Oops, I thought SVN commit would add these for some silly reason. Properties need setting still though..
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18447 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 343 additions and 0 deletions
334
apps/tdspeed.c
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334
apps/tdspeed.c
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/*
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* Audio time domain speed scaling / time compression/stretch.
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*
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* Copyright (C) 2006 by Nicolas Pitre <nico@cam.org>
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*
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* Modified by Stéphane Doyon to adapt to Rockbox
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* Copyright (C) 2006-2007 by Stéphane Doyon <s.doyon@videotron.ca>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*/
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#include <inttypes.h>
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include "system.h"
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#include "tdspeed.h"
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#define mylog(...)
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#define assert(...)
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#if 0
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#define assert(cond) \
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if(!(cond)) { \
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badlog("Assertion failed in %s at line %d: %s\n", \
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__FUNCTION__, __LINE__, #cond); \
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}
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#endif
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#define MIN_RATE 8000
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#define MAX_RATE 48000 /* double buffer for double rate */
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#define MIN_FACTOR 35
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#define MAX_FACTOR 250
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//#define FIXED_BUFSIZE 3072 /* 48KHz factor 3.0 */
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#define FIXED_BUFSIZE 3524 /* worse seen, not sure how to calc */
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struct tdspeed_state_s {
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bool stereo;
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int shift_max; /* maximum displacement on a frame */
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int src_step; /* source window pace */
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int dst_step; /* destination window pace */
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int dst_order; /* power of two for dst_step */
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int ovl_shift; /* overlap buffer frame shift */
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int ovl_size; /* overlap buffer used size */
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int ovl_space; /* overlap buffer size */
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int32_t *ovl_buff[2]; /* overlap buffer */
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};
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static struct tdspeed_state_s tdspeed_state;
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static int32_t overlap_buffer[2][FIXED_BUFSIZE];
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static int32_t outbuf[2][TDSPEED_OUTBUFSIZE];
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bool tdspeed_init(int samplerate, bool stereo, int factor)
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{
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struct tdspeed_state_s *st = &tdspeed_state;
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int src_frame_sz;
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if(factor == 100)
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return false;
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if (samplerate < MIN_RATE || samplerate > MAX_RATE)
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return false;
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if(factor <MIN_FACTOR || factor > MAX_FACTOR)
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return false;
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st->stereo = !!stereo;
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#define MINFREQ 100
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st->dst_step = samplerate / MINFREQ;
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if (factor > 100)
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st->dst_step = st->dst_step *100 /factor;
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st->dst_order = 1;
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while (st->dst_step >>= 1)
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st->dst_order++;
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st->dst_step = (1 << st->dst_order);
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st->src_step = st->dst_step * factor /100;
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st->shift_max = (st->dst_step > st->src_step) ? st->dst_step : st->src_step;
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src_frame_sz = st->shift_max + st->dst_step;
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if (st->dst_step > st->src_step)
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src_frame_sz += st->dst_step - st->src_step;
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st->ovl_space = ((src_frame_sz - 2)/st->src_step) * st->src_step
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+ src_frame_sz;
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if (st->src_step > st->dst_step)
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st->ovl_space += 2*st->src_step - st->dst_step;
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mylog(
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"shift_max %d, src_step %d, dst_step %d, dst_order %d, src_frame_sz %d, ovl_space %d\n",
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st->shift_max, st->src_step, st->dst_step, st->dst_order, src_frame_sz, st->ovl_space);
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assert(st->ovl_space <= FIXED_BUFSIZE);
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st->ovl_size = 0;
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st->ovl_shift = 0;
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st->ovl_buff[0] = overlap_buffer[0];
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if(stereo)
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st->ovl_buff[1] = overlap_buffer[1];
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else st->ovl_buff[1] = st->ovl_buff[0];
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return true;
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}
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int tdspeed_apply(int32_t *buf_out[2], int32_t *buf_in[2], int data_len,
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int last, int out_size)
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/* data_len in samples */
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{
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struct tdspeed_state_s *st = &tdspeed_state;
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int32_t *curr, *prev, *dest[2], *d;
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int i, j, next_frame, prev_frame, shift, src_frame_sz;
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bool stereo = buf_in[0] != buf_in[1];
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assert(stereo == st->stereo);
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src_frame_sz = st->shift_max + st->dst_step;
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if (st->dst_step > st->src_step)
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src_frame_sz += st->dst_step - st->src_step;
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/* deal with overlap data first, if any */
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if (st->ovl_size) {
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int have, copy, steps;
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have = st->ovl_size;
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if (st->ovl_shift > 0)
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have -= st->ovl_shift;
