Fix redraw issues when the statusbar setting was changed with an UI viewport. Now the old statusbar area is cleared upon changing the setting.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22484 a1c6a512-1295-4272-9138-f99709370657
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7dfec97c5d
commit
19f44a61cf
5 changed files with 80 additions and 21 deletions
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@ -34,6 +34,7 @@
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#include "powermgmt.h"
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#include "usb.h"
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#include "led.h"
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#include "screen_access.h"
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#include "status.h" /* needed for battery_state global var */
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#include "action.h" /* for keys_locked */
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@ -172,13 +173,23 @@ static void gui_statusbar_init(struct gui_statusbar * bar)
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#endif
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}
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#define GET_RECT(vp, vals,display) do { \
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viewport_set_fullscreen(&(vp), (display)->screen_type); \
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(vp).height = STATUSBAR_HEIGHT; \
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(vp).x = STATUSBAR_X_POS; \
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if ((vals) != STATUSBAR_BOTTOM) \
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(vp).y = 0; \
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else \
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(vp).y = (display)->lcdheight - STATUSBAR_HEIGHT; \
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} while(0)
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void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
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{
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struct screen * display = bar->display;
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#ifdef HAVE_LCD_CHARCELLS
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int val;
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(void)force_redraw; /* players always "redraw" */
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(void)force_redraw; /* The Player always has "redraw" */
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#endif /* HAVE_LCD_CHARCELLS */
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bar->info.battlevel = battery_level();
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@ -263,13 +274,8 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
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memcmp(&(bar->info), &(bar->lastinfo), sizeof(struct status_info)))
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{
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struct viewport vp;
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viewport_set_fullscreen(&vp, display->screen_type);
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vp.height = STATUSBAR_HEIGHT;
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vp.x = STATUSBAR_X_POS;
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if (statusbar_position(display->screen_type) != STATUSBAR_BOTTOM)
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vp.y = 0;
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else
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vp.y = display->lcdheight - STATUSBAR_HEIGHT;
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GET_RECT(vp,statusbar_position(display->screen_type),display);
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display->set_viewport(&vp);
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display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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display->fillrect(0, 0, display->getwidth(), STATUSBAR_HEIGHT);
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@ -816,11 +822,33 @@ void gui_syncstatusbar_draw(struct gui_syncstatusbar * bars,
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}
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}
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void gui_statusbar_changed(int enabled)
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#ifdef HAVE_LCD_BITMAP
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void gui_statusbar_changed( enum screen_type screen,
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enum statusbar_values old)
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{
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(void)enabled;
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send_event(GUI_EVENT_STATUSBAR_TOGGLE, NULL);
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/* clear and update the statusbar area to remove old parts */
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enum statusbar_values bar;
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#ifdef HAVE_REMOTE_LCD
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if (screen == SCREEN_REMOTE)
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bar = global_settings.remote_statusbar;
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else
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#endif
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bar = global_settings.statusbar;
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struct screen *display = &screens[screen];
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struct viewport vp;
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if (old != STATUSBAR_OFF && old != bar)
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{
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GET_RECT(vp, old, display);
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display->set_viewport(&vp);
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display->clear_viewport();
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display->update_viewport();
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display->set_viewport(NULL);
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}
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}
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#endif
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#ifdef HAVE_REMOTE_LCD
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int statusbar_position(int screen)
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{
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@ -54,6 +54,9 @@ struct status_info {
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};
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/* statusbar visibility/position, used for settings also */
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enum statusbar_values { STATUSBAR_OFF = 0, STATUSBAR_TOP, STATUSBAR_BOTTOM };
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struct gui_statusbar
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{
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long battery_icon_switch_tick;
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@ -97,8 +100,10 @@ struct gui_syncstatusbar
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};
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extern void gui_syncstatusbar_init(struct gui_syncstatusbar * bars);
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extern void gui_syncstatusbar_draw(struct gui_syncstatusbar * bars, bool force_redraw);
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void gui_statusbar_changed(int enabled);
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extern void gui_syncstatusbar_draw(struct gui_syncstatusbar * bars,
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bool force_redraw);
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void gui_statusbar_changed(enum screen_type screen,
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enum statusbar_values old);
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#if !defined(HAVE_REMOTE_LCD) || defined(__PCTOOL__)
