Commit graph

74 commits

Author SHA1 Message Date
William Wilgus
c85a4f1fa4 menus remove reserved 'param' parameter
-- missed the plugin menu --

Change-Id: Iac2c9b0b8212ab5f3ac2ef90e1ac2723d212f86c
2022-12-17 04:24:37 -05:00
Christian Soffke
ac9066dd44 Setttings: Eliminate gui_synclist_init_display_settings callbacks
Since synclists are now re-initialized after leaving
Settings menus where the callback was used, it
shouldn't be needed anymore.

gui_synclist_init_display_settings can also be made
local to list.c now.

Change-Id: I674e4da49153440b48298fed7c4d98b421b7beaa
2022-12-11 11:50:33 +01:00
Aidan MacDonald
ff378deb69 gui: Remove gui_synclist_limit_scroll()
Since gui_synclist_do_button() overrides the setting at runtime
there is no reason to have a public API call to set it. Really
it should be a local variable, but it will be simpler to do that
after refactoring how list wraparound behavior is handled.

Change-Id: Id09d42197814102693752a9f64db8325118ca796
2022-10-05 11:22:34 -04:00
Aidan MacDonald
ead172c05d gui: Remove redundant copies of list scrolling settings
gui_list_screen_scroll_step() and gui_list_screen_scroll_out_of_view()
just copy the global setting into a local static variable.
Since they don't do anything special when the setting changes
it's simpler to use the global setting directly.

Change-Id: Ib6a7bf4e09b6dabbc1597cf28ddbafc0bc857526
2022-10-05 10:22:55 -04:00
William Wilgus
002575dbcf [BUGFIX] gui_synclist move global display settings to list struct
forgot to add the update function to the list_wraparound callback

Change-Id: I7ee7940f126726c727344d7d09371f1bf3295c81
2022-04-18 23:08:04 -04:00
Aidan MacDonald
dcac2c616f Add setting for numeric list sort order
The sort order of numeric lists can now be changed with the
new "List Order" setting. It defaults to ascending for most
scrollwheel targets and descending for all others, matching
the old hardcoded behavior.

Change-Id: I4866f04ec5995158edf9e40badf7f661b3ddea81
2021-12-11 01:13:22 +00:00
Christian Soffke
fbf83dc4ce Add setting for disabling wrap-around lists
Allows user to decide whether scrolling lists will wrap around
to the opposite end after the first or last item has been reached.

Change-Id: I22156812cf4c857ddc4b6c48c1cef013b1985260
2021-11-11 17:31:10 -05:00
Dana Conrad
1c54c5227b Add disable setting for all softlock notifications
Tested on erosq

Added ability to disable all softlock notifications. Setting is
"Disable All Lock Notifications" under Advanced Key Lock
Settings.

Tested to make sure it doesn't interfere with backlight
exemptions, keylock exemptions, or first press enables backlight
only. When enabled, this overrules the existing Disable Notify
setting, which only disables the reminders when a button is
pressed while the device is already locked.

Also changed phrases in the Advanced Key Lock settings menu
to make it more obvious what the options do. Changed
LANG_ACTION_PLAY, LANG_ACTION_SEEK, and LANG_ACTION_SKIP from
"[button]" to "Exempt [button]". These language changes will
also affect the Backlight Exemptions list, but the wording
should be appropriate there as well.

Added LANG_SOFTLOCK_DISABLE_ALL_NOTIFY and LANG_ACTION_VOLUME,
changed LANG_VOLUME to LANG_ACTION_VOLUME in display_menu.c
for consistency.

Change-Id: I914fe154ba5d508a842165aea7c7755e4e6b9c57
2021-03-23 02:05:20 +00:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
6bb704c9d0 Fix more of the red from c39f95465
Change-Id: I8c9510774803f7164f7a003575711f3dd980223c
2020-07-19 22:55:09 +00:00
Solomon Peachy
11274e3d26 menus: Fix some of the red from c39f95465
Change-Id: Ic22123a83bf119605c8ddf686b6a8e21f9555c6a
2020-07-19 22:32:36 +00:00
William Wilgus
c39f95465b do_menu pass internal synclist reference to callback
keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits

do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function

Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
2020-07-19 22:10:26 +00:00
William Wilgus
dc87e9e9f3 Selective Backlight/Advanced Softlock - Selective actions based on context
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
2017-01-17 23:06:17 +01:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Rafaël Carré
b612263b1e apps: lcd-remote.h is not needed if HAVE_REMOTE_LCD is not defined
Fix a comment

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31608 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 19:35:46 +00:00
Thomas Martitz
3b12634e6b Commit FS#12321 - Touchscreen: List line padding, to more easily select lines
This adds line padding to lists on touchscreens,
in order to make lists reasonably useful without huge fonts.