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/* append just enough data to have all of the overlap buffer consumed*/
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steps = (have - 1) / st->src_step;
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copy = steps * st->src_step + src_frame_sz - have;
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if (copy < src_frame_sz - st->dst_step)
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copy += st->src_step; /* one more step to allow for pregap data */
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if (copy > data_len) copy = data_len;
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assert(st->ovl_size +copy <= FIXED_BUFSIZE);
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memcpy(st->ovl_buff[0] + st->ovl_size, buf_in[0],
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copy * sizeof(int32_t));
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if(stereo)
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memcpy(st->ovl_buff[1] + st->ovl_size, buf_in[1],
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copy * sizeof(int32_t));
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if (!last && have + copy < src_frame_sz) {
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/* still not enough to process at least one frame */
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st->ovl_size += copy;
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return 0;
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}
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/* recursively call ourselves to process the overlap buffer */
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have = st->ovl_size;
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st->ovl_size = 0;
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if (copy == data_len) {
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assert( (have+copy) <= FIXED_BUFSIZE);
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return tdspeed_apply(buf_out, st->ovl_buff, have+copy, last,
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out_size);
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}
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assert( (have+copy) <= FIXED_BUFSIZE);
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i = tdspeed_apply(buf_out, st->ovl_buff, have+copy, -1, out_size);
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dest[0] = buf_out[0] + i;
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dest[1] = buf_out[1] + i;
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/* readjust pointers to account for data already consumed */
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next_frame = copy - src_frame_sz + st->src_step;
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prev_frame = next_frame - st->ovl_shift;
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} else {
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dest[0] = buf_out[0];
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dest[1] = buf_out[1];
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next_frame = prev_frame = 0;
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if (st->ovl_shift > 0)
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next_frame += st->ovl_shift;
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else
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prev_frame += -st->ovl_shift;
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}
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st->ovl_shift = 0;
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/* process all complete frames */
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while (data_len -next_frame >= src_frame_sz) {
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/* find frame overlap by autocorelation */
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long long min_delta = ~(1ll << 63); /* most positive */
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shift = 0;
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#define INC1 8
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#define INC2 32
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/* Power of 2 of a 28bit number requires 56bits, can accumulate
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256times in a 64bit variable. */
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assert(st->dst_step /INC2 <= 256);
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assert(next_frame+st->shift_max-1 +st->dst_step-1 < data_len);
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assert(prev_frame +st->dst_step-1 < data_len);
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for (i = 0; i < st->shift_max; i += INC1) {
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long long delta = 0;
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curr = buf_in[0] +next_frame + i;
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prev = buf_in[0] +prev_frame;
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for (j = 0; j < st->dst_step;
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j += INC2, curr += INC2, prev += INC2) {
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int32_t diff = *curr - *prev;
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delta += (long long)diff * diff;
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if (delta >= min_delta)
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goto skip;
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}
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if(stereo) {
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curr = buf_in[1] +next_frame + i;
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prev = buf_in[1] +prev_frame;
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for (j = 0; j < st->dst_step;
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j += INC2, curr += INC2, prev += INC2) {
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int32_t diff = *curr - *prev;
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delta += (long long)diff * diff;
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if (delta >= min_delta)
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goto skip;
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}
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}
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min_delta = delta;
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shift = i;
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skip:;
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}
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/* overlap fading-out previous frame with fading-in current frame */
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curr = buf_in[0] +next_frame + shift;
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prev = buf_in[0] +prev_frame;
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d = dest[0];
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assert(next_frame+shift +st->dst_step-1 < data_len);
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assert(prev_frame +st->dst_step-1 < data_len);
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assert(dest[0]-buf_out[0] +st->dst_step-1 < out_size);
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for (i = 0, j = st->dst_step; j; i++, j--) {
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*d++ = (*curr++ * (long long)i
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+ *prev++ * (long long)j) >> st->dst_order;
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}
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dest[0] = d;
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if(stereo) {
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curr = buf_in[1] +next_frame + shift;
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prev = buf_in[1] +prev_frame;
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d = dest[1];
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for (i = 0, j = st->dst_step; j; i++, j--) {
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assert(d < buf_out[1] +out_size);
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*d++ = (*curr++ * (long long)i
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+ *prev++ * (long long)j) >> st->dst_order;
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}
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dest[1] = d;
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}
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/* adjust pointers for next frame */