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#define statusbar_position(a) (global_settings.statusbar)
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#else
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@ -40,6 +40,7 @@
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#include "screens.h"
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#endif
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#include "viewport.h"
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#include "statusbar.h" /* statusbar_vals enum*/
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#ifdef HAVE_BACKLIGHT
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static int filterfirstkeypress_callback(int action,const struct menu_item_ex *this_item)
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@ -307,23 +308,50 @@ MAKE_MENU(scroll_settings_menu, ID2P(LANG_SCROLL_MENU), 0, Icon_NOICON,
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/***********************************/
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/* BARS MENU */
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#ifdef HAVE_LCD_BITMAP
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static int statusbar_callback(int action,const struct menu_item_ex *this_item)
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static int statusbar_callback_ex(int action,const struct menu_item_ex *this_item,
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enum screen_type screen)
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{
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(void)this_item;
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/* we save the old statusbar value here, so the old statusbars can get
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* removed and cleared from the display properly on exiting
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* (in gui_statusbar_changed() ) */
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static enum statusbar_values old_bar[NB_SCREENS];
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switch (action)
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{
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case ACTION_ENTER_MENUITEM:
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#ifdef HAVE_REMOTE_LCD
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if (screen == SCREEN_REMOTE)
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old_bar[screen] = global_settings.remote_statusbar;
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else
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#endif
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old_bar[screen] = global_settings.statusbar;
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break;
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case ACTION_EXIT_MENUITEM:
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gui_statusbar_changed(screen, old_bar[screen]);
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send_event(GUI_EVENT_STATUSBAR_TOGGLE, NULL);
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send_event(GUI_EVENT_ACTIONUPDATE, (void*)true);
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break;
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}
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return action;
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}
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#ifdef HAVE_REMOTE_LCD
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static int statusbar_callback_remote(int action,const struct menu_item_ex *this_item)
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{
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return statusbar_callback_ex(action, this_item, SCREEN_REMOTE);
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}
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#endif
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static int statusbar_callback(int action,const struct menu_item_ex *this_item)
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{
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return statusbar_callback_ex(action, this_item, SCREEN_MAIN);
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}
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MENUITEM_SETTING(scrollbar_item, &global_settings.scrollbar, NULL);
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MENUITEM_SETTING(scrollbar_width, &global_settings.scrollbar_width, NULL);
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MENUITEM_SETTING(statusbar, &global_settings.statusbar, statusbar_callback);
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MENUITEM_SETTING(statusbar, &global_settings.statusbar,
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statusbar_callback);
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#ifdef HAVE_REMOTE_LCD
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MENUITEM_SETTING(remote_statusbar, &global_settings.remote_statusbar, statusbar_callback);
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MENUITEM_SETTING(remote_statusbar, &global_settings.remote_statusbar,
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statusbar_callback_remote);
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#endif
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#if CONFIG_KEYPAD == RECORDER_PAD
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MENUITEM_SETTING(buttonbar, &global_settings.buttonbar, NULL);
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@ -26,6 +26,7 @@
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#include <stddef.h>
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#include "inttypes.h"
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#include "config.h"
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#include "statusbar.h" /* for the statusbar values */
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#include "button.h"
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#if CONFIG_CODEC == SWCODEC
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#include "audio.h"
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@ -156,9 +157,6 @@ enum { REPLAYGAIN_TRACK = 0, REPLAYGAIN_ALBUM, REPLAYGAIN_SHUFFLE, REPLAYGAIN_OF
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/* show path types */
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enum { SHOW_PATH_OFF = 0, SHOW_PATH_CURRENT, SHOW_PATH_FULL };
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/* statusbar visibility/position */
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enum { STATUSBAR_OFF = 0, STATUSBAR_TOP, STATUSBAR_BOTTOM };
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/* scrollbar visibility/position */
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enum { SCROLLBAR_OFF = 0, SCROLLBAR_LEFT, SCROLLBAR_RIGHT };
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@ -604,12 +604,12 @@ const struct settings_list settings[] = {
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#endif
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CHOICE_SETTING(F_THEMESETTING|F_TEMPVAR, statusbar,
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LANG_STATUS_BAR, STATUSBAR_TOP, "statusbar","off,top,bottom",
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gui_statusbar_changed, 3, ID2P(LANG_OFF), ID2P(LANG_STATUSBAR_TOP),
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NULL, 3, ID2P(LANG_OFF), ID2P(LANG_STATUSBAR_TOP),
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ID2P(LANG_STATUSBAR_BOTTOM)),
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#ifdef HAVE_REMOTE_LCD
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CHOICE_SETTING(F_THEMESETTING|F_TEMPVAR, remote_statusbar,
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LANG_REMOTE_STATUSBAR, STATUSBAR_TOP, "remote statusbar","off,top,bottom",
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gui_statusbar_changed, 3, ID2P(LANG_OFF), ID2P(LANG_STATUSBAR_TOP),
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NULL, 3, ID2P(LANG_OFF), ID2P(LANG_STATUSBAR_TOP),
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ID2P(LANG_STATUSBAR_BOTTOM)),
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#endif
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CHOICE_SETTING(F_TEMPVAR, scrollbar,
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