Create a new battery_current() function to report the
the battery's charging/discharging current. Move the
old runcurrent() implementation into it and clean up
some of the related defines.
Change-Id: I7dbe5b6532d291fa72add1cb23b30e3cbac8c3ca
removing trackks after create appears to cause crashes
removing the playlist appears to be sufficient to prevent
append to the currently saved random_playlist.m3u8
added yield on screent update, since we have no sleep this could be an issue
Change-Id: If04517f852e329088e30885d964f2407a2ebf318
Remove battery_read_info() which is a simple wrapper
function only used by debug screens. Use the polling
functions directly to save a bit of code size.
Change-Id: I2919f78105bab186f6933dc1823f9fa67fe74f3e
LIST_WRAP_ON seems to only be used in 3 places
at this point.
- Keybox Plugin
- Puzzles Plugin
- (File) Properties Plugin
Switch them them over to LIST_WRAP_UNLESS_HELD
as that is used everywhere else and is arguably
preferable (the option to turn off list wrapping
completely remains, of course).
Change-Id: Id8017dcbb123a0568cb6db527a8966b63ba06d47
- Don't include the 'battery capacity' setting unless the
target allows changing it.
- Clean up the preprocessor conditionals used to check for
variable battery capacity support.
- Don't use a variable for battery capacity unless it is
actually needed.
Change-Id: I3d8a338f107014f2c5098bc0a44ef0cfb4df9356
Give iBasso DX50/DX90 empty adc-target.h headers like all
the other hosted targets to avoid special cases.
Change-Id: Iaae15642fdec4ff18bc9ac01245753135128f676
Rewrite the loop to update the framebuffer by rows rather
than by columns. This should (a) be more efficient on the
majority of targets using horizontal stride framebuffers,
(b) skimp a bit on code size and (c) avoid AddressSanitizer
errors caused by reading past the end of the source buffer.
Change-Id: I238d191d63bfdecd25336fd8879a63d9d6ab7087
Supposed to prevent situations where PictureFlow
enters into an infinite loop while unsuccessfully
looking for a slide cache slot.
Technically more of a bandaid than a fix at this point,
since it masks behavior that shouldn't occur in the
first place, but at least it will make the issue essentially
unnoticeable by the user for the time being.
Change-Id: I8a9b30448949dd53f624eae918484b740b4f873e
Offers more efficient navigation when number of albums is large.
Scrolling with the touch wheel or touch strip works as before,
but the prev/next buttons jump between album artists by first
letter now.
- Keymap has only been adjusted for iPod and Fiio M3K at the moment.
- requires separate fix for infinite loop
Change-Id: I68da7304d2c7714a5a1aecdf83e937bc9daae3e1
uses the database to create random playlists of specified size
with the advanced GUI you can..
set the number of songs (up to max playlist buffer)
set the number of tracks before a repeat is allowed
play the tracks when finished
-- fix a parsing bug where first and last entry in database
were corrupted
-- Incremental loading for very large databases, allows decent speed and lower ram usage
Change-Id: Ia95469b6a04625b621129ec61e5db4b2b00adc5e
- Once items have been appended, the existing playlist can
not be reused when selecting an album for regular
playback, since the playlist will be out of sync with the
album's track list
- Don't re-shuffle playlist after appending items
Change-Id: I3b6035033ad1d59f9916c711f13737bb0987c4f6
Makes warning for "Insert" hotkey consistent
with that of "Insert Shuffled hotkey" (both
will result in the current playlist being erased
if playback is stopped).
Change-Id: I7c6a01438c227a963209b8689ee6941b820a004d
Feels less interruptive this way, since the background doesn't
suddenly switch from dark to light.
Also moved message to separate function and added missing
lcd_update() after clearing display.
Change-Id: Id196554b42fa4de16a6b23136d27358159b746b6
Future-proofing against newer versions of GCC/binutils which
are stricter about the use of 'inline' functions in headers.
Change-Id: Id620812ed340f0d790ba6c5b8b5cb1d700acfbbf
This overflow is impossible to trigger due to the simple
relationship between binary and hexadecimal numbers.
Change-Id: Ie8243129967abb935a77152a808765318052c979
Instead of using isgraph(), check for legal FAT32 characters
excluding spaces (which are used as field separators).
Change-Id: I291f0acb5f24c558099c237d913f4f35ae06b834
- Only treat EOF as newline if the line is non-empty to
suppress a useless empty line after the end of a file.
- Deal with 0- and 1-byte line buffers safely.
- Remove whitespace stripping and comment handling which
was left over from refactoring. Move it to xf_map_parse()
where it belongs.
