Linus Nielsen Feltzing
|
7c0cdf1918
|
The check for solvable puzzles didn't use all squares. This fixes bug #911484. Now uses rand() instead of current_tick for randomizing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4864 a1c6a512-1295-4272-9138-f99709370657
|
2004-07-12 10:46:00 +00:00 |
|
Jens Arnold
|
2d446fef06
|
Fixed lcd_bitmap() to use the bitmap format generated by bmp2rb correctly. Now it works for height > 8. Adapted font transposing & changed some other places to take advantage of that. bounce.c was (apart from fonts) the only routine that used the old format correctly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4620 a1c6a512-1295-4272-9138-f99709370657
|
2004-05-14 22:55:05 +00:00 |
|
Linus Nielsen Feltzing
|
e8e6c38732
|
Sliding puzzle couldn't handle large fonts very well. Now it uses the SYSFIXED font.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4050 a1c6a512-1295-4272-9138-f99709370657
|
2003-11-20 01:08:35 +00:00 |
|
Daniel Stenberg
|
e1d5ebd53f
|
minor edits to conform to rockbox standards
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3858 a1c6a512-1295-4272-9138-f99709370657
|
2003-07-21 11:03:14 +00:00 |
|
Björn Stenberg
|
8bebc8b73f
|
Vicentini Martins lovely sliding puzzle game
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3773 a1c6a512-1295-4272-9138-f99709370657
|
2003-06-29 19:48:24 +00:00 |
|