This enables the ability to allocate (and free) memory dynamically
without fragmentation, through compaction. This means allocations can move
and fragmentation be reduced. Most changes are preparing Rockbox for this,
which many times means adding a move callback which can temporarily disable
movement when the corresponding code is in a critical section.
For now, the audio buffer allocation has a central role, because it's the one
having allocated most. This buffer is able to shrink itself, for which it
needs to stop playback for a very short moment. For this,
audio_buffer_available() returns the size of the audio buffer which can
possibly be used by other allocations because the audio buffer can shrink.
lastfm scrobbling and timestretch can now be toggled at runtime without
requiring a reboot.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657
Introduce a new .init section for initialisation code, so that it can be copied to an area which is later overwritten before calling. The stack/bss can then overwrite that code, effectively freeing the code size that the initialisation routines need. Gives a few kB ram usage back.
Only implemented for PP and as3525 so far. More targets could be added, as well as more functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25013 a1c6a512-1295-4272-9138-f99709370657