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prev_frame = next_frame + shift + st->dst_step;
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//assert(prev_frame == curr[0] -buf_in[0]);
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next_frame += st->src_step;
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/* here next_frame - prev_frame = src_step - dst_step - shift */
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assert(next_frame - prev_frame == st->src_step - st->dst_step - shift);
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}
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/* now deal with remaining partial frames */
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if (last == -1) {
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/* special overlap buffer processing: remember frame shift only */
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st->ovl_shift = next_frame - prev_frame;
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} else if (last != 0) {
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/* last call: purge all remaining data to output buffer */
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i = data_len -prev_frame;
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assert(dest[0] +i <= buf_out[0] +out_size);
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memcpy(dest[0], buf_in[0] +prev_frame, i * sizeof(int32_t));
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dest[0] += i;
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if(stereo) {
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assert(dest[1] +i <= buf_out[1] +out_size);
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memcpy(dest[1], buf_in[1] +prev_frame, i * sizeof(int32_t));
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dest[1] += i;
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}
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} else {
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/* preserve remaining data + needed overlap data for next call */
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st->ovl_shift = next_frame - prev_frame;
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i = (st->ovl_shift < 0) ? next_frame : prev_frame;
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st->ovl_size = data_len - i;
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assert(st->ovl_size <= FIXED_BUFSIZE);
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memcpy(st->ovl_buff[0], buf_in[0]+i, st->ovl_size * sizeof(int32_t));
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if(stereo)
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memcpy(st->ovl_buff[1], buf_in[1]+i, st->ovl_size * sizeof(int32_t));
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}
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return dest[0] - buf_out[0];
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}
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#if 0
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static int tdspeed_next_required_space(int data_len, int last)
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{
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struct tdspeed_state_s *st = &tdspeed_state;
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int src_frame_sz, src_size, nb_frames, dst_space;
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src_frame_sz = st->shift_max + st->dst_step;
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if (st->dst_step > st->src_step)
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src_frame_sz += st->dst_step - st->src_step;
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src_size = data_len + st->ovl_size;
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if (st->ovl_shift > 0)
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src_size -= st->ovl_shift;
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if (src_size < src_frame_sz) {
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if (!last)
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return 0;
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dst_space = data_len + st->ovl_size;
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if (st->ovl_shift < 0)
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dst_space += st->ovl_shift;
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} else {
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nb_frames = (src_size - src_frame_sz) / st->src_step + 1;
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dst_space = nb_frames * st->dst_step;
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if (last) {
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dst_space += src_size - nb_frames * st->src_step;
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dst_space += st->src_step - st->dst_step;
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}
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}
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return dst_space;
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}
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#endif
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long tdspeed_est_output_size(long size)
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{
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//int _size = size;
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#if 0
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size = tdspeed_next_required_space(size, false);
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if(size > TDSPEED_OUTBUFSIZE)
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size = TDSPEED_OUTBUFSIZE;
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#else
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size = TDSPEED_OUTBUFSIZE;
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#endif
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mylog("tdspeed_est_output_size of %d -> %d\n", _size, size);
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return size;
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}
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long tdspeed_est_input_size(long size)
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{
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struct tdspeed_state_s *st = &tdspeed_state;
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//int _size = size;
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size = (size -st->ovl_size) *st->src_step /st->dst_step;
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if(size <0)
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size = 0;
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else size = size;
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mylog("tdspeed_est_input_size of %d -> %d\n", _size, size);
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return size;
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}
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int tdspeed_doit(int32_t *src[], int count)
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{
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mylog("tdspeed_doit %d\n", count);
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count = tdspeed_apply( (int32_t *[2]) { outbuf[0], outbuf[1] },
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src, count, 0, TDSPEED_OUTBUFSIZE);
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src[0] = outbuf[0];
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src[1] = outbuf[1];
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return count;
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}
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9
apps/tdspeed.h
Normal file
9
apps/tdspeed.h
Normal file
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@ -0,0 +1,9 @@
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#define TDSPEED_OUTBUFSIZE 4096
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bool tdspeed_init(int samplerate, bool stereo, int factor);
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int tdspeed_apply(int32_t *buf_out[2], int32_t *buf_in[2], int data_len,
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int last, int out_size);
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long tdspeed_est_output_size(long size);
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long tdspeed_est_input_size(long size);
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int tdspeed_doit(int32_t *src[], int count);
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