Change-Id: I9f05f4e18ca6dd011ca4cd231f0b5ea37c784778
Pass COVERAGE=1 to enable clang-based code coverage and pass
SANITIZE=1 to enable sanitizers. 'make cov' will run the test
app and show a coverage summary.
Change-Id: I8a33e8b78665165d8da1818dc01f495f0c52cf06
This is a new flash installer framework for the X1000 targets.
A bunch of this code is *UNTESTED* but there is an external test
harness which allows the library to be built and tested on a PC.
Once tests are written and the bugs are ironed out this framework
will replace the existing installer code.
New features:
- Update tarballs are MD5-checksummed to guarantee integrity.
- The flash map is no longer fixed -- updates are self describing and
carry a map file which specifies the areas to update.
- Can take full or partial backups with checksums computed on the fly.
- Supports an additional verification mode which reads back data after
writing to ensure the flash contents were not silently corrupted.
Change-Id: I29a89190c7ff566019f6a844ad0571f01fb7192f
This handles the case where the host sends a new setup packet
in the middle of an ongoing control transfer.
Change-Id: I1d2e02467e9b813c9827cc0699cb87a500515e31
Makes PF usable on older devices with few FPS,
and makes it quicker to navigate on current devices.
- PF_BACK while zooming in to zoom out again
- PF_SELECT or PF_PREV/PF_NEXT while zooming in to skip animation
- PF_BACK while zooming out to skip animation
- PF_PREV/PF_NEXT while zooming out to skip animation + scroll
- PF_SELECT while zooming out to zoom in again
- PF_CONTEXT while zooming out to skip animation and append
- PF_CONTEXT while scrolling to append
- PF_SELECT while scrolling to zoom in
Change-Id: I8d041b53f5990181059fe837a8ca121ebf37a676
This is a major overhaul of the library with some API
changes and ease of use improvements, particularly for
creating new archives.
The updated functionality is intended to support a new
X1000 installer framework.
Change-Id: Icf192bb546831231d49303fbf529ef1c1ce8905c
Limit for devices with more than 8MB of memory had
previously been increased from 300 to 500 bytes
for individual fields, and to 1800 from 900 bytes for
buffer containing all fields.
See a8846e3
Change-Id: I63305c50f6f486ad321664babdb94052ea9209a9
Scrolling via the scrollbar is now a bit smoother -- it's
now drawn pixelwise, and dragging it will scroll the list
pixelwise instead of rigidly snapping to items.
Several other general UX issues were fixed:
- List and scrollbar now occupy the full viewport height,
to maximize use of screen space.
- Fixed issue with last item in the list suddenly appearing
or disappearing while scrolling.
- Prevented scrolling into blank space after the last item.
Change-Id: Ib279ac87ec2f2ffc8834c19ff0af45286e2d6d4d
The FT6x06 driver used for the Shanling Q1's touchscreen
has been extended to report more than one touch point. It
can also return the gesture detected by the controller,
but this doesn't seem to report anything useful on the Q1.
Multi-touch is only useful in 3x3 grid mode since the Rockbox
button API cannot report more than one touch point.
The FiiO M3K uses the same driver so it's been updated to the
multi-touch API, but functionality is unchanged.
Change-Id: I4de42f44808d6eb902e3da212d8f936b7a5042c7
rb_info is just a test plugin
just some info from the running rockbox install
the real star here is the generator scripts to make actions_helper.c and button_helper.c
Change-Id: I23f7bbdae3f2cffca2490c4df40bb13b0b5d5064
On targets where the grayscale framework is used, splash()
won't work (and may crash) if the overlay is not
switched off first. This is not reproducible in the simulator.
Change-Id: Ia22087c4978c8fa247d6d4c64c4b600e4393eebf
- After appending albums, when memory had been borrowed
from the buflib buffer by shifting memory up using buflib_buffer_out()
in create_track_index(), memory was later not shifted down using
buflib_buffer_in() (the latter was only called after displaying the track list).
- The picture loading thread was able to allocate memory from the
buflib pool while the main thread was moving the buffer around.
Slide loading will now be paused before shifting operations, and
continued afterwards.
Change-Id: I1c92b6c931fd14ebb885be4bc275148039b76a9a
In absolute pointing mode, the quickscreen now accepts
a touch anywhere in the middle third of the screen edge
to trigger an item, and pressing anywhere else on the
'grid' will exit -- the same as how 3x3 mode works.
Previously it required a touch inside the text viewport
to trigger an item, and exited after any touch outside
the viewports. This made it very difficult to use since
the text viewports are too small to reliably touch.
Change-Id: I971eaeb4a2c67bebef3d7b070a29b897df07b8e7