It's configurable:
* Automatic (default, line height calculated using a lcd dpi aware function)
* Off (status quo, line height = font height)
* X pixels (from 2 to 50 in even steps)

The automatic setting should/aims to Just Work Out Of The Box on all targets

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30773 a1c6a512-1295-4272-9138-f99709370657
2011-10-17 17:38:10 +00:00
Peter D'Hoye
82f4c60db4 Make the histogram code usable for playback as well. Move the recording histogram code to peakmeter, rename it to remove the recording reference, and rename anything referring to it as well. Change the drawing code so there are more options to position them. This may change your histogram settings, so check after upgrading.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29969 a1c6a512-1295-4272-9138-f99709370657
2011-06-05 12:36:27 +00:00
Nils Wallménius
042adbba61 Remove the jump scroll settings since they don't do anything, drop the relevant lang ids too
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26575 a1c6a512-1295-4272-9138-f99709370657
2010-06-05 11:59:43 +00:00
Tomer Shalev
a39be4b307 Fix red: Invert buttons in RTL mode
- Revert renaming of button_set_flip()
- Moved rtl flipping logic to apps/actions.c as a static function
- Joined rtl_button_flip_needed() and button_flip_horizontally()


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22962 a1c6a512-1295-4272-9138-f99709370657
2009-10-05 17:53:45 +00:00
Tomer Shalev
f7bd7252e1 Invert buttons in RTL mode
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22961 a1c6a512-1295-4272-9138-f99709370657
2009-10-05 17:17:30 +00:00
Thomas Martitz
97548f34d7 Move the "Status/Scrollbar" menu to Theme Settings, and add the F_THEMESETTING flag to the settings it was missing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22486 a1c6a512-1295-4272-9138-f99709370657
2009-08-24 00:22:54 +00:00
Thomas Martitz
5850207d33 Slightly change parts of the previous commit to reuse existing code, and enforce enum statusbar_values instead of just int,
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22485 a1c6a512-1295-4272-9138-f99709370657
2009-08-24 00:03:59 +00:00
Thomas Martitz
19f44a61cf Fix redraw issues when the statusbar setting was changed with an UI viewport. Now the old statusbar area is cleared upon changing the setting.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22484 a1c6a512-1295-4272-9138-f99709370657
2009-08-23 23:44:31 +00:00
Alexander Levin
07d0bfd101 Combine the settings for scrollbar on/off and its position into one with three possible values
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22425 a1c6a512-1295-4272-9138-f99709370657
2009-08-19 12:36:40 +00:00
Maurus Cuelenaere
daaecb987c Add setting to position the scrollbar on the left or right
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22390 a1c6a512-1295-4272-9138-f99709370657
2009-08-17 23:36:49 +00:00
Maurus Cuelenaere
567d83e6be FS#10534: Make scrollbar width variable through a setting (useful for touchscreen targets)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22387 a1c6a512-1295-4272-9138-f99709370657
2009-08-17 22:41:22 +00:00
Thomas Martitz
4c48b59be8 User definable UI viewport, to be able to restrict the UI into a viewport for all bitmap displays.
Flyspray: FS#8799

This will allow for pretty themes, for example those with nice glass effects on their backdrops (some might argue they're wasting screen space but it's upto them),
as well as allowing for future background WPS updates in the main UI.

Plugins are not converted yet, they simply use the full screen. Ideally, any plugin that does *not* want the UI viewport, should take care of that itself (i.e. plugins should normally use the UI viewport).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22365 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 22:20:11 +00:00
Jonathan Gordon
f1034e00f6 FS#10406 - split the statusbar setting into one for each display, and allow the bar to be at the top or bottom of the display
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21665 a1c6a512-1295-4272-9138-f99709370657
2009-07-05 18:07:58 +00:00
Maurus Cuelenaere
b8435f5446 Touchscreen targets: add calibration screen + rewrite calibration driver (FS#10295)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21312 a1c6a512-1295-4272-9138-f99709370657
2009-06-16 17:04:47 +00:00
Bertrik Sikken
09085a30f6 Remove unneeded #include "backdrop.h"
Remove unneeded #include "statusbar.h"


