This port is a hybrid native/RaaA port. It runs on a embedded linux system,
but is the only application. It therefore can implement lots of stuff that
native targets also implement, while leveraging the underlying linux kernel.
The port is quite advanced. User interface, audio playback, plugins work
mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page).
Included in utils/ypr0tools are scripts and programs required to generate
a patched firmware. The patched firmware has the rootfs modified to load
Rockbox. It includes a early/safe USB mode.
This port needs a new toolchain, one that includes glibc headers and libraries.
rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may
also work.
Most of the initial effort is done by Lorenzo Miori and others (on ABI),
including reverse engineering and patching of the original firmware,
initial drivers, and more. Big thanks to you.
Flyspray: FS#12348
Author: Lorenzo Miori, myself
Merry christmas to ypr0 owners! :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
Changes by Buschel:
* Reduced footprint by making cosine table of size 1^13 instead of 1^15
* Corrected interpolation in the cos~ object
* Optimized multiplication on ARM platforms
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26534 a1c6a512-1295-4272-9138-f99709370657
Bring Clipv1 & m200v4 plugin buffer down to this limit
zxbox, chessbox and rockboy build on the clip
rockboy doesn't build on m200v4 due to not enough buttons to make a keymap
Some gameboy roms won't run on Clipv1: tetris does but not pokemon for example
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26144 a1c6a512-1295-4272-9138-f99709370657
- only enable overlays for targets with very small plugin buffer (<=
0x10000 bytes, i.e. archos)
- change the condition for rockboy to reflect exactly why it can be
built or not
- Some plugins need a large plugin buffer, only enable them if the
buffer is big enough (sizes measured on Clipv1)
- disable MIDI if we have 2MB (or less), we won't be able to load the
instruments in the audio buffer
- remove unusable lua overlay loader
- sokoban code is bigger on clipv1 than on SH, assume it code is 20kB on
anything but SH so it builds with buffer smaller than 192kB
- reduce the Clipv1 plugin buffer size from 288kB to 96kb, disabling
zxbox, chessbox, and fft
zxbox and chessbox have overlays which run on archos, we just need to
enable them on other targets. We'll also be able to run rockboy.
fft won't run as it needs a large plugin buffer for greylib
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26141 a1c6a512-1295-4272-9138-f99709370657
change a lot of conditions to be more understandable
add some spacing
remove ifp conditions as disabling plugins can be done in configure
SUBDIRS: concatenate some conditions and add comments
No changes expected (no plugins added / removed) for working targets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26114 a1c6a512-1295-4272-9138-f99709370657
There is some more work needed:
- Keymaps are definitely not perfect, touchscreen targets are disabled due to no keymap
- There is no manual yet
Author: Delyan Kratunov
Flyspray: FS#10065
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24587 a1c6a512-1295-4272-9138-f99709370657
Reclaim 128kB of plugin buffer, audio buffer is now 4 times larger
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24323 a1c6a512-1295-4272-9138-f99709370657
* Created new directory, imageviewer/ and moved both jpeg/ and png/ under it.
- this still doesn't merge the two plugins. i.e. both jpeg.rock and png.rock will be made for color targets.
- I'm thinking to merge the two plugins to single image viewer later.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24272 a1c6a512-1295-4272-9138-f99709370657
The interpreter more or less passes all the tests in the z-machine test suite.
It should build for every target except Archos (for which it is disabled).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24267 a1c6a512-1295-4272-9138-f99709370657
- Rename the mandelbrot plugin to fractals
- Update manual accordingly
- Separate plugin's functionality into separate files
- Lay the ground for having fractals sets other than the Mandelbrot set.
For that the following will need to be implemented:
- Create a new file for the new fracral set
- Provide key mapping to switch between sets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24230 a1c6a512-1295-4272-9138-f99709370657
This is a first try to enable this plugin for low memory targets like our old archoses :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20069 a1c6a512-1295-4272-9138-f99709370657
Initial button maps for still unsuported targets (Sansa Fuze, Sansa Clip, Sansa m200, Creative ZV(M) and the Phillips HDD1630).
Low targets like archos are still short in memory to be suported.
Update the manual for the Sansa players.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19988 a1c6a512-1295-4272-9138-f99709370657
Coming soon: more suported targets like archos or those new ports... Once the keymaps for those targets will be done, and the memory usage issue worked out.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19977 a1c6a512-1295-4272-9138-f99709370657
- adjust lcd_grey_phase_blit() parameter to recent change
- detection of external power
- compilation of plugins - need to be enabled individually in SOURCES/SUBDIRS
(use autostart.rock as test plugin with limited interaction via BUTTON_POWER)
also
- move autostart.rock to apps dir where it is expected
- set missing svn:keywords for various files
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16056 a1c6a512-1295-4272-9138-f99709370657