since it uses them as look-up keys
so add checks for LANG_LAST_INDEX_IN_ARRAY to the checksum
the plugin now removes entries with an invalid checksum
devices with harddrives only append their .dat file so have them skip entries
with invalid checksums and only notify user if a valid entry wasn't found
(these users can run the open_plugins plugin to remove invalid entries)
Change-Id: Icf157675beaccda785643d5a9ed032a7cde30f12
you could return values in the event callbacks that would never be processed
this would eventually cause a lua stack overflow
settop(0) eats all return values (if any)
Change-Id: Icac6b27e592b385421275d4bd899ed3fe1065669
There's probably little benefit to using core_alloc_maximum() for
loading playlists since they are parsed incrementally. I/O speed
does not increase with increased read sizes beyond a certain point.
Read by 32 KiB chunks since that is what the buffering thread does.
Fall back to core_alloc_maximum() if a small allocation fails so
that buflib will try harder to free up space.
Change-Id: I08b94317d12b98af09ef2bd84aa1195c4c51d1b1
there isn't much difference from this function to strtok_r
now places a NULL in the last vector space permitting as well
Change-Id: Ibaaa1ad01b5054c41a6410788a2333b8d11a7cf7
Commit 034b6d5b prevented other Settings menus
on the same menu level from being displayed after
accessing one item's context menu
Change-Id: I378e1748b7f449ad34042a3c8c626488fc07a7d4
A bunch of public API calls take a wps_data struct argument,
but that's an internal type that doesn't have a direct getter.
Instead the skin engine provides a gui_wps struct as a way
to refer to a particular skin instance. Use that instead of
wps_data in the public API.
Change-Id: I13e1aa8df7f08ccfb789bb728d493ac8d7de1a9b
replace applicable calls to strlcpy with calls to strmemccpy
which null terminates on truncation
in theory the strmemccpy calls should be slightly faster since they
don't traverse the rest of the source string on truncation
but I seriously doubt there is too much of that going on in the code base
Change-Id: Ia0251514e36a6242bbf3f03c5e0df123aba60ed2
Not sure if this is worth the added bin size yet but I will
see where I can use it to try and make it worth it
Change-Id: Icc299d3986172ff224a14be48da3bf065d728a66
The database only remembered what you'd selected when
ascending the menu hierarchy again from a lower level.
Now it restores a previous selection going in the other
direction as well, when you enter a new menu, as long
as the selection at the current level hasn't changed.
Change-Id: I5068287ff758a7cfebf1428e9b0ffd30e6ef541e
- gui_synclist_select_item will be called in the update_dir
function by dirbrowse()
- it is unnecessary to call when the tables opened by
tagtree_enter are not being displayed but are only being
used for inserting table contents into the current playlist.
Change-Id: Ib768b457b2baa7eb85cf73c6339fd4f603d03d90
Useful feature for audiobooks. To rewind from the end of the previous track - press rewind at the very beginning of the current track. So if you are in the middle of the track - first rewind till beginning then release and press rewind button again (Playback Settings -> Rewind Across Tracks option should be enabled)
Fixes FS#13290
Change-Id: I5d7f06f64ad76d1e8f7827fe594ccca5f621769d
splits on spaces also considers \r\n\f\v\t as mandatory breaks
I'm still working on the strptokspn function
my goal is to use it directly rather than storing the matched char
and modifying the source string with \0 in order to tokenize the output
--Done
Change-Id: I7f378b5b9c4df8f10899b9a55a98950afb3931dc
I have no idea what bug this could possibly "fix", and nothing
looks different on the sim after removing it. As far as I can tell
the Onda has no unique features that could cause the skin engine
to act flaky, so I'm willing to bet this workaround isn't needed.
Change-Id: I2c183786948f3fe9778e04134d04bdfe3c6db543
remove some unused calls and save some space by only grabbing font h once
it doesn't change throughout the function
Change-Id: Iec3b8b34150d15b36062cba59c8d365b751bd0f6
since its too early for the scroll engine just remove 'ver. '
cleanup the getstringsize calls, only need to calculate it once
Change-Id: I5e866733ed38ffa0bf34ce1b5e11ed3afd78a04a
Rockbox would go to a previously selected
menu instead of returning to the current one
when leaving the Shortcuts screen.
Change-Id: I3546e32def9124956cd9edc258e14db91d19fa22
getstringsize on SEPARATOR was overwritten by another call to
getstringsize
lang files use position to decide target strings 'RTC' was after targets using
different buttons therefore in error gained precedence
Change-Id: I40edc6c99140ac81bffd4c47d5e055ebc94ab1b2
Database and File Browser were sharing
each other’s selected item history before.
Since the database isn’t browsed
recursively, it’s probably unnecessary to
include its own history in the tree context
and its backups, saving.a little bit of memory.
Change-Id: I87c9aed6f7056bc481b8b7299089851ef28f9bc5
It makes it behave consistently with tree/playlists other menus. So it's possible to exit Shortcuts using Back button on Clip Zip or Power button on Rocker
Change-Id: I8a52422ed2d96d0727ddacf364f87878735c6e4c
Resuming a track with "Resume Playback" or a bookmark is supposed
to pass both the file offset and elapsed time to the codec. Since
commit dfff938dff the offset has been getting zeroed because the
buffer handle wasn't open at the time of the buf_filesize() call,
causing it to return a negative error code.
Having a valid offset improves resume accuracy with some codecs,
like VBR MP3.
Change-Id: I8af7f001644f1ee1bd27ca3049a4cff2d2274149
The File Browser and Database apparently share
the same selected_item_history, which means that
selected_item can be -1 even in the context of the
database,
This leads to tree_get_file_position being called in
id3db mode, which isn't safe to do.
Change-Id: I46151e8a823afab0b57ad839cde13f6072b8917b
The current value of 32 per handle seems excessive. Buflib overhead
per handle is only 20 bytes and a single shortcut is > 500 bytes.
Reducing SHORTCUTS_PER_HANDLE means that minimum memory usage can
be lower when there are a few shortcuts, at the cost of marginally
increased usage for large numbers of shortcuts. This is helpful to
keep memory usage under control for low-memory targets, where 16 KiB
is almost 1% of system RAM!
Change-Id: I47dbe0da874ae512cf50a0bd8350576ab2fabdf4