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20891 a1c6a512-1295-4272-9138-f99709370657
2009-05-09 18:09:14 +00:00
Karl Kurbjun
5449b1ed1d M:Robe 500: Start of proper remote support, touchscreen works without remote now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20684 a1c6a512-1295-4272-9138-f99709370657
2009-04-11 07:23:56 +00:00
Bertrik Sikken
66cf3a3329 Clean up some #includes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20238 a1c6a512-1295-4272-9138-f99709370657
2009-03-08 16:10:40 +00:00
Bertrik Sikken
4f87abf90a Cosmetic fix: remove duplicate semicolons
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20198 a1c6a512-1295-4272-9138-f99709370657
2009-03-04 18:15:06 +00:00
Thomas Martitz
fd14cac7c2 Split HAVE_SCROLLWHEEL into HAVE_SCROLLWHEEL and HAVE_WHEEL_ACCELERATION, where the latter now activates the wheel acceleration code.
HAVE_SCROLLWHEEL plainly indicates the existence of a scrollwheel, thus all ipods define it now (in addition to the ones and some 
sansas which did before). Same applies to the manual.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20177 a1c6a512-1295-4272-9138-f99709370657
2009-03-02 19:25:50 +00:00
Thomas Martitz
12a0ed3b8d Commit FS#9724, which reworks the preprocessor defines related to backlight fading to a CONFIG_BACKLIGHT_FADING style. The apps/ code will only see which setting is supposed to be used, specific backlight fading handling is kept in firmware, slightly reword the manual text about software fading too with regards to the Gigabeat S
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19860 a1c6a512-1295-4272-9138-f99709370657
2009-01-26 23:21:49 +00:00
Michael Sevakis
495115b84a Add hardware backlight fading on Gigabeat S with fade up and down options in LCD Settings. USE_BACKLIGHT_CUSTOM_FADING_BOOL is used to specify the setting type needed but leave the fading code itself implementation-defined.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19237 a1c6a512-1295-4272-9138-f99709370657
2008-11-26 21:26:22 +00:00
Steve Bavin
f684726580 Add software backlight fading for E100/H300/X5/D2, by Thomas Martitz and others - see FS#6800 for credits.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19221 a1c6a512-1295-4272-9138-f99709370657
2008-11-26 08:26:13 +00:00
Jonathan Gordon
71898e5c54 Accept FS#9480 - centralise and organise the events in the apps/ layer.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18819 a1c6a512-1295-4272-9138-f99709370657
2008-10-16 10:38:03 +00:00
Bertrik Sikken
f311ce8732 Make local function ticking_callback static in apps/menus/display_menu.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18547 a1c6a512-1295-4272-9138-f99709370657
2008-09-18 22:08:36 +00:00
Daniel Stenberg
2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00
Jonathan Gordon
bdbdb97f19 FS#9051 - remove LCD margins... use viewports if you need them...
NOTE to WPS people....
%m has been removed, but (i think) because of the other %m tags it wont fail if you try loading a wps with %m|..|, it will just be ignored.
Also note that if the statusbar is enabled the default viewport is 8 pixels shorter than when its not, i.e (0,0) is really (0,8) if the statusbar is shown... I dont think this will be a major issue because almost no WPS show the bar and use bitmaps... text only WPS shouldnt be affected.

Please report problem screens in http://forums.rockbox.org/index.php?topic=17358.0


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17763 a1c6a512-1295-4272-9138-f99709370657
2008-06-23 13:20:35 +00:00
Michael Sevakis
009cebeab2 Straigten-out lcd sleeping on Gigabeat F/X. Add a service function to backlight.c to handle lcd sleep timer. Make HAVE_LCD_SLEEP useable without a setting and use HAVE_LCD_SLEEP_SETTING when a setting is available in addition to HCD_HAVE_SLEEP. If a setting isn't used, the target must define the timeout to be used in the config.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17505 a1c6a512-1295-4272-9138-f99709370657
2008-05-14 19:29:25 +00:00
Bertrik Sikken
7bb968ba7b Fixed warning about unused flipdisplay_callback function for targets that cannot flip the display.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17313 a1c6a512-1295-4272-9138-f99709370657
2008-05-03 09:49:43 +00:00
Bertrik Sikken
e15f8a21a9 Made source files #include the header file that they implement to make sure they are in sync. Made some local functions static.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17312 a1c6a512-1295-4272-9138-f99709370657
2008-05-03 08:35:14 +00:00
Dave Chapman
d746b79317 Remove unnecessary (and incorrect) #ifdefs surrounding #include "backdrop.h", and correct remaining references to HAVE_LCD_REMOTE to HAVE_REMOTE_LCD
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16873 a1c6a512-1295-4272-9138-f99709370657
2008-03-29 01:14:10 +00:00
Jens Arnold
5280395baa Update the LCD after setting flip status as required by the LCD drivers. Fixes garbled display after flipping before the first list update.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16867 a1c6a512-1295-4272-9138-f99709370657
2008-03-28 19:07:27 +00:00
Jonathan Gordon
e1ba7f76ef there is no need to load the filename settings unless reading from a .cfg, so stop them being read every time settings_apply() is called
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16535 a1c6a512-1295-4272-9138-f99709370657
2008-03-06 07:03:14 +00:00
Jonathan Gordon
0e5cec2d18 FS#8457 - convert the list drawing code to use viewports. This does not include any of the customizability which was in the patch, so unless any bugs show up users should not notice any difference.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16527 a1c6a512-1295-4272-9138-f99709370657
2008-03-05 09:58:30 +00:00
Jonathan Gordon
4443fcb558 Accept FS#7864 - minor menu cleanup to move theme settings into a new themes menu. patch to update the manual would be welcome :p
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15003 a1c6a512-1295-4272-9138-f99709370657
2007-10-06 11:47:41 +00:00
Nicolas Pennequin
f3b015f73b FS#7808 by Tom Ross, Ken Fazzone and me, with help from Antoine Cellerier.
Add two new line selector types: solid colour and gradient. Solid colour only uses the primary colour setting.
The secondary colour setting is used for the gradient. Text colour for the selected item is also changeable.
These new settings are a bit controversial so they may be removed later.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14868 a1c6a512-1295-4272-9138-f99709370657
2007-09-27 15:42:55 +00:00