Robert Kukla
d6c8b57b50
M:Robe 100: add button definition/bitmaps to plugins and enable compilation
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16469 a1c6a512-1295-4272-9138-f99709370657
2008-03-01 22:55:09 +00:00
Will Robertson
8215b34fdb
Plugins now enabled and working for the Gigabeat S.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16323 a1c6a512-1295-4272-9138-f99709370657
2008-02-17 12:23:02 +00:00
Marianne Arnold
12ddb8ea0d
Enable plugins on the Sansa C200. Large parts taken from patch FS#7749 by Max Kelley with tweaks, bit of cleanup and additional bitmaps by me. Some of the now enabled plugins could still be improved in regard to screen size adaptation or keymaps but this way it can easily be done later and one by one. The rather ugly 'ifndef's I added temporaryly in plugins/SOURCES will also go one by one. Plugin button actions cause some quirks in a few plugins (e.g. 'clock') but since it's not critical , the bitmaps were already done and it makes a good example for discussing plugin button actions, I thought it could go in.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14771 a1c6a512-1295-4272-9138-f99709370657
2007-09-20 10:49:48 +00:00
Peter D'Hoye
61aa70c483
Code police and keep backlight on while in mazezam
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14667 a1c6a512-1295-4272-9138-f99709370657
2007-09-10 22:55:10 +00:00
Jens Arnold
b701322fea
Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14021 a1c6a512-1295-4272-9138-f99709370657
2007-07-27 09:57:27 +00:00
Nils Wallménius
61cf9b8513
Move the MEM_FUNCTION_WRAPPERS macro into plugin.h and get rid of the extra header file
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13628 a1c6a512-1295-4272-9138-f99709370657
2007-06-14 15:07:54 +00:00
Nils Wallménius
c7f9ca4067
Accept FS#7264 'Build with -Os switch for coldfire targets'.
...
Introduces MEM_FUNCTION_WRAPPERS(api) macro which adds wrappers
functions to a plugin to make plugins link correctly when gcc
calls mem* functions directly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13625 a1c6a512-1295-4272-9138-f99709370657
2007-06-13 15:35:07 +00:00
Marcoen Hirschberg
a7168feeac
attempt to make the Gigabeat button mappings in the plugins more logical and in line with the mapping in rockbox itself
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13436 a1c6a512-1295-4272-9138-f99709370657
2007-05-19 23:38:09 +00:00
Jens Arnold
85a226d4e7
Rename some macros to account for the recently added M5 port. No code changes.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12809 a1c6a512-1295-4272-9138-f99709370657
2007-03-16 23:02:39 +00:00
Jens Arnold
4d6374c923
Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12807 a1c6a512-1295-4272-9138-f99709370657
2007-03-16 21:56:08 +00:00
Dave Chapman
d64e626387
Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI simulator (but with a dummy background image for now) and the beginnings of the target-specific firmare code. Port is temporarily using a 2bpp LCD buffer format - the AV300 has a 320x240 colour (YCbCr-based) LCD which will need a new framebuffer format and drawing routines, but the LCD is also capable of various paletted bitmap modes, one of which has an identical framebuffer format to the greyscale ipods. Buttons (and hence the button mappings) are identical to the Archos Recorder, with the exception that the PLAY button on the Recorder is replaced by pressing the joystick on the AV300 (which I call BUTTON_SELECT). The initial port will begin by being strictly HWCODEC, but will evolve to be a hybrid SWCODEC/HWCODEC platform - it has a MAS3587F but also a main CPU (54MHz arm7tdmi plus DSP) capable of software decoding of at least some formats.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12008 a1c6a512-1295-4272-9138-f99709370657
2007-01-14 13:48:09 +00:00
Zakk Roberts
e367ec3a38
Patch #5416 by Malcolm Tyrrell - Mazezam, a puzzle game. Move sliding blocks horizontally to reach the exit of each level. Should work on all bitmap-LCD targets.
...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11882 a1c6a512-1295-4272-9138-f99709370657
2007-01-02 02:00:15 